kidengineer

Ebil-o FTL Jan-25 & June-7-2010
Screenshot Spotter 7-14-10
  • Posts

    482
  • Joined

  1. Quote:
    Originally Posted by Demon_Shell View Post
    I would, and tried to earlier in the night.

    Somebody got killed at mission three on the MoSTF.
    BSF is currently bugged, but RSF, STF, ITF, and Kahn I can get a team together and do a master run with a high probability of success. LMK.
  2. kidengineer

    Hero-Con 09

    Quote:
    Originally Posted by Vorac View Post
    Wait, what lunch? I'll be there! And MI gets in around 11 ish friday.
    A bunch of us are having lunch in San Mateo on Friday. Can send you details if you guys are interested.
  3. kidengineer

    Hero-Con 09

    So far we have the following people coming to lunch, in no particular order:

    Janlee
    Rasta
    Sooner
    Impyre
    Vyx
    Nomme
    Me
    Vorac
    MI
  4. Quote:
    Originally Posted by Demon_Shell View Post
    I wouldn't know, I don't have a master badge.
    Wanna fix that?
  5. kidengineer

    Hiya all

    Welcome back, Kellen!
  6. kidengineer

    Hero-Con 09

    Well, we can pick you up at either airport, Rasta. And yes, I'm back online now.
  7. Quote:
    Originally Posted by Sentai_Sage View Post
    Now that it's safe to say, I just wanted to point this out.

    Cath totally got troll'd. Well done.
    Is there a badge for that?
  8. Starting early this year I see. You know Nomme and I are in. ^_^
  9. Quote:
    Originally Posted by Catharctic View Post
    Yeah, you dodged my question completely. I'm done with that conversation.

    I'm pretty sure this was Karl's reference material.
    Sorry, I'm in the middle of a move and getting what votes I can in while entertaining this thread. From what I can tell, you do seem like a perfectly reasonable person. With that said, the question you posed makes it sound all too black and white. In short, the answer is no to that question. I don't wish to spend the time to post the full explanation, but if you'd like, I'll PM it to you at a later time. But for now, I agree that walking away would be wise for both of us. Have a good weekend.
  10. Quote:
    Originally Posted by Catharctic View Post
    OK

    I'm not sure why it's serious all the sudden, but I'll bite.

    By your logic, all the people that don't go back and edit their votes are total liars?

    P.S. I'm not upset, but it's just a silly forum game. If people take it this seriously and start passing real-life judgement, it's not even remotely close to fun anymore.
    Serious, no. The game is trivial, that I agree with. But I'd just rather not send the message that just because something is trivial that it is OK to be dishonest about it. Is that OK with you?
  11. Quote:
    Originally Posted by Catharctic View Post
    Also keep in mind . . .

    It's a forum game . . . for a video game.

    Just sayin.
    Integrity is integrity, no matter what kind of a reality you're in.
  12. Keep in mind too, if those are trial accounts, it's only the actions of an individual or a few individuals and does not reflect on the server as a whole.
  13. Oh, what the he(hockey stick^2), I'll throw in 2 SHOs of the person's choice to the cause red side.
  14. kidengineer

    COH Mythbusters

    When running toward a gravity geyser in Shadow Shard, you have to yell "Yeee-haaa!" and floor it.
  15. kidengineer

    Morning all

    Hehehe, welcome AC! It's not you that person hates. That person's been hating on Protector since (we speculate) he moved to Freedom from here.
  16. That happy dance, does it involve a pole?
  17. I have many granite brutes and tankers. Frankly I play them for what the set has to offer, not the looks. I couldn't care less either way you go. With the problems you've been running into trying to make granite customizable and that it doesn't work well with claws animation, etc., this proposed solution, if it solves all those problems, would be the logical choice.
  18. kidengineer

    Advice on WM/SR

    I think we should concede to Finduilas that the BotZ +4 SHOULD be sold, before his head spontaneously explodes.
  19. kidengineer

    Advice on WM/SR

    roflmao nice!

    If you really want to nitpick, you can shift 1 slot from CJ to SJ, put 2 def into CJ and move the BotZ into SJ to squeeze another .4% defense out of this. Then once the steadfast 3% is in, replace maneuvers with assault with 3 end redux and the 2 extra slots can go to squeeze out more defense, or slot tough or even boxing up some.
  20. kidengineer

    Advice on WM/SR

    Just for fun, I decided to slap this together to address any infamy and end cost concerns. Darkest night and elude generally are just there to handle any conceivable amount of debuff and adversarial +tohit that gets thrown at you because in some situations, the defense soft cap is not. Replace with medicine line if that suits you better. Don't mind the SOs, that's just my sense of humor responding to the overkill comment. Replace those with generic IOs if you like. But as you can see, building a toon is like skinning cats, there's more than one way to do it and sometimes it's just too much fun to stop with just one.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: War Mace
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Pulverize
    • (A) Accuracy
    Level 1: Focused Fighting
    • (A) Defense Buff
    • (7) Defense Buff
    • (11) Defense Buff
    • (17) Endurance Reduction
    Level 2: Focused Senses
    • (A) Defense Buff
    • (3) Defense Buff
    • (3) Defense Buff
    • (5) Defense Buff
    • (43) Endurance Reduction
    Level 4: Agile
    • (A) Defense Buff
    • (5) Defense Buff
    • (17) Defense Buff
    Level 6: Combat Jumping
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (7) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (15) Defense Buff
    Level 8: Clobber
    • (A) Crushing Impact - Accuracy/Damage
    • (9) Crushing Impact - Accuracy/Damage/Endurance
    • (9) Crushing Impact - Accuracy/Damage/Recharge
    • (13) Crushing Impact - Damage/Endurance/Recharge
    • (13) Crushing Impact - Damage/Recharge
    Level 10: Practiced Brawler
    • (A) Recharge Reduction
    • (11) Recharge Reduction
    Level 12: Hurdle
    • (A) Jumping
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Dodge
    • (A) Defense Buff
    Level 18: Health
    • (A) Healing
    • (19) Healing
    • (19) Healing
    Level 20: Stamina
    • (A) Efficacy Adaptor - EndMod
    • (21) Efficacy Adaptor - EndMod/Accuracy
    • (21) Efficacy Adaptor - EndMod/Endurance
    • (31) Efficacy Adaptor - EndMod/Recharge
    Level 22: Evasion
    • (A) Defense Buff
    • (23) Defense Buff
    • (23) Defense Buff
    • (50) Endurance Reduction
    Level 24: Whirling Mace
    • (A) Multi Strike - Accuracy/Damage
    • (25) Multi Strike - Accuracy/Damage/Endurance
    • (25) Multi Strike - Accuracy/Endurance
    • (34) Multi Strike - Damage/Endurance
    • (37) Multi Strike - Damage/Endurance/Recharge
    • (40) Multi Strike - Damage/Recharge
    Level 26: Shatter
    • (A) Multi Strike - Accuracy/Damage
    • (27) Multi Strike - Accuracy/Damage/Endurance
    • (27) Multi Strike - Accuracy/Endurance
    • (29) Multi Strike - Damage/Endurance
    • (46) Multi Strike - Damage/Endurance/Recharge
    • (46) Multi Strike - Damage/Recharge
    Level 28: Lucky
    • (A) Defense Buff
    • (29) Defense Buff
    Level 30: Maneuvers
    • (A) Defense Buff
    • (31) Defense Buff
    • (31) Endurance Reduction
    Level 32: Crowd Control
    • (A) Multi Strike - Accuracy/Damage
    • (33) Multi Strike - Accuracy/Damage/Endurance
    • (33) Multi Strike - Accuracy/Endurance
    • (33) Multi Strike - Damage/Endurance
    • (34) Multi Strike - Damage/Endurance/Recharge
    • (34) Multi Strike - Damage/Recharge
    Level 35: Build Up
    • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (37) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 38: Elude
    • (A) Serendipity - Defense
    • (39) Serendipity - Defense/Endurance
    • (39) Serendipity - Defense/Endurance/Recharge
    • (39) Serendipity - Defense/Recharge
    • (40) Serendipity - Endurance/Recharge
    • (40) Recharge Reduction
    Level 41: Soul Tentacles
    • (A) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (42) Enfeebled Operation - Accuracy/Recharge
    • (42) Enfeebled Operation - Endurance/Immobilize
    • (42) Enfeebled Operation - Accuracy/Endurance
    • (43) Enfeebled Operation - Immobilize/Range
    • (43) Enfeebled Operation - Accuracy/Immobilize
    Level 44: Darkest Night
    • (A) Dampened Spirits - Recharge/Endurance
    • (45) Dampened Spirits - To Hit Debuff
    • (45) Dampened Spirits - To Hit Debuff/Endurance
    • (45) Dampened Spirits - To Hit Debuff/Recharge
    • (46) Dampened Spirits - To Hit Debuff/Recharge/Endurance
    Level 47: Taunt
    • (A) Mocking Beratement - Recharge
    • (48) Mocking Beratement - Accuracy/Recharge
    • (48) Mocking Beratement - Taunt
    • (48) Mocking Beratement - Taunt/Range
    • (50) Mocking Beratement - Taunt/Recharge
    • (50) Mocking Beratement - Taunt/Recharge/Range
    Level 49: Quickness
    • (A) Run Speed
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury



    Code:
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  21. kidengineer

    Advice on WM/SR

    Here's something I slapped together on Mids'. Feel free to replace hasten/SS with CJ/SJ. It's a matter of personal preference.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    My Spoon Is Too Big: Level 50 Magic Brute
    Primary Power Set: War Mace
    Secondary Power Set: Super Reflexes
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting

    Villain Profile:
    Level 1: Pulverize
    • (A) Crushing Impact - Accuracy/Damage
    • (13) Crushing Impact - Accuracy/Damage/Endurance
    • (13) Crushing Impact - Accuracy/Damage/Recharge
    • (17) Crushing Impact - Damage/Endurance
    • (37) Crushing Impact - Damage/Endurance/Recharge
    Level 1: Focused Fighting
    • (A) Luck of the Gambler - Defense
    • (3) Luck of the Gambler - Defense/Endurance
    • (5) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Recharge Speed
    Level 2: Focused Senses
    • (A) Gift of the Ancients - Defense
    • (3) Gift of the Ancients - Defense/Endurance
    • (5) Gift of the Ancients - Defense/Endurance/Recharge
    • (31) Gift of the Ancients - Defense/Recharge
    Level 4: Agile
    • (A) Defense Buff IO
    • (7) Defense Buff IO
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (7) Recharge Reduction IO
    Level 8: Clobber
    • (A) Mako's Bite - Accuracy/Damage
    • (9) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (9) Mako's Bite - Accuracy/Endurance/Recharge
    • (11) Mako's Bite - Damage/Endurance
    • (37) Mako's Bite - Damage/Recharge
    • (43) Mako's Bite - Chance of Damage(Lethal)
    Level 10: Practiced Brawler
    • (A) Recharge Reduction IO
    • (11) Recharge Reduction IO
    Level 12: Hurdle
    • (A) Jumping IO
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (15) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Dodge
    • (A) Defense Buff IO
    • (17) Defense Buff IO
    Level 18: Health
    • (A) Numina's Convalescence - Heal
    • (19) Numina's Convalescence - Heal/Recharge
    • (19) Numina's Convalescence - +Regeneration/+Recovery
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (21) Performance Shifter - EndMod/Accuracy
    • (21) Performance Shifter - EndMod/Recharge
    • (29) Performance Shifter - Chance for +End
    Level 22: Evasion
    • (A) Gift of the Ancients - Defense
    • (23) Gift of the Ancients - Defense/Endurance
    • (23) Gift of the Ancients - Defense/Endurance/Recharge
    • (31) Gift of the Ancients - Defense/Recharge
    Level 24: Whirling Mace
    • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (25) Obliteration - Accuracy/Damage/Recharge
    • (25) Obliteration - Accuracy/Recharge
    • (40) Obliteration - Damage
    • (46) Obliteration - Damage/Recharge
    • (50) Obliteration - Chance for Smashing Damage
    Level 26: Shatter
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (27) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (27) Scirocco's Dervish - Accuracy/Recharge
    • (34) Scirocco's Dervish - Damage/Endurance
    • (37) Scirocco's Dervish - Damage/Recharge
    • (43) Scirocco's Dervish - Chance of Damage(Lethal)
    Level 28: Lucky
    • (A) Defense Buff IO
    • (29) Defense Buff IO
    Level 30: Boxing
    • (A) Accuracy IO
    Level 32: Crowd Control
    • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (33) Obliteration - Accuracy/Damage/Recharge
    • (33) Obliteration - Accuracy/Recharge
    • (33) Obliteration - Damage
    • (34) Obliteration - Damage/Recharge
    • (34) Obliteration - Chance for Smashing Damage
    Level 35: Tough
    • (A) Titanium Coating - Endurance
    • (36) Titanium Coating - Resistance/Endurance
    • (36) Titanium Coating - Resistance/Endurance/Recharge
    • (36) Steadfast Protection - Resistance/+Def 3%
    Level 38: Elude
    • (A) Red Fortune - Defense
    • (39) Red Fortune - Defense/Endurance
    • (39) Red Fortune - Defense/Endurance/Recharge
    • (39) Red Fortune - Defense/Recharge
    • (40) Red Fortune - Endurance
    • (40) Red Fortune - Endurance/Recharge
    Level 41: Weave
    • (A) Serendipity - Defense
    • (42) Serendipity - Defense/Endurance
    • (42) Serendipity - Defense/Endurance/Recharge
    • (42) Serendipity - Defense/Recharge
    • (43) Serendipity - Endurance
    Level 44: Taunt
    • (A) Mocking Beratement - Recharge
    • (45) Mocking Beratement - Accuracy/Recharge
    • (45) Mocking Beratement - Taunt
    • (45) Mocking Beratement - Taunt/Range
    • (46) Mocking Beratement - Taunt/Recharge
    • (46) Mocking Beratement - Taunt/Recharge/Range
    Level 47: Build Up
    • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 49: Quickness
    • (A) Run Speed IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury



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