dakkus

Citizen
  • Posts

    1
  • Joined

  1. This is my first attempt at setting up a build on this AT so I'm not sure how the numbers should look but the defenses and accuracy on the abilities look a little high to me. Please double check and give feed back. This is a budget build by the way. I wanted to have good defense with couple good attacks without killing my end so quick. :-p But any suggestions on improvement would be appreciated. Thanks in advance.

    EDIT: SG Mate suggested that I remove maneuvers power pool ability and get another attack because of defense overkill x-D and would reduce end cost a bit

    Villain Plan by Mids' Villain Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Arachnos Widow
    Primary Power Set: Fortunata Training
    Secondary Power Set: Fortunata Teamwork
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Flight
    Power Pool: Leadership

    Villain Profile:
    Level 1: Mental Blast
    • (A) Thunderstrike - Accuracy/Damage/Endurance
    • (3) Thunderstrike - Accuracy/Damage
    • (3) Thunderstrike - Damage/Endurance
    • (5) Thunderstrike - Damage/Endurance/Recharge
    • (40) Thunderstrike - Damage/Recharge
    • (40) Thunderstrike - Accuracy/Damage/Recharge
    Level 1: Combat Training: Defensive
    • (A) Gift of the Ancients - Defense
    • (5) Gift of the Ancients - Defense/Endurance
    • (7) Kismet - Defense/Endurance
    • (7) Kismet - Defense/Recharge
    Level 2: Combat Training: Offensive
    • (A) Accuracy IO
    • (9) Accuracy IO
    Level 4: Tactical Training: Maneuvers
    • (A) Kismet - Defense/Endurance
    • (9) Kismet - Defense/Endurance/Recharge
    • (11) Gift of the Ancients - Defense
    • (11) Gift of the Ancients - Defense/Endurance
    Level 6: Kick
    • (A) Kinetic Combat - Accuracy/Damage
    • (21) Kinetic Combat - Damage/Endurance
    • (34) Kinetic Combat - Damage/Recharge
    • (37) Kinetic Combat - Damage/Endurance/Recharge
    Level 8: Swift
    • (A) Flight Speed IO
    Level 10: Hover
    • (A) Gift of the Ancients - Defense
    • (13) Gift of the Ancients - Defense/Endurance
    Level 12: Spin
    • (A) Multi Strike - Accuracy/Damage
    • (13) Multi Strike - Damage/Endurance
    • (15) Multi Strike - Damage/Recharge
    • (15) Multi Strike - Accuracy/Endurance
    • (17) Multi Strike - Accuracy/Damage/Endurance
    • (17) Multi Strike - Damage/Endurance/Recharge
    Level 14: Tough
    • (A) Reactive Armor - Resistance
    • (19) Reactive Armor - Resistance/Endurance
    • (19) Reactive Armor - Endurance
    • (21) Reactive Armor - Resistance/Endurance/Recharge
    Level 16: Health
    • (A) Healing IO
    • (46) Healing IO
    Level 18: Fly
    • (A) Flight Speed IO
    Level 20: Stamina
    • (A) Efficacy Adaptor - EndMod/Endurance
    • (23) Efficacy Adaptor - EndMod
    • (23) Efficacy Adaptor - EndMod/Accuracy
    Level 22: Foresight
    • (A) Gift of the Ancients - Defense
    • (25) Gift of the Ancients - Defense/Endurance
    • (25) Steadfast Protection - Resistance/+Def 3%
    • (27) Steadfast Protection - Resistance/Endurance
    Level 24: Mask Presence
    • (A) Gift of the Ancients - Defense
    • (27) Gift of the Ancients - Defense/Endurance
    • (46) Endurance Reduction IO
    Level 26: Weave
    • (A) Gift of the Ancients - Defense
    • (29) Gift of the Ancients - Defense/Endurance
    • (29) Kismet - Defense/Endurance
    • (31) Kismet - Defense/Endurance/Recharge
    • (46) Endurance Reduction IO
    Level 28: Psionic Tornado
    • (A) Positron's Blast - Accuracy/Damage/Endurance
    • (31) Positron's Blast - Damage/Recharge
    • (31) Positron's Blast - Accuracy/Damage
    • (33) Positron's Blast - Damage/Endurance
    • (40) Positron's Blast - Damage/Range
    • (43) Positron's Blast - Chance of Damage(Energy)
    Level 30: Mind Link
    • (A) Gift of the Ancients - Defense
    • (33) Gift of the Ancients - Defense/Recharge
    Level 32: Total Domination
    • (A) Basilisk's Gaze - Accuracy/Recharge
    • (33) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (34) Basilisk's Gaze - Endurance/Recharge/Hold
    • (34) Basilisk's Gaze - Accuracy/Hold
    Level 35: Psychic Wail
    • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Damage
    • (36) Obliteration - Chance for Smashing Damage
    • (36) Obliteration - Accuracy/Recharge
    • (37) Obliteration - Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Recharge
    Level 38: Aura of Confusion
    • (A) Malaise's Illusions - Accuracy/Confused/Recharge
    • (39) Malaise's Illusions - Accuracy/Recharge
    • (39) Malaise's Illusions - Endurance/Confused
    • (39) Malaise's Illusions - Accuracy/Endurance
    Level 41: Subdue
    • (A) Thunderstrike - Accuracy/Damage/Endurance
    • (42) Thunderstrike - Accuracy/Damage
    • (42) Thunderstrike - Damage/Endurance/Recharge
    • (42) Thunderstrike - Damage/Endurance
    • (43) Thunderstrike - Damage/Recharge
    • (43) Thunderstrike - Accuracy/Damage/Recharge
    Level 44: Maneuvers
    • (A) Kismet - Defense/Endurance
    • (45) Kismet - Endurance/Recharge
    • (45) Gift of the Ancients - Defense/Endurance/Recharge
    • (45) Gift of the Ancients - Defense/Endurance
    Level 47: Tactical Training: Leadership
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff
    Level 49: Indomitable Will
    • (A) Endurance Reduction IO
    • (50) Endurance Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Conditioning
    Level 6: Ninja Run
    ------------