jw2112

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  1. jw2112

    Fire/Invul Brute

    Thanks very much for taking the time to work on the build. Greatly appreciated. I'll let you know how it works out when I am done!
  2. jw2112

    Fire/Invul Brute

    Quote:
    Originally Posted by Clouded View Post
    I might move some slots around. I just went through at a glance and placed some slots to the powers. It might be a couple hours until I get to it, but I'll post something.
    NP at all. I am just glad I got a response!

    The main question I have is why do you grab Taunt so late in the build? I play tanks in WoW and couldn't imagine going without it for so long.
  3. jw2112

    Fire/Invul Brute

    Quote:
    Originally Posted by Clouded View Post
    Some random thoughts.

    1. Remove Numina's Regen/Recov from Dull Pain and put in a passive, like Health. This way you get the +reg/+recov automatically rather only when DP is active.

    2. Put the Steadfast +3% def IO in RPD. This frees up TI and gives more slotting options.

    3. I think you've over slotted Unstoppable. I can see 3 slots of Res/Rech.

    4. Tough is going to need some Endurance Reduction if you run it constantly.

    5. Think about the +End Proc from Performance Shifter for Stamina. Either replace one End Mod IO or add a 4th slot.

    Lastly, here is a build I would start with and if I have time later I'll post a fully IO build.


    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |1531E8|
    |-------------------------------------------------------------------|
    Thanks for the fast response! I am looking over your build now and trying to predict how you're going to slot it.
  4. jw2112

    Fire/Invul Brute

    I guess it would be better for me to post a build and then have it criticized. Things to note: I don't really know my way around IOs quite yet (I haven't played in about 4 years or so), so I just kind of plugged them in there based on some other posts and random chance. Also, I don't know if I should have Tough/Weave in there or if I should pick up Mu Mastery or goodies from Presence pool. So here goes:

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Invulnerability
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting

    Villain Profile:
    Level 1: Scorch
    • (A) Kinetic Combat - Accuracy/Damage
    • (40) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Damage/Recharge
    • (40) Kinetic Combat - Damage/Endurance/Recharge
    • (43) Kinetic Combat - Knockdown Bonus
    Level 1: Resist Physical Damage
    • (A) Resist Damage IO
    Level 2: Cremate
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (19) Kinetic Combat - Damage/Endurance/Recharge
    • (43) Kinetic Combat - Knockdown Bonus
    Level 4: Temp Invulnerability
    • (A) Impervium Armor - Resistance/Recharge
    • (5) Impervium Armor - Resistance
    • (5) Impervium Armor - Psionic Resistance
    Level 6: Dull Pain
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (7) Miracle - Heal/Endurance
    • (7) Miracle - Heal/Recharge
    • (13) Miracle - Heal/Endurance/Recharge
    • (15) Miracle - Heal
    • (15) Recharge Reduction IO
    Level 8: Incinerate
    • (A) Kinetic Combat - Accuracy/Damage
    • (9) Kinetic Combat - Damage/Endurance
    • (9) Kinetic Combat - Damage/Recharge
    • (42) Kinetic Combat - Damage/Endurance/Recharge
    • (42) Kinetic Combat - Knockdown Bonus
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (11) Recharge Reduction IO
    • (11) Recharge Reduction IO
    Level 12: Taunt
    • (A) Mocking Beratement - Taunt
    • (13) Mocking Beratement - Recharge
    • (43) Mocking Beratement - Taunt/Recharge
    • (45) Mocking Beratement - Taunt/Recharge/Range
    • (45) Mocking Beratement - Accuracy/Recharge
    • (45) Mocking Beratement - Taunt/Range
    Level 14: Super Speed
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 16: Unyielding
    • (A) Steadfast Protection - Resistance/Endurance
    • (17) Steadfast Protection - Resistance/+Def 3%
    • (17) Steadfast Protection - Knockback Protection
    • (19) Resist Damage IO
    Level 18: Hurdle
    • (A) Jumping IO
    Level 20: Health
    • (A) Miracle - Heal/Endurance
    • (21) Miracle - Heal/Recharge
    • (21) Miracle - Heal
    • (42) Miracle - +Recovery
    Level 22: Stamina
    • (A) Endurance Modification IO
    • (23) Endurance Modification IO
    • (23) Endurance Modification IO
    Level 24: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 26: Fire Sword Circle
    • (A) Obliteration - Damage
    • (27) Obliteration - Accuracy/Recharge
    • (27) Obliteration - Damage/Recharge
    • (31) Obliteration - Accuracy/Damage/Recharge
    • (31) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (31) Obliteration - Chance for Smashing Damage
    Level 28: Invincibility
    • (A) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Recharge
    • (29) Luck of the Gambler - Endurance/Recharge
    • (37) Luck of the Gambler - Defense/Endurance/Recharge
    • (46) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Recharge Speed
    Level 30: Resist Elements
    • (A) Resist Damage IO
    Level 32: Greater Fire Sword
    • (A) Kinetic Combat - Accuracy/Damage
    • (33) Kinetic Combat - Damage/Endurance
    • (33) Kinetic Combat - Damage/Recharge
    • (33) Kinetic Combat - Damage/Endurance/Recharge
    Level 35: Tough Hide
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Red Fortune - Defense/Endurance
    • (36) Red Fortune - Defense/Recharge
    • (36) Red Fortune - Defense/Endurance/Recharge
    • (37) Red Fortune - Defense
    • (37) Red Fortune - Endurance
    Level 38: Unstoppable
    • (A) Impervium Armor - Resistance/Endurance
    • (39) Impervium Armor - Resistance/Recharge
    • (39) Impervium Armor - Endurance/Recharge
    • (39) Impervium Armor - Resistance/Endurance/Recharge
    • (46) Impervium Armor - Resistance
    • (46) Impervium Armor - Psionic Resistance
    Level 41: Boxing
    • (A) Accuracy IO
    Level 44: Tough
    • (A) Resist Damage IO
    Level 47: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Defense/Recharge
    • (48) Luck of the Gambler - Endurance/Recharge
    • (48) Luck of the Gambler - Defense/Endurance/Recharge
    • (50) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Recharge Speed
    Level 49: Resist Energies
    • (A) Resist Damage IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury
  5. jw2112

    Fire/Invul Brute

    So, I have been trying to do a bunch of research on a Fire/Invul Brute, but all the posts I can find for it are either outdated or broken links. Does anyone have advice on how to build it? Basically I am looking for both a rich man's and a poor man's build. Also, any tips/tricks the vets out there may have for it. Thanks in advance.