billy_pilgrim

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  1. Quote:
    Originally Posted by Fleeting Whisper View Post
    you've just said that racism is heinous.
    willful ignorance is, to me, a heinous crime. racism is just one of the ways it manifests itself.
  2. Quote:
    Originally Posted by Fleeting Whisper View Post
    Is racism heinous?
    Is baptizing a non-Christian against their will heinous?

    Would you consider Gandhi to be a good person?
    Would you consider Mother Teresa to be a good person?
    yes. but its mostly a symptom of willful ignorance.
    no. because its a meaningless ritual, we give it meaning.

    yes. but i dont know enough about them to say not.
    yes. but i dont know enough about them to say not.

    there are different levels of good or bad of course, and if someone is known for a handful of really great things but also left the toilet seat up alot or something noones really going to care. but ...

    @kitsune9tails, i agree with what you bolded but,
    when people say that bad people will get their punishment in hell it really scares me, is that the biggest deterrent we have to evil? i believe what we do here matters because noone really knows if there is an afterlife or a judgement. imo there is enough suffering without us adding more to the world.
  3. Quote:
    Originally Posted by Kitsune9tails View Post
    Evil is defined by intent.

    If you take an absolutely moral person and convince that person that they absolutely must commit murder to save the innocent, they are likely to do so, compelled by the very morals that make murder abhorrent to them.

    The deed is evil. The person is not evil...
    i am curious on how you feel about a priest who molests altar boys(maybe with the intent of keeping them chaste or some other psychotic garbage). i am of the opinion that people are the sum total of their actions and if you do 1000 good deeds they can all cancel(and then some) by 1 heinous crime.
  4. billy_pilgrim

    rad/pain

    I think it is pretty close to the hp cap and I read that -41 knockback is enough.

    how about the resistances? is it going to be useless with diminished returns on? I could slot for to hit or just recharge if its overkill, anybody know?

    I put 2 level 50 range ios in the ally heal but forgot share pain, I will fix that.

    also, do the travel powers look ok as for slotting? seemed excessive to me but I had the slots extra.

    thanks for the help
  5. billy_pilgrim

    rad/pain

    would this build work for team arena? i have not played a support toon since the i13 changes and was thinking of using this when i reactivate for going rogue.
    Villain Plan by Mids' Villain Designer 1.621
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Level 50 Science Corruptor
    Primary Power Set: Radiation Blast
    Secondary Power Set: Pain Domination
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Concealment
    Ancillary Pool: Soul Mastery
    Villain Profile:
    Level 1: Neutrino Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Acc/Dmg/Rchg(3), HO:Centri(5), LdyGrey-%Dam(5), ShldBrk-%Dam(7)
    Level 1: Nullify Pain -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(7), Numna-EndRdx/Rchg(11), Numna-Heal(13), Mrcl-Heal/Rchg(13), Mrcl-EndRdx/Rchg(15)
    Level 2: Soothe -- Numna-Heal(A), Numna-Heal/EndRdx(15), Numna-Heal/Rchg(17), Numna-Heal/EndRdx/Rchg(17), Range-I(19), Range-I(19)
    Level 4: Share Pain -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx(34), Dct'dW-EndRdx/Rchg(37), Dct'dW-Heal/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40)
    Level 6: Hurdle -- Jump-I(A)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
    Level 10: Combat Jumping -- Krma-ResKB(A), Zephyr-ResKB(11)
    Level 12: Stealth -- LkGmblr-Rchg+(A), Krma-ResKB(21), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(46), Ksmt-ToHit+(46)
    Level 14: Super Jump -- Zephyr-ResKB(A), ULeap-EndRdx(40), ULeap-Jump(43), ULeap-Stlth(46)
    Level 16: Super Speed -- Zephyr-ResKB(A), QckFt-RunSpd(33), QckFt-EndRdx(33), QckFt-EndRdx/RunSpd(43)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(34)
    Level 20: Soothing Aura -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/EndRdx/Rchg(21), Mrcl-Heal(23), RgnTis-Regen+(23), RgnTis-Heal/EndRdx(33), RgnTis-EndRdx/Rchg(34)
    Level 22: Enforced Morale -- Range-I(A)
    Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc/Rchg(25), P'Shift-EndMod/Acc(27), P'Shift-End%(27)
    Level 26: Grant Invisibility -- Krma-ResKB(A)
    Level 28: World of Pain -- S'fstPrt-ResKB(A), TtmC'tng-EndRdx/Rchg(29), TtmC'tng-ResDam/EndRdx/Rchg(29), TtmC'tng-ResDam/Rchg(31)
    Level 30: Phase Shift -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
    Level 32: Acrobatics -- EndRdx-I(A)
    Level 35: Cosmic Burst -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(36), Dev'n-Acc/Dmg/EndRdx/Rchg(36), HO:Centri(36), LdyGrey-%Dam(37), LdyGrey-Rchg/EndRdx(37)
    Level 38: Painbringer -- Adrenal-EndMod(A), Adrenal-EndMod/Rchg(39), Adrenal-EndMod/Acc/Rchg(39), Efficacy-EndMod/Rchg(39), Efficacy-Acc/Rchg(43)
    Level 41: Dark Embrace -- S'fstPrt-ResKB(A), TtmC'tng-ResDam(42), TtmC'tng-ResDam/EndRdx(42), TtmC'tng-ResDam/EndRdx/Rchg(42)
    Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
    Level 47: Aim -- Rec'dRet-Pcptn(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48)
    Level 49: Soul Storm -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(50), Dev'n-Acc/Dmg/EndRdx/Rchg(50), HO:Centri(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Scourge
    Level 1: Ninja Run
    ------------

    Set Bonus Totals:
    • 2.5% DamageBuff(Smashing)
    • 2.5% DamageBuff(Lethal)
    • 2.5% DamageBuff(Fire)
    • 2.5% DamageBuff(Cold)
    • 2.5% DamageBuff(Energy)
    • 2.5% DamageBuff(Negative)
    • 2.5% DamageBuff(Toxic)
    • 2.5% DamageBuff(Psionic)
    • 12.5% Enhancement(RechargeTime)
    • 16% Enhancement(Heal)
    • 10% FlySpeed
    • 297.2 HP (27.7%) HitPoints
    • 14% JumpHeight
    • 14% JumpSpeed
    • Knockback (Mag -32)
    • Knockup (Mag -32)
    • MezResist(Immobilize) 1.1%
    • MezResist(Sleep) 4.4%
    • MezResist(Terrorized) 2.2%
    • 20% Perception
    • 8.5% (0.14 End/sec) Recovery
    • 70% (3.13 HP/sec) Regeneration
    • 1.26% Resistance(Fire)
    • 1.26% Resistance(Cold)
    • 14% RunSpeed
  6. in my opinion, evil is what people in power call anything that threatens their power.
    there is no such thing as objective good or evil in either thought or action. it all depends on who is judging.
    example:
    have you listened to recluse's propaganda over the speakers in grandville? he portrays statesman and paragon as oppressors etc.. and in paragon if there were television that we as players could watch i'm sure they'd call recluse a terrorist or something. i dont really know all the lore behind gr but the way i see it is basically a 3rd faction that finally agrees with my line of thinking. allowing for a more realistic ambiguous faction will bring me to reactivate my main acct when gr goes live. that and all the shiny new content.