My beloved Invul/SS tank was started in Issue 2 and was last played regularly in I10, (with a couple months here and there in the intervening issues). Obviously, he is in desperate need of a respec.
When last I played he still felt terribly squishy for a tank to any damage type aside from S/L. Given at the time everything 45+ seemed to be Psi or energy He was also the victim of horrendous endurance issues. He could either use his shield or he could hit stuff. But, he could not do both for very long.
So, that said, I am looking to the community for help on making my tank worth playing once more. I am posting the build I am considering.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- ResDam-I(A)
, ResDam-I(3)
, ResDam-I(5)
Level 1: Jab -- Dmg-I(A)
, Dmg-I(3)
, RechRdx-I(5)
, Acc-I(7)
, EndRdx-I(36)
Level 2: Dull Pain -- Heal-I(A)
, Heal-I(7)
, RechRdx-I(11)
, RechRdx-I(11)
Level 4: Haymaker -- Dmg-I(A)
, Dmg-I(13)
, EndRdx-I(13)
, Acc-I(17)
, RechRdx-I(36)
Level 6: Fly -- Frbd-Fly(A)
, Frbd-EndRdx(15)
Level 8: Unyielding -- ResDam-I(A)
, ResDam-I(9)
, ResDam-I(9)
Level 10: Kick -- Dmg-I(A)
, Dmg-I(17)
, Acc-I(19)
, EndRdx-I(37)
Level 12: Taunt -- Range-I(A)
Level 14: Tough -- ResDam-I(A)
, ResDam-I(15)
, EndRdx-I(19)
Level 16: Weave -- DefBuff-I(A)
, DefBuff-I(21)
, EndRdx-I(21)
Level 18: Invincibility -- DefBuff-I(A)
, DefBuff-I(23)
, ToHit-I(23)
Level 20: Knockout Blow -- Dmg-I(A)
, Dmg-I(25)
, Acc-I(25)
, RechRdx-I(27)
, EndRdx-I(27)
Level 22: Resist Physical Damage -- ResDam-I(A)
, ResDam-I(29)
Level 24: Resist Energies -- ResDam-I(A)
, ResDam-I(29)
Level 26: Tough Hide -- LkGmblr-Def/EndRdx(A)
, LkGmblr-Def(31)
, DefBuff-I(31)
Level 28: Rage -- RechRdx-I(A)
, RechRdx-I(31)
, RechRdx-I(33)
, ToHit-I(33)
Level 30: Combat Jumping -- DefBuff-I(A)
, DefBuff-I(33)
Level 32: Unstoppable -- RechRdx-I(A)
, EndMod-I(34)
Level 35: Conserve Power -- RechRdx-I(A)
Level 38: Foot Stomp -- Sciroc-Acc/Dmg(A)
, Sciroc-Dmg/Rchg(39)
, Dmg-I(39)
, Acc-I(39)
, EndRdx-I(40)
, RechRdx-I(40)
Level 41: Physical Perfection -- Heal-I(A)
, Heal-I(42)
, EndMod-I(42)
, EndMod-I(42)
Level 44: Energy Torrent -- Dmg-I(A)
, Dmg-I(45)
, Acc-I(45)
, EndRdx-I(45)
Level 47: Punch -- Dmg-I(A)
, Dmg-I(48)
, Acc-I(48)
, EndRdx-I(48)
Level 49: Hurl -- Dmg-I(A)
, Dmg-I(50)
, EndRdx-I(50)
, Acc-I(50)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
, Heal-I(36)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
, EndMod-I(34)
, EndMod-I(34)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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I am certain this build is bad. I also realize not all my slots are used. So advice on how to make him tough and do damage would be helpful.
Some Considerations: I am not a VIP but am a premium with IO access.
I do not have hundreds of millions in influence, nor the time or inclination to get that much. the set pieces I do have are from drops.
I should likely put punch in earlier to have it for bruising when running with lower level teams.
I'd like hasten but did not see where to put it.
Thanks for any help, criticism or scorn provided.