Super Speed is the most frustrating travel power in the game, although its faster then fly its much less direct and this means it requires alot of navigation in order to get around. on top of this it's very speed makes it very difficult to control, especially in the rogue isles where the streets are rarely straight. It also makes getting to a high up objective a nightmare.
Take this example,
I am going from the magic shop to say, the new AE center in shark heads. so I start running through cluttered streets and finding my most direct route blocked by an expanse of water with a high wall (very common!) so I take a longer way around only to find that Im blocked by an Arachnos wall I find a ramp around it after a bit of searching but this leads me to a dead end... ect ect.
(and while there can be an apect of fun to finding your way somewhere, I find this wears thin very quickly)
Its a very different story when you compare to fly or jump where it is simply, I fly, I get there. Or I jump (with a bit more navigation) I get there.
My proposed fix is simply to [u]allow players with super speed active to run up walls.[u]
Simple right? I also don't think it would be breaking the spirit of what super speed is either as many popular heroes with speed powers achieve this very feat!
The biggest problem I see is the fact that it would be bringing a new technical dynamic to the game, with which the engine might not be capable of without significant changes.
Thoughts?