lovand05

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  1. Hi all, I have recently gotten my new DB/FA to 50 and was looking to set up a set for farming AE/Standard missions. Here is something I made in the planner, haven't built it just yet, wanted some feedback since it's been a while since I've played.

    Thank you for any help in advance.

    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    brute: Level 50 Technology Brute
    Primary Power Set: Dual Blades
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Nimble Slash
    • (A) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (3) Kinetic Combat - Accuracy/Damage
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (9) Accuracy IO
    Level 1: Fire Shield
    • (A) Impervium Armor - Endurance/Recharge
    • (5) Impervium Armor - Resistance/Endurance/Recharge
    • (7) Impervium Armor - Resistance/Endurance
    • (7) Impervium Armor - Resistance
    • (13) Impervium Armor - Psionic Resistance
    Level 2: Power Slice
    • (A) Kinetic Combat - Accuracy/Damage
    • (9) Kinetic Combat - Damage/Endurance
    • (11) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    • (13) Kinetic Combat - Knockdown Bonus
    Level 4: Blazing Aura
    • (A) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (15) Scirocco's Dervish - Damage/Endurance
    • (15) Scirocco's Dervish - Accuracy/Damage
    • (17) Scirocco's Dervish - Accuracy/Recharge
    • (17) Scirocco's Dervish - Damage/Recharge
    Level 6: Healing Flames
    • (A) Doctored Wounds - Heal/Endurance
    • (19) Doctored Wounds - Heal/Recharge
    • (46) Doctored Wounds - Recharge
    • (46) Doctored Wounds - Heal/Endurance/Recharge
    Level 8: Ablating Strike
    • (A) Kinetic Combat - Accuracy/Damage
    • (19) Kinetic Combat - Damage/Endurance
    • (21) Kinetic Combat - Damage/Recharge
    • (21) Kinetic Combat - Damage/Endurance/Recharge
    • (48) Kinetic Combat - Knockdown Bonus
    Level 10: Typhoon's Edge
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (23) Scirocco's Dervish - Damage/Endurance
    • (23) Scirocco's Dervish - Damage/Recharge
    • (25) Scirocco's Dervish - Accuracy/Recharge
    • (25) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 12: Blinding Feint
    • (A) Mako's Bite - Accuracy/Damage
    • (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (27) Mako's Bite - Damage/Endurance
    • (29) Mako's Bite - Damage/Recharge
    • (29) Mako's Bite - Accuracy/Endurance/Recharge
    • (50) Mako's Bite - Chance of Damage(Lethal)
    Level 14: Hasten
    • (A) Empty
    Level 16: Combat Jumping
    • (A) Empty
    Level 18: Super Jump
    • (A) Empty
    Level 20: Acrobatics
    • (A) Empty
    Level 22: Vengeful Slice
    • (A) Crushing Impact - Damage/Recharge
    • (31) Crushing Impact - Accuracy/Damage
    • (31) Smashing Haymaker - Damage/Recharge
    • (31) Smashing Haymaker - Accuracy/Damage
    Level 24: Plasma Shield
    • (A) Impervium Armor - Psionic Resistance
    • (33) Impervium Armor - Resistance/Endurance
    • (33) Impervium Armor - Resistance
    • (33) Impervium Armor - Resistance/Endurance/Recharge
    • (48) Impervium Armor - Endurance/Recharge
    Level 26: Consume
    • (A) Scirocco's Dervish - Damage/Recharge
    • (34) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (34) Scirocco's Dervish - Damage/Endurance
    • (50) Scirocco's Dervish - Accuracy/Damage
    • (50) Scirocco's Dervish - Accuracy/Recharge
    Level 28: Sweeping Strike
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (34) Scirocco's Dervish - Accuracy/Recharge
    • (36) Scirocco's Dervish - Damage/Endurance
    • (36) Scirocco's Dervish - Damage/Recharge
    • (36) Scirocco's Dervish - Chance of Damage(Lethal)
    • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 30: Burn
    • (A) Recharge Reduction IO
    • (39) Obliteration - Damage
    • (39) Obliteration - Accuracy/Recharge
    • (39) Obliteration - Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Recharge
    • (48) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 32: One Thousand Cuts
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (40) Scirocco's Dervish - Damage/Recharge
    • (42) Scirocco's Dervish - Damage/Endurance
    • (42) Scirocco's Dervish - Accuracy/Recharge
    • (42) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 35: Fiery Embrace
    • (A) Empty
    Level 38: Rise of the Phoenix
    • (A) Empty
    Level 41: Electrifying Fences
    • (A) Ragnarok - Accuracy/Damage/Recharge
    • (43) Ragnarok - Damage/Recharge
    • (43) Ragnarok - Damage
    • (43) Ragnarok - Damage/Endurance
    Level 44: Temperature Protection
    • (A) Impervium Armor - Resistance/Endurance
    • (45) Impervium Armor - Endurance/Recharge
    • (45) Impervium Armor - Resistance/Endurance/Recharge
    • (45) Impervium Armor - Psionic Resistance
    • (46) Impervium Armor - Resistance
    Level 47: Maneuvers
    • (A) Empty
    Level 49: Mu Lightning
    • (A) Empty
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Efficacy Adaptor - EndMod/Endurance
    • (37) Efficacy Adaptor - EndMod
    • (37) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (40) Efficacy Adaptor - EndMod/Recharge
    ------------
    Set Bonus Totals:
    • 6% DamageBuff(Smashing)
    • 6% DamageBuff(Lethal)
    • 6% DamageBuff(Fire)
    • 6% DamageBuff(Cold)
    • 6% DamageBuff(Energy)
    • 6% DamageBuff(Negative)
    • 6% DamageBuff(Toxic)
    • 6% DamageBuff(Psionic)
    • 11.3% Defense(Smashing)
    • 11.3% Defense(Lethal)
    • 7.81% Defense(Fire)
    • 7.81% Defense(Cold)
    • 1.88% Defense(Energy)
    • 1.88% Defense(Negative)
    • 8.75% Defense(Psionic)
    • 5.63% Defense(Melee)
    • 3.75% Defense(Ranged)
    • 15.6% Defense(AoE)
    • 6.75% Max End
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    • 60% Enhancement(Accuracy)
    • 10% FlySpeed
    • 106.8 HP (7.13%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 11.6%
    • MezResist(Immobilize) 16%
    • MezResist(Stun) 2.2%
    • MezResist(Terrorized) 2.2%
    • 13% (0.22 End/sec) Recovery
    • 50% (3.12 HP/sec) Regeneration
    • 3.78% Resistance(Fire)
    • 3.78% Resistance(Cold)
    • 15.6% Resistance(Negative)
    • 9% Resistance(Psionic)
    • 10% RunSpeed
    ------------
    Set Bonuses:
    Kinetic Combat
    (Nimble Slash)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Impervium Armor
    (Fire Shield)
    • 2.5% (0.04 End/sec) Recovery
    • 1.88% Defense(Psionic)
    • 2.25% Max End
    • MezResist(Held) 2.75%
    • 3% Resistance(Psionic)
    Kinetic Combat
    (Power Slice)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    • 5% RunSpeed, 5% FlySpeed, 5% JumpSpeed, 5% JumpHeight
    Scirocco's Dervish
    (Blazing Aura)
    • 10% (0.62 HP/sec) Regeneration
    • 3.13% Resistance(Negative)
    • 9% Enhancement(Accuracy)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Doctored Wounds
    (Healing Flames)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    Kinetic Combat
    (Ablating Strike)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    • 5% RunSpeed, 5% FlySpeed, 5% JumpSpeed, 5% JumpHeight
    Scirocco's Dervish
    (Typhoon's Edge)
    • 10% (0.62 HP/sec) Regeneration
    • 3.13% Resistance(Negative)
    • 9% Enhancement(Accuracy)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Mako's Bite
    (Blinding Feint)
    • MezResist(Immobilize) 3.3%
    • 22.5 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Crushing Impact
    (Vengeful Slice)
    • MezResist(Immobilize) 2.2%
    Smashing Haymaker
    (Vengeful Slice)
    • MezResist(Immobilize) 2.2%
    Impervium Armor
    (Plasma Shield)
    • 2.5% (0.04 End/sec) Recovery
    • 1.88% Defense(Psionic)
    • 2.25% Max End
    • MezResist(Held) 2.75%
    • 3% Resistance(Psionic)
    Scirocco's Dervish
    (Consume)
    • 10% (0.62 HP/sec) Regeneration
    • 3.13% Resistance(Negative)
    • 9% Enhancement(Accuracy)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Scirocco's Dervish
    (Sweeping Strike)
    • 10% (0.62 HP/sec) Regeneration
    • 3.13% Resistance(Negative)
    • 9% Enhancement(Accuracy)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • 3.13% Defense(Psionic)
    Obliteration
    (Burn)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Scirocco's Dervish
    (One Thousand Cuts)
    • 10% (0.62 HP/sec) Regeneration
    • 3.13% Resistance(Negative)
    • 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Ragnarok
    (Electrifying Fences)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    Impervium Armor
    (Temperature Protection)
    • 2.5% (0.04 End/sec) Recovery
    • 1.88% Defense(Psionic)
    • 2.25% Max End
    • MezResist(Held) 2.75%
    • 3% Resistance(Psionic)
    Efficacy Adaptor
    (Stamina)
    • 16.9 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.62 HP/sec) Regeneration (Exceeded 5 Bonus Cap)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  2. ah okay, ty for the input, and no I havent spent any influence on any of what I posted ( im not insane LOL ) it was just something I put in the planner to receive input towards. As far as what I was looking for, was to get as much damage and survivability I could out of this toon.
  3. Hello,

    I've been playing awhile now, but have taken several breaks along the way, and after returning from one, I am trying to put my energy/energy blaster back together again.

    I know it may not be the best combo, but it is something I have enjoyed playing since launch. I have a build that I have put together in the coh planner, and would like some help, or advice in making this build reach its optimum.

    Thank you in advance,


    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    mav: Level 50 Technology Blaster
    Primary Power Set: Energy Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Munitions Mastery

    Hero Profile:
    Level 1: Power Bolt
    • (A) Accuracy IO
    • (42) Accuracy IO
    Level 1: Power Thrust
    • (A) Touch of Death - Accuracy/Damage/Endurance
    • (39) Touch of Death - Damage/Endurance
    • (39) Touch of Death - Damage/Recharge
    • (40) Touch of Death - Chance of Damage(Negative)
    • (40) Touch of Death - Damage/Endurance/Recharge
    • (40) Touch of Death - Accuracy/Damage
    Level 2: Power Blast
    • (A) Decimation - Chance of Build Up
    • (3) Decimation - Accuracy/Endurance/Recharge
    • (3) Decimation - Damage/Recharge
    • (37) Decimation - Damage/Endurance
    • (37) Decimation - Accuracy/Damage
    • (39) Decimation - Accuracy/Damage/Recharge
    Level 4: Energy Torrent
    • (A) Javelin Volley - Accuracy/Damage/End/Rech
    • (5) Javelin Volley - Accuracy/Endurance/Recharge
    • (5) Javelin Volley - Chance of Damage(Lethal)
    • (36) Javelin Volley - Damage/Recharge
    • (36) Javelin Volley - Accuracy/Damage
    • (37) Javelin Volley - Damage/Endurance/Recharge
    Level 6: Power Burst
    • (A) Devastation - Chance of Hold
    • (7) Devastation - Damage/Endurance
    • (7) Devastation - Accuracy/Damage/Endurance/Recharge
    • (31) Devastation - Damage/Recharge
    • (34) Devastation - Accuracy/Damage
    • (36) Devastation - Accuracy/Damage/Recharge
    Level 8: Sniper Blast
    • (A) Apocalypse - Chance of Damage(Negative)
    • (9) Apocalypse - Damage/Endurance
    • (9) Apocalypse - Damage
    • (21) Apocalypse - Damage/Recharge
    • (21) Apocalypse - Accuracy/Damage/Recharge
    • (23) Apocalypse - Accuracy/Recharge
    Level 10: Build Up
    • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (17) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (17) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    Level 12: Aim
    • (A) Adjusted Targeting - To Hit Buff
    • (13) Adjusted Targeting - Endurance/Recharge
    • (13) Adjusted Targeting - To Hit Buff/Recharge
    • (15) Adjusted Targeting - Recharge
    • (15) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (19) Adjusted Targeting - To Hit Buff/Endurance
    Level 14: Bone Smasher
    • (A) Kinetic Combat - Accuracy/Damage
    • (23) Kinetic Combat - Damage/Recharge
    • (25) Kinetic Combat - Damage/Endurance
    • (25) Kinetic Combat - Damage/Endurance/Recharge
    • (27) Kinetic Combat - Knockdown Bonus
    • (27) Damage Increase IO
    Level 16: Conserve Power
    • (A) Recharge Reduction IO
    • (42) Recharge Reduction IO
    • (43) Recharge Reduction IO
    • (43) Recharge Reduction IO
    Level 18: Power Push
    • (A) Tempest - Chance of End Drain
    • (46) Tempest - Damage/Recharge
    • (46) Tempest - Accuracy/Damage
    • (46) Tempest - Damage/Endurance
    • (50) Damage Increase IO
    • (50) Damage Increase IO
    Level 20: Air Superiority
    • (A) Damage Increase IO
    Level 22: Fly
    • (A) Endurance Reduction IO
    Level 24: Assault
    • (A) Endurance Reduction IO
    Level 26: Explosive Blast
    • (A) Positron's Blast - Damage/Range
    • (29) Positron's Blast - Damage/Endurance
    • (29) Positron's Blast - Accuracy/Damage
    • (31) Positron's Blast - Chance of Damage(Energy)
    • (31) Positron's Blast - Accuracy/Damage/Endurance
    • (50) Positron's Blast - Damage/Recharge
    Level 28: Tactics
    • (A) Endurance Reduction IO
    Level 30: Maneuvers
    • (A) Endurance Reduction IO
    Level 32: Nova
    • (A) Armageddon - Chance for Fire Damage
    • (33) Armageddon - Damage/Endurance
    • (33) Armageddon - Damage
    • (33) Armageddon - Damage/Recharge
    • (34) Armageddon - Accuracy/Damage/Recharge
    • (34) Armageddon - Accuracy/Recharge
    Level 35: Hasten
    • (A) Recharge Reduction IO
    Level 38: Total Focus
    • (A) Hecatomb - Damage/Recharge
    • (42) Hecatomb - Damage/Endurance
    • (43) Hecatomb - Accuracy/Damage/Recharge
    • (45) Hecatomb - Damage
    • (45) Hecatomb - Accuracy/Recharge
    • (45) Hecatomb - Chance of Damage(Negative)
    Level 41: Body Armor
    • (A) Resist Damage IO
    Level 44: Sleep Grenade
    • (A) Damage Increase IO
    Level 47: Surveillance
    • (A) Undermined Defenses - Defense Debuff
    • (48) Undermined Defenses - Defense Debuff/Recharge
    • (48) Undermined Defenses - Recharge
    • (48) Undermined Defenses - Recharge/Endurance
    Level 49: LRM Rocket
    • (A) Damage Increase IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Defiance
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Empty

    I forgot to list the set bonus totals that I have with this setup:

    +20.5% DamageBuff(Smashing)
    +20.5% DamageBuff(Lethal)
    +20.5% DamageBuff(Fire)
    +20.5% DamageBuff(Cold)
    +20.5% DamageBuff(Energy)
    +20.5% DamageBuff(Negative)
    +20.5% DamageBuff(Toxic)
    +20.5% DamageBuff(Psionic)
    +6.88% Defense(Smashing)
    +6.88% Defense(Lethal)
    +1.25% Defense(Fire)
    +1.25% Defense(Cold)
    +1.25% Defense(Energy)
    +1.25% Defense(Negative)
    +8.75% Defense(Psionic)
    +8.13% Defense(Melee)
    +2.5% Defense(Ranged)
    +2.5% Defense(AoE)
    +4.05% Max End
    +47.5% Enhancement(RechargeTime)
    +62% Enhancement(Accuracy)
    +10% FlySpeed
    +135.5 HP (11.2%) HitPoints
    +10% JumpHeight
    +10% JumpSpeed
    +MezResist(Confused) 7.5%
    +MezResist(Held) 13.6%
    +MezResist(Immobilize) 15.8%
    +MezResist(Sleep) 9.7%
    +MezResist(Stun) 7.5%
    +MezResist(Terrorized) 7.5%
    +15% (0.25 End/sec) Recovery
    +38% (1.91 HP/sec) Regeneration
    +10% ResEffect(FlySpeed)
    +10% ResEffect(RechargeTime)
    +10% ResEffect(RunSpeed)
    +6.62% Resistance(Fire)
    +6.62% Resistance(Cold)
    +1.89% Resistance(Energy)
    +1.89% Resistance(Negative)
    +14.7% Resistance(Toxic)
    +1.58% Resistance(Psionic)
    +10% RunSpeed