illuminate

Apprentice
  • Posts

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  1. Great Guide. I have a ? though.

    What's the duration of stimulant and the duration of the minor disorient res in aid self? Thanks.
  2. You also have to remeber pre-HO nerf servers were doing daily raids with some of the servers have 2 instances of the Hive. So 2 Hami-o's a day for about 30-45 days is ALOT. I know my friends account has everyone of his primary powers have HOs and almost all of his secondaries. Now if they were double boxing, that's 4 HOs in a day. That's alot of days villains have to wait...
  3. Some screenshots, (some spoilers too)
    The Freedom Phalanx

    Oh noes!

    Vindicator Base Hero Room 1

    Vindicator Base Hero Room 2
    Left to right: Swan, Mynx, Malaise, Valkryie, and Luminary. Ms. Liberty was in the last room. Where was Infernal...

    Statesmans! Oh no....

    Brawler beat down

    Attacking Statesman

    The Team
    Oh and there's Ms Liberty...
  4. Actually AA used to be exaclty like steamy mist. Geko didn't like how similair powers were with certain combos ie. ice/storm controllers. I think in I2 (possibly 1) it was changed. The game manual is correct, but with every new issue the game changes; Back when COH first came out, Gravity controls did not have the singularity and wormhole was team-teleport
  5. [ QUOTE ]
    What other powers provide defense?

    The following additional powers provide defense:
    Illusion Control/Superior Invisibility (melee/ranged)
    Illusion Control/Group Invisbility (melee/ranged)


    [/ QUOTE ]

    Regarding illusion controls +def powers, it now says its +def (ALL). Does this mean that they now made it damage typed instead of postional vector melee/ranged?
  6. illuminate

    Pet Damage

    [ QUOTE ]

    Here's the Brawl Index I've tested on imps, Controller Brawl at level 50 is exactly 11.00 smashing damage for reference.
    Imp Brawl (melee): 2.53 smashing, 1.00x3 fire (DoT)

    [/ QUOTE ]

    Was the imps dmg lowered recently? I use fulcrum shift on my imp now and do a max of 100 dmg and 40 DoT. Im pretty sure i used to be able to cap out at 63 DoT...

    Was the base dmg lowered?