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Posts
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Joined
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Last night when I ran the Synapse TF and I tried to kick the healer that logged off it told me that the player did not exist. I know for a fact that I spelled his name correctly because I wrote down the name of every player that joined the TF so I wouldn't run into the same problem I did when we ran the Posi TF. Thankfully I set the TF at -1(x0) in preparation of this happening, however, this doesn't change the fact that having a tool to remove logged off TF members would be invaluable for all players.
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Quote:The issue with that is not every player is aware of being allowed to do that when the designated player is logged off (myself and the team i was on for example).I'm... pretty sure if you are the team lead you can type /kick playername and remove them from the team even if they are offline.
And then you encounter the issue of recalling the full name of the player that you're trying to kick. I could have easily kicked one of the logged off scrappers because i could recall his/her full name, but I could not remember for the life of me the other player that did as well as he was much more quiet.
Besides, it never hurts to have more tools at your disposal. -
Let me apologize in advance if this has been suggested before as my search-fu is weak.
Last night I was playing my traps defender on the 1st portion of the Positron TF. Our team layout was this, 2 tanks, 2 scraps, 3 defenders, 1 controller. It just so happened that our 2 scrappers (and our only dedicated dps) decided they were bored, or something along those lines, and they decided to log off rather than quit. For obvious reasons this caused us considerable grief when we reached the last mission and had to enter the Capitol Hall building. Needless to say we couldn't even kill 1 minion because 3 CoT bosses w/ dispersion bubble and earthquake floored our ToHit chances. This isn't even including the CoT Lt. Bosses who screw you over with their dark powers to lower your ToHit chance even more.
So we wiped.... A LOT.
This situation could have been easily avoided if we would have had the means to remove the 2 scrappers from our team so we wouldn't spawn maps as a team of 8. I personally don't care how they integrate it (if they even would), but providing the team leader the option to remove logged off players by talking to the TF Contact (in this case, Positron) would make such events a thing of the past.
Thank You. -
sweet!! can't wait to lvl up my lvl 40 claws/regen scrapper up!!
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btw, happy birthday posi!!!
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woot!!! double xp!!
the only bad thing is that the Freedom server is gonna be completely full, so i cant work on my main >.< -
i've noticed that you only have 1 attack power until about lvl 16