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Posts
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Joined
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How about locking the email function for trial accounts?
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Schedule B Enhancements (20%, 10%, 5%) are:
Range, Defense Buff, Resist Damage, To Hit Buff
These bonus types start to see reduction when the bonus is 40% or more, and a severe reduction at 60% bonus or greater. So your bonuses when slotting in multiples of the same Single-Origin Enhancement work out to:
1 SO: +20%
2 SO: +40%
3 SO: +56%
4 SO: +59%
5 SO: +62%
6 SO: +65%
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this is copied from the patch notes.
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sorry but if they are balancing every thing then why arent the enhancments balanced as well? Unfare nerfing. -
i have a question why do other power sets that are 3 slotted with so's add up to 95% but deffence powers that are 3 slotted with so's only add up to 54% ? and are yall gonna fix this?
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will players who do not buy cov ever be able to build or get into bases?
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Is it just me, or is basically most of this thread some flavor or other of "I'm not powerful enough to rule everything, every time?"
If they decrease the endurance usage rate, then some people are going to be helped. Probably, if the developers are really doing their jobs, some people will still run out. If people never ran out of endurance, then endurance wouldn't be meaningful, and should be removed from the game!
But, endurance is in the game, so it must have some function, it *must* run out for some people.
While it's annoying that Enhancement Diversification restricts some player choice (it restricts because it makes a certain slotting decision almost useless), the fact that you can make up for it, to some degree, by slotting differently makes up for it. In fact, my biggest problem with ED is that it's a little too arbitrary; its effects should be distributed smoothly across the range of possible improvement, instead of kicking in at certain levels.
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with me yeah endurance is an issue but the bigger issue is that my defence powers were cut yet again. and half my defence powers use only one type od enhancment -
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*sigh* Okay.. I'm done reading this thread by page nine... I'm sick of the whining.
'We never get anything, all you ever do is nerf us!'
To this I must reply: Critical Hits, Auto-Taunt, Defiance Blaster Madness, Critical Control, Sudden Defender Save, Epic Power Pools, Epic Archetype, New Power Sets, Badge Bonuses, and CITY OF VILLAINS!
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come on city of villians is not a gift it is just a way for them to make more money, get your head out of your butt and look around. Hell they got so many complaints about ed that they shut down the thread cause it was not stopping -
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With Enhancement Diversification comes a benefit for ALL City of Heroes powers.
Every power, across the board, is getting a 13.33% reduction in its Endurance cost.
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ok sorry but this is just a slap in the face to me before l6 i had endurance problems. Now that i6 has hit my toon is useless. i run out of endurance so fast that i eather have to run or die . 13.33% is a start but it is like putting a bandaide on a bullet wound.
lvl 34 bs/inv scrapper -
even with the break my bs/inv scrapper will be worthless. He uses way to much endurace.