liquiddark

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  1. [ QUOTE ]
    but still I think RA+other armor is likely, but you think RA+BA+CA+MA+Rooted, or even 3 at once? That's just about as optimistic as MA+GA.

    [/ QUOTE ]
    I concur; I'm just basing my opinion on what I've seen elsewhere here and abroad. I don't know how heavy the end burn is from GA, but I'm thinking that it's probably not on the same level as stacking all of the above - not that you'd ever need to do such a thing, i imagine. RA + [some armor] + rooted is probably going to be enough in most situations.

    If any of the higher-level stone tankers are on Infinity or Test I'd really appreciate a temporary SK for a half hour or so to see what the overwhelming differences are in the late game. Be nice to see Stone in full bloom, too.

    As for End regen from rooted, I'll never argue against more End, but if it meant losing anything from the power as it is right now my preference would always be keeping it as-is.
  2. [ QUOTE ]
    You can trust me when i tell u that You will get annoyed by the recharge...You may be able to turn on run or SS for the run speed but unless you prepare for the recharge problem theywill become a problem...Maybe the new issue will help with the problems but there is no telling till issue 4

    [/ QUOTE ]
    If all these problems exist for Granite, it's not going to get much use by me. It will be, as with other top-end powers, a panic button only. Which fits in with my current modus operandi of nothing -> rooted -> Rock armor -> insps pumpage (I seldom get to this stage anymore), so it's not like I'm worried.

    Personally, i can't wait to be able to stack Brimstone with Rock.
  3. [ QUOTE ]
    If they just let me stack MA+GA, I'll be alright...

    [/ QUOTE ]
    I think this is highly unlikely. My money is on GA not stacking with anything else, and all the others being stackable.
  4. We already know we're going to be able to stack our armors. What the cost will be, we don't know. But with stacking armors I don't think GA is going to be the end-all and be-all of the set anymore.
  5. Let me clarify further:

    It's not clear to me what problem GA is going to solve in the first place. Copacetic? I don't have any issues for which I need a big gun right now, and the next thing I anticipate needing one for is the psionic-heavy pantheon. I turn my armors off so i can attack faster. So I don't know what the monstrous task requiring some super silver bullet you've assigned yourself is, but it DOES NOT EXIST YET for me. Ergo, you will have to explain it like I am, as you say, "barely out of nappies".
  6. [ QUOTE ]
    OK off to get some cheese to go with my whine, but sorry Island, Stone IS NOT a great set yet!! Great for me is a set that is fun to play and this isn't .. if you find it so post 40 good luck to you but I resent you talking down to other stoners when your character is barely out of nappies.

    [/ QUOTE ]
    First, I think that you've at least made substantial points. Now let me reiterate mine:

    - as far as I've played, stone is a great set.
    - Whatever else happens, i don't want this screwed up.


    Addendum: I really don't care what happens in the late game right now, because I know my set IS a great choice for someone who wants to enjoy themselves through the first half of the ladder, and it feels very powerful. It has a unique flavor. Now, if there are problems with the late game that can only be solved with mobile status resist, well...we already have it. I don't see your point. Spend another power to be fast, or get an unstoppable/MoG-style crash...hmmm... I'll take the former, please! Not dying makes me happy!
  7. I think we have to assume that much just based on the fact that armors will stack, for certain. Either that, or the individual armors take a strong nerf. I personally am pretty happy with stone's tankability - I can easily murder +2s, and I've very seldom had any trouble with a single boss. Really, these days, I can't remember the last time I worried about a non-AV enemy when I was on my own. Last major to-do was maybe the reactor room, which is obviously going to be some of the hardest content going. Freak tanks are a joke, and tanking a 10-pack with 1-2 tanks in Terra Nova isn't hard at all.

    It wasn't all golden times on the way up, and I still pop insps, but I consider that to be normal and healthy play balance.
  8. [ QUOTE ]
    I heard once that Rooted could actually be overcome if you get enough speed enhancers somewhere, somehow. I don't how true this is though...

    [/ QUOTE ]
    Our ulti-power, Granite, allows you to resist your own self-root. This much has been confirmed by several tanks.
  9. [ QUOTE ]
    Again, this is an art issue AND a design one. The changes to ALL the armors are coming in Update 4 at the latest.

    [/ QUOTE ]
    This raises more questions than it answers, sir. Are you suggesting that we'll have mobile status resistance in Update 4?
  10. [ QUOTE ]
    Why do you want to stand still while an Invuln person tanks better than you and has combat mobility?

    [/ QUOTE ]
    I'm not claiming you are, but you're certainly spreading FUD. I play Island almost exclusively, only have other toons to test things out. Rooted makes a large difference. This isn't a question, it's a fact.

    Now if your particular playstyle doesn't suit rooted, i suggest Acrobatics as a nice, if less effective, alternative. Rooted suits the set, and I enjoy the feel of the power. It doesn't cripple a sensible build to not be able to move. And the healing factor, despite your assertions, extends the life of its patron considerably.

    Meanwhile, I don't suffer Invulnerability envy. So many people have said Inv is overpowered that the scaling-back of its powers was and is inevitable. Stone's a well-balanced set for both offense and defense, and moreover it feels about as tank-like as I can imagine. Since GA effectively removes the immobility limitation, I'm perfectly happy with the set as it is.

    I'm acting early here to stop you and yours from effectively screwing all of that up. Stone is a GREAT set for anyone who isn't looking to herd enemies, which is in my opinion an utterly stupid way to play and I'd be happy to see it turn into guaranteed death for its patrons. It feels - and hopefully soon enough will look - like a tanker should, loud and solid, with ineffectual enemies swatting at the impermeable outer coating.
  11. [ QUOTE ]

    Stone Tank
    - Rock Armor for some +def lethal/smash (inferior to +res)
    - No stacking armors until Issue 4
    - Has to stand still for the whole fight

    [/ QUOTE ]
    I thought I'd deal with this separately.

    1) +res < + def in my experience so far.
    2) +res for Stone Skin. Yeah, you're trying hard.
  12. [ QUOTE ]
    try tanking anything with only Rooted on and your health bar shrinks to nil.

    [/ QUOTE ]
    Since I actually play the powerset, I know this is a lie. Thanks for trying tho. You can't tank insane stuff with just rooted. You should not be *capable* of tanking insane stuff with just rooted. I turn rooted on long before I turn rock armor on. It's a more interesting exercise, and it means i don't get knocked down.
  13. Once again I must ask, what is the big deal about this? Hit the button while running, drop into the middle of the mob group, and start laying waste. Take your time, it's good for you.