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Posts
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Joined
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I've always liked the casual atmosphere in CoH that doesn't allow team dropping to be the end of the world. There are always people to just pick up as replacements and move on. Other MMOs require undying commitment to 4 hour raid encounters or they'll boot you from the guild. I'm personally glad CoH isn't like that.
That being said, one of the best strategies is to create an active friend list you can use as a core base to recruit from when building groups. Find people who fit your play style and are willing to stick it out for hours with you and you'll have a good base to work from. There will always be people who drop for no reason, but you can mitigate the affect of these people by choosing who you play with. -
Wow! I'm genuinely impressed at the warm welcome, thanks guys! I've come to realize that I have really missed the casual, friendly atmosphere in CoH that is simply missing in other MMO communities.
I had played for the first time last night on my Grav/Kin controller, made 2 levels in one night doing AE missions! I was pretty much invited to a group right away and I was fortunate enough to find a someone in the group that knew the game really well and was able to fill me in on a lot of the updated stuff.
I was very pleasantly surprised to find out my old build was still very functional and I even got a few compliments on my play style. I'm actually quite happy with my build except one thing someone mentioned to me was that immAoEs are pretty much required now. For some reason I didn't have it my build but I'm now thinking of perhaps losing wormhole for it?
Thanks for the advice on going through the tutorials again, I'm definitely going to do that tonight to figure out this whole invention system. I'm also really intrigued on the AE setup. Can you make your own scripted encounters and what not? Or what are the limitations to making your own missions? -
Thanks guys!
I will definitely be looking up that invention thing. I started reading through some of the patch notes but there is simply too many! lol.
Has there been any significant balance changes I should be aware of? When I had stopped playing COH, they had just rolled out PvP and it was horribly unbalanced to a point of being unplayable... has any of this changed? -
Hey guys,
I haven't played this game in a couple years (since issue 7), I was wondering what are the critical things I need to know to get back into this game? I was fairly active from issues 1 though 6, but haven't followed the progression of the game at all. I'm looking for a much more casual MMO that I can still have fun with so I decided I might sign this one up again.
I have a 39 Grav/Kin Controller (which back in the day had an amazing build). I also have a 35 Fire/Fire Blaster.
How as the enhancement system changed over the last few years? How as the group mechanics changed? Is my controller super nerfed from what it was 4 years ago?
Basically any pointers on things I might not be aware of would be very beneficial.
Thanks guys!