With the new mega judgement and possible rain nerfs as well as all of the other combined alpha powers maybe the NPC health for anything below bosses should be raised. This would bring tanking and control back. It would slow down the pace of the game a bit and make grouping a bit more viable. Tweaking player powers doesn't fix anything and just ruins the fun. You can always go plus 1, 2 , 3 or 4 if you want. My thought is by raising the health slightly it balances the game play no matter what level you play at.
Just don't nerf anything after people have put so much time or effort in one direction.