Okay, made a few changes while goofing off at work today. The only suggestion I balked at was ditching Assault+Tactics: call me crazy but I like the added damage and accuracy they provide, as well as that extra kick to perception. Here's the breakdown:
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Coldeye Killer: Level 50 Natural Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Ice Bolt <ul type="square">[*] (A)
Decimation - Accuracy/Damage[*] (3)
Decimation - Chance of Build Up[*] (7)
Decimation - Damage/Recharge[*] (19)
Decimation - Damage/Endurance[*] (23)
Decimation - Accuracy/Endurance/Recharge[*] (34)
Decimation - Accuracy/Damage/Recharge[/list]
Level 1: Web Grenade <ul type="square">[*] (A)
Trap of the Hunter - Accuracy/Immobilize/Recharge[*] (3)
Trap of the Hunter - Immobilize/Range[*] (23)
Trap of the Hunter - Accuracy/Endurance[*] (37)
Trap of the Hunter - Accuracy/Recharge[*] (50)
Trap of the Hunter - Endurance/Immobilize[/list]
Level 2: Ice Blast <ul type="square">[*] (A)
Entropic Chaos - Accuracy/Damage[*] (5)
Entropic Chaos - Damage/Endurance[*] (7)
Entropic Chaos - Damage/Recharge[*] (15)
Entropic Chaos - Damage/Endurance/Recharge[*] (19)
Entropic Chaos - Chance of Heal Self[*] (31)
Recharge Reduction[/list]
Level 4: Caltrops <ul type="square">[*] (A)
Tempered Readiness - Damage/Slow[*] (5)
Tempered Readiness - Range/Slow[*] (34)
Tempered Readiness - Endurance/Recharge/Slow[*] (39)
Tempered Readiness - Accuracy/Damage/Slow[*] (39)
Tempered Readiness - Accuracy/Slow[/list]
Level 6: Combat Jumping <ul type="square">[*] (A)
Karma - Knockback Protection[*] (40)
Kismet - Accuracy +6%[*] (42)
Luck of the Gambler - Recharge Speed[/list]
Level 8: Hasten <ul type="square">[*] (A)
Recharge Reduction[*] (9)
Recharge Reduction[*] (9)
Recharge Reduction[/list]
Level 10: Targeting Drone <ul type="square">[*] (A)
Endurance Reduction[*] (11)
Endurance Reduction[*] (11)
To Hit Buff[*] (13)
Rectified Reticle - To Hit Buff[*] (13)
Rectified Reticle - To Hit Buff/Recharge[*] (15)
Rectified Reticle - Increased Perception[/list]
Level 12: Hurdle <ul type="square">[*] (A)
Jumping[/list]
Level 14: Super Jump <ul type="square">[*] (A)
Unbounded Leap - +Stealth[*] (40)
Unbounded Leap - Jumping[*] (48)
Unbounded Leap - Endurance[/list]
Level 16: Aim <ul type="square">[*] (A)
Adjusted Targeting - Recharge[*] (17)
Adjusted Targeting - To Hit Buff/Recharge[*] (17)
Adjusted Targeting - To Hit Buff/Endurance/Recharge[*] (46)
Adjusted Targeting - Endurance/Recharge[*] (46)
Adjusted Targeting - To Hit Buff[/list]
Level 18: Health <ul type="square">[*] (A)
Miracle - +Recovery[*] (39)
Numina's Convalescence - +Regeneration/+Recovery[*] (40)
Miracle - Heal[/list]
Level 20: Stamina <ul type="square">[*] (A)
Endurance Modification[*] (21)
Endurance Modification[*] (21)
Endurance Modification[/list]
Level 22: Super Speed <ul type="square">[*] (A)
Titan:Selenite Shard[/list]
Level 24: Bitter Ice Blast <ul type="square">[*] (A)
Entropic Chaos - Accuracy/Damage[*] (25)
Entropic Chaos - Damage/Endurance[*] (25)
Entropic Chaos - Damage/Recharge[*] (27)
Entropic Chaos - Damage/Endurance/Recharge[*] (29)
Entropic Chaos - Chance of Heal Self[*] (31)
Recharge Reduction[/list]
Level 26: Cloaking Device <ul type="square">[*] (A)
Karma - Knockback Protection[*] (27)
Luck of the Gambler - Recharge Speed[*] (43)
Endurance Reduction[/list]
Level 28: Assault <ul type="square">[*] (A)
Endurance Reduction[*] (29)
Endurance Reduction[/list]
Level 30: Tactics <ul type="square">[*] (A)
Endurance Reduction[*] (31)
Endurance Reduction[/list]
Level 32: Ice Storm <ul type="square">[*] (A)
Tempered Readiness - Accuracy/Slow[*] (33)
Tempered Readiness - Range/Slow[*] (33)
Tempered Readiness - Endurance/Recharge/Slow[*] (33)
Tempered Readiness - Accuracy/Damage/Slow[*] (34)
Tempered Readiness - Accuracy/Endurance[/list]
Level 35: Blizzard <ul type="square">[*] (A)
Recharge Reduction[*] (36)
Positron's Blast - Accuracy/Damage[*] (36)
Positron's Blast - Damage/Endurance[*] (36)
Positron's Blast - Damage/Recharge[*] (37)
Positron's Blast - Damage/Range[*] (37)
Positron's Blast - Accuracy/Damage/Endurance[/list]
Level 38: Swift <ul type="square">[*] (A)
Titan:Selenite Shard[/list]
Level 41: Personal Force Field <ul type="square">[*] (A)
Red Fortune - Defense/Endurance[*] (42)
Red Fortune - Defense/Recharge[*] (42)
Red Fortune - Defense/Endurance/Recharge[*] (43)
Red Fortune - Defense[*] (43)
Red Fortune - Endurance/Recharge[/list]
Level 44: Temp Invulnerability <ul type="square">[*] (A)
Aegis - Psionic/Status Resistance[*] (45)
Aegis - Resistance/Endurance/Recharge[*] (45)
Aegis - Resistance/Endurance[*] (45)
Aegis - Resistance/Recharge[*] (46)
Aegis - Resistance[/list]
Level 47: Force of Nature <ul type="square">[*] (A)
Recharge Reduction[*] (48)
Recharge Reduction[*] (48)
Recharge Reduction[/list]
Level 49: Maneuvers <ul type="square">[*] (A)
Luck of the Gambler - Recharge Speed[*] (50)
Endurance Reduction[*] (50)
Endurance Reduction[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Empty[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+4% DamageBuff[*]+0.95% Defense(Smashing)[*]+0.95% Defense(Lethal)[*]+1.58% Defense(Fire)[*]+1.58% Defense(Cold)[*]+3.13% Defense(AoE)[*]+8.55% Max Endurance[*]+27% Enhancement(Accuracy)[*]+5% Enhancement(Immobilize)[*]+65% Enhancement(RechargeTime)[*]+3% Enhancement(Slow)[*]+54.2 (4.5%) HitPoints[*]+4% JumpSpeed[*]+Knockback (Mag -8)[*]+MezResist(Confused) (Mag 25.5%)[*]+MezResist(Held) (Mag 22.8%)[*]+MezResist(Immobilize) (Mag 25%)[*]+MezResist(Sleep) (Mag 20%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 20%)[*]+8% Recovery[*]+26% Regeneration[*]+2.84% Resistance(Fire)[*]+2.84% Resistance(Cold)[*]+1.26% Resistance(Energy)[*]+1.26% Resistance(Negative)[*]+1.58% Resistance(Toxic)[*]+4.58% Resistance(Psionic)[*]+5% RunSpeed[*]+2.5% Debt Protection[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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