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Posts
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and since i am in an asking mode... how about a hosp in hollows. god knows that that is the ONE place that needs it the most. travel is dangerous enough for lowbies...do we really have to make them run from atlas on every death?
there has to be a way to make hollows less annoying than it already is... unless there are more mish in atlas from levels 1-14 and up hollows entry to 14 at travel (or travel at 10) -
nice call on the drop missions thing
how about an option to quit to character selection?
i know its not the first time mentioned, but its always been one of those little but highly irritating things that you can only quit to server or quit to desktop... sometimes you just want to keep playing but you just want to change char.
also...any chance of ever getting a save password option? -
bob... how do you make a video?
how did you get all the freaks to dance for you?
any ideas or places where we can learn and make a video...
i have an idea for a villain video with the song "I fought the law... and the law won"... showing a thug with a pistol loosing fights to freedom corps! maybe show him in jail... having him sing his tale of woe!
come on bob... work on it, or give me instructions how... at the very least let me know how i can participate and be a movie star! -
any ever find any more fan videos out there? we have tons of creative people in this community. i would love to see more
although as fan videos go, bobbo #5 was certainly top notch
it deserves a sticky in my opinion -
I know this was posted at sometime or another, but I found it again recently, and for those who have not seen it, or anyone who needs their memory jogged, this post warrants bringing back BOBBO #5!!!!
CLICKY ...But make sure your sound is up and your dancing shoes are on! -
I guess that I have to interject at this point...
the devs often speak in terms of "3 weeks" "several weeks" "fairly active players able to attain this or that in 6 months", "levels 1-50 in a few months"...
i am sorry but those time frames are just eternities to the average player.
i certainly understand that you are thinking in terms of long term subscription status but for example...
bases (even with the new changes) are set up for 3 or 4 active friends to be able to afford in a few months... what about the normal player thats frankly just a solo guy that makes friends and joins any ole team to get levels...
maybe he makes a few friends along the way, but he really just is "hero that will join any team".
this new cathedral of pain is off for 3 weeks??? thats a lifetime in this game. i fully understand long term intents... but sometimes you devs kind of set the casual gamer up for failure and frustration
i dont think that you mean to... i just dont think that you fully understand that most of your customer base is not an 18 hour a day power gamer... but rather a "3-5 times a week, few hours a session" player.
many of those players feel alienated by those who go from level 1-50 in 3 weeks due to power gaming