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Posts
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How about a Rikti Mother Ship as a Giant Monster Spawn... Could either do that or a construction thing like Paladin... You've stopped the 5th column from completeing the doomsday device
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Really, I don't see anyone better to build a giant planet-threatening lazer than the 5th. Freaking nazis, always doing stuff like that. -
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I read it as reducing the rate of recharge... therefore increasing the time to recharge. If I'm wrong, feel free to pronounce DOOOOM!
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DOOOOOM!
Reduce means decrease, take away. If you are REDUCING a 10 second recharge time you are taking away or decreasing the recharge time.
How you turned reducing the rate to increasing the rate I can't quite figure out.
However... when they increase recharge times, they generally say they increase the time.
Maybe you're inadvertently right though and it's a typo in the patch notes and they meant increase.
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But if you reduce the RATE then you reduce the speed it recharges. I agree with dim that that would mean longer recharge TIME to recharge.
i.e. if my rate is .5 per minute, it takes two minutes to recharge.
Reduce my rate to .2 per minute and it takes 5 minutes to recharge.
Of course, if a redname calls me out as an "idjit" feel free to join in. -
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Level of Hero: We know it's not time spent in mission or damage done. It's not strictly based on level. Could it be that if you've gotten your three contacts from your broker, the mission kicks up in difficulty? Does it kick up if you go down a zone level? (e.g., If I went to Nerva or St. Martial to do a mayhem mission, would the boss level increase?).
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Having it scale as you get contacts could make sense. I haven't hit test yet but if they are awesome XP (like people keep saying) then scaling them to be harder as you do more of them could be a way the devs tried to fight farming? Plus it will keep you from nabbing all the content on one villain, which seems to be a goal also. Just ideas, ignore me if you choose.