Veins

Citizen
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  1. Here's the dream:

    ***Note the use of Mu Mastery for all those villain loyalist that have no intention of turning MHA HA HA HA***

    Hero Plan by Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Ulimate Radical: Level 50 Mutation Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Radiation Emission
    Power Pool: Teleportation
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Mu Mastery

    Hero Profile:
    Level 1: Blind
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Accuracy/Recharge
    • (11) Basilisk's Gaze - Recharge/Hold
    • (15) Basilisk's Gaze - Endurance/Recharge/Hold
    • (27) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (31) Lockdown - Chance for +2 Mag Hold
    Level 1: Radiant Aura
    • (A) Panacea - Heal/Endurance
    • (9) Panacea - Endurance/Recharge
    • (34) Panacea - Heal
    • (34) Panacea - Hea/Recharge
    • (50) Panacea - Heal/Endurance/Recharge
    Level 2: Spectral Wounds
    • (A) Apocalypse - Accuracy/Recharge
    • (3) Apocalypse - Accuracy/Damage/Recharge
    • (5) Apocalypse - Damage/Recharge
    • (5) Apocalypse - Damage/Endurance
    • (31) Apocalypse - Damage
    • (43) Devastation - Accuracy/Damage/Endurance/Recharge
    Level 4: Deceive
    • (A) Coercive Persuasion - Confused
    • (7) Coercive Persuasion - Confused/Recharge
    • (7) Coercive Persuasion - Accuracy/Confused/Recharge
    • (27) Coercive Persuasion - Accuracy/Recharge
    • (31) Coercive Persuasion - Confused/Endurance
    • (37) Coercive Persuasion - Contagious Confusion
    Level 6: Accelerate Metabolism
    • (A) Efficacy Adaptor - EndMod
    • (11) Efficacy Adaptor - EndMod/Recharge
    • (15) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (34) Efficacy Adaptor - Accuracy/Recharge
    • (40) Efficacy Adaptor - EndMod/Accuracy
    • (46) Efficacy Adaptor - EndMod/Endurance
    Level 8: Superior Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    • (9) Red Fortune - Defense/Endurance
    • (17) Red Fortune - Endurance/Recharge
    • (37) Red Fortune - Defense/Endurance/Recharge
    • (40) Red Fortune - Defense
    • (46) Red Fortune - Endurance
    Level 10: Radiation Infection
    • (A) Dark Watcher's Despair - To Hit Debuff
    • (13) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (13) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (29) Dark Watcher's Despair - Recharge/Endurance
    Level 12: Recall Friend
    • (A) Recharge Reduction IO
    Level 14: Swift
    • (A) Run Speed IO
    Level 16: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (17) Miracle - +Recovery
    Level 18: Phantom Army
    • (A) Soulbound Allegiance - Chance for Build Up
    • (19) Expedient Reinforcement - Accuracy/Recharge
    • (19) Expedient Reinforcement - Accuracy/Damage
    • (21) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (21) Expedient Reinforcement - Endurance/Damage/Recharge
    • (23) Soulbound Allegiance - Damage/Recharge
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Recharge
    • (25) Performance Shifter - EndMod/Accuracy
    • (25) Performance Shifter - EndMod/Accuracy/Recharge
    • (43) Performance Shifter - Chance for +End
    Level 22: Hasten
    • (A) Recharge Reduction IO
    • (29) Recharge Reduction IO
    Level 24: Enervating Field
    • (A) Endurance Reduction IO
    Level 26: Spectral Terror
    • (A) Glimpse of the Abyss - Accuracy/Recharge
    • (42) Glimpse of the Abyss - Endurance/Fear
    • (42) Glimpse of the Abyss - Accuracy/Endurance
    • (42) Glimpse of the Abyss - Accuracy/Fear/Recharge
    • (43) Glimpse of the Abyss - Fear/Range
    Level 28: Mutation
    • (A) Recharge Reduction IO
    Level 30: Lingering Radiation
    • (A) Accuracy IO
    Level 32: Phantasm
    • (A) Expedient Reinforcement - Accuracy/Damage
    • (33) Expedient Reinforcement - Damage/Endurance
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (33) Expedient Reinforcement - Endurance/Damage/Recharge
    • (37) Expedient Reinforcement - Accuracy/Recharge
    Level 35: Flash
    • (A) Unbreakable Constraint - Accuracy/Recharge
    • (36) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (36) Unbreakable Constraint - Hold/Recharge
    • (36) Unbreakable Constraint - Endurance/Hold
    • (40) Unbreakable Constraint - Hold
    • (46) Lockdown - Chance for +2 Mag Hold
    Level 38: Fallout
    • (A) Positron's Blast - Accuracy/Damage
    • (39) Positron's Blast - Accuracy/Damage/Endurance
    • (39) Positron's Blast - Damage/Range
    • (39) Positron's Blast - Damage/Endurance
    Level 41: Charged Armor
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 44: Ball Lightning
    • (A) Ragnarok - Accuracy/Recharge
    • (45) Ragnarok - Accuracy/Damage/Recharge
    • (45) Ragnarok - Damage/Endurance
    • (45) Ragnarok - Damage/Recharge
    • (50) Ragnarok - Damage
    • (50) Positron's Blast - Accuracy/Damage/Endurance
    Level 47: Summon Guardian
    • (A) Expedient Reinforcement - Accuracy/Damage
    • (48) Expedient Reinforcement - Damage/Endurance
    • (48) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (48) Expedient Reinforcement - Endurance/Damage/Recharge
    Level 49: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Containment
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 24% DamageBuff(Smashing)
    • 24% DamageBuff(Lethal)
    • 24% DamageBuff(Fire)
    • 24% DamageBuff(Cold)
    • 24% DamageBuff(Energy)
    • 24% DamageBuff(Negative)
    • 24% DamageBuff(Toxic)
    • 24% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 8% Defense(Energy)
    • 8% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 9.25% Defense(Ranged)
    • 3% Defense(AoE)
    • 48% Enhancement(Accuracy)
    • 110% Enhancement(RechargeTime)
    • 2.75% Enhancement(Terrorized)
    • 7.5% Enhancement(Range) (in PvP)
    • 4% Enhancement(Confused)
    • 5% FlySpeed
    • 110.6 HP (10.9%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Confused) 17.5%
    • MezResist(Held) 17.5%
    • MezResist(Immobilize) 19.7%
    • MezResist(Repel) 1000% (10% chance, in PvP)
    • MezResist(Sleep) 17.5%
    • MezResist(Stun) 17.5%
    • MezResist(Terrorized) 17.5%
    • 25.5% (0.43 End/sec) Recovery
    • 62% (2.63 HP/sec) Regeneration
    • 1.58% Resistance(Smashing) (in PvP)
    • 1.58% Resistance(Lethal) (in PvP)
    • 7.88% Resistance(Fire)
    • 7.88% Resistance(Cold)
    • 5% RunSpeed

    I want to thank Local Man, TameDragon and everyone else that posted on this tread for you guidance and advice.
    I had better start working my *** off to earn all the INF that's going to be needed to create this monster.

    Chappers.
  2. Quote:
    Originally Posted by TameDragon View Post
    ^_^ Glad to know you enjoy it so much. With the PPP, not sure on what you get exactly but i hear Mu or Soul are both pretty good sets. I'll have a crack at Mids later and see what i can come up with for you

    *EDIT* Told you Local Man's guide was good
    Firstly, I never doubted you for a second nightshade Definitely Like the look of having Mu PPP, but I have no idea how it going to work in the build, lets be honest its so very tight. Is having the guardian worth either a drop in global recharge which might well drop your build below the 60 seconds needed for perma PA or lose you a valuable ranged AoE's efficiency to damage.
    Again, does it come down to personal preference or actually does the Mu Guardian as a 'team' benefit power aid me to bring my best for a teams ability to perform.
    Come back to me night with that poss build suggestion, I'd be interested to see what you come up with.

    Thanks for replying.

    Chappers.
  3. Quote:
    Originally Posted by Valentyna View Post
    Having picked one out for my new illusionist, I find Mu masteyr to be gfeat for teh simple reason that since you will be really pushing +recharge anyway (for Phantom Army) you may as well get Mu Guardians perma as well. They're REDICULOUSLY good pets to have up constantly. They actually add enough to your DPS to make up for the single target attack you won't be taking by virtue of taking a PPP instead an APP. More than enough. And the heal you too (sometimes... when they feel like it). I love it, really Its absolutely like having my own miniature electric dominator riding shotgun.

    Or consider an APP. There isn't, for better or worse, anything inherently heroic about them that I know of. They just represent how awesome you are at shooting fire or force, or whatnot from your fingertips. If you aren't going to make your itty bitty Mu Guardian permanent, or near to it, at all, then there is a LOT to be said for a full attack chain, and only APPs have that extra attack.
    Hi Valentyna.

    Thank you for your advice. I have never used the Mu Mastery powers and this gives me food for thought. Whilst we are talking about them what powers did you take in the set to open Mu Guardian and indeed, how did you slot them and the guardian?

    This would very much interest me in your reply.

    Thank you.

    Chappers.
  4. Quote:
    Originally Posted by Carnifax_NA View Post
    Erm, you don't need to go blueside do you? You'll get the APPs at 41 as a villain anyway.
    I was unaware of this addition to the game. I must have either missed that on the release notes or misunderstood them. Thanks for the head up.

    Chappers
  5. (Now that I've posted in the right place.....) Muppet

    Hello fellow Controllers

    It has been some years since I played a Controller, but have had some experience in the past so not a complete novice.

    Now that GR is live, I took the advice of a player called TameDragon and started levelling a ill/rad (having never tried it before.) It didn't take long for me to completely fall in love with the power sets and the playing style ill/rad creates, and am now pursing level 30 with relish having left praetoria (or is that lagtoria) and headed into CoX.

    So while there has been 'downtime' in the past week I took to the forums to find out more about this type.
    I have to say reading Local Man's Guide was most definitely one of the best guide's I have read. Sod the fact its long, it covers everything you need to know, from you beginning with the power sets right up to you being able to second guess you entire teams next target/tactic before they have even decided them selves!
    So thank you. It certainly helped me out immensely!

    With levelling proceeding nicely, my mind is starting to turn towards the thought of builds and how to get the very best from and for this character.
    I will be the first to put my hand up and say 'I'm terrible at builds' but I understand how Mids works and how it shows its results, and have been looking closely at some of the builds that have been posted on the Controllers forum here.

    And there in lies my problem. Well problems.

    Problem No. 1, is that I have absolutely no idea which build to choose from the numerous posted within this section. They all look good to me without sounding like I'm brown nosing.

    And

    Problem No. 2, all the builds seem to follow the same path and show Ancillary Powers from blue side (for example Fire/Cold Mastery.)
    I'm a villain! So what would people suggest as a substitute from the 4 Patrons red side provide?

    Oh, and please, no silly comments about 'level to 50 then switch to blue side get the Fire mastery blah blah.' The only reason I'll go blue side is to badge hunt. I'm a loyal reddie!

    Advice and if you can spare the time, a build/s gladly excepted and appreciated on this matter. As I'll read every and all replies.

    Thank you.
    Chappers.
  6. Hello fellow Controllers

    It has been some years since I played a Controller, but have had some experience in the past so not a complete novice.

    Now that GR is live, I took the advice of a player called TameDragon and started levelling a ill/rad (having never tried it before.) It didn't take long for me to completely fall in love with the power sets and the playing style ill/rad creates, and am now pursing level 30 with relish having left praetoria (or is that lagtoria) and headed into CoX.

    So while there has been 'downtime' in the past week I took to the forums to find out more about this type.
    I have to say reading Local Man's Guide was most definitely one of the best guide's I have read. Sod the fact its long, it covers everything you need to know, from you beginning with the power sets right up to you being able to second guess you entire teams next target/tactic before they have even decided them selves!
    So thank you. It certainly helped me out immensely!

    With levelling proceeding nicely, my mind is starting to turn towards the thought of builds and how to get the very best from and for this character.
    I will be the first to put my hand up and say 'I'm terrible at builds' but I understand how Mids works and how it shows its results, and have been looking closely at some of the builds that have been posted on the Controllers forum here.

    And there in lies my problem. Well problems.

    Problem No. 1, is that I have absolutely no idea which build to choose from the numerous posted within this section. They all look good to me without sounding like I'm brown nosing.

    And

    Problem No. 2, all the builds seem to follow the same path and show Ancillary Powers from blue side (for example Fire/Cold Mastery.)
    I'm a villain! So what would people suggest as a substitute from the 4 Patrons red side provide?

    Oh, and please, no silly comments about 'level to 50 then switch to blue side get the Fire mastery blah blah.' The only reason I'll go blue side is to badge hunt. I'm a loyal reddie!

    Advice and if you can spare the time, a build/s gladly excepted and appreciated on this matter. As I'll read every and all replies.

    Thank you.
    Chappers.
  7. Veins

    opinions please

    Seond one mate, very sinister. Likey lots
  8. [ QUOTE ]
    Escapade Earth/TA Controller 1-50, 15 hours
    No PL Fo U SS/Fire Brute 1-44 10 Hours

    Also leveled a friends brute from 39-50 and some n00b controller a bit too. Also earned a shed load of influence/infamy

    [/ QUOTE ]

    Sidetracking from the actual post, Globey, how the hell you get away with an avatar like that. Awesome
  9. KK better add me two in.

    Chopper Chappers DB/WP Brute
    and
    Major TIFF Bane Soldier

    Cheers
  10. So the DXP weekend has come to a close. How well did you all do over this most excellent weekend. Heres the post to add it all. Its real simple. Add the toons name and type and from what lvl it was to what it is now. How many toons did you get to the magic 50!?

    For example: Nutter Katana/SR Scrapper lvl 1 - lvl 50, 32 hours.

    Ill start the post off and would be great to here your responses.

    Poison VEINS Spines/Regen Scrapper lvl 1 - lvl 31
    Voltage VEINS Elec/Ice Blaster lvl 1 - lvl 25
    Hot Negativity Grav/Therm Troller lvl 1 - lvl 14

    Lets be honest here, great weekend either way
  11. Hey there, those that know who I am might be interested to know that I have finally started another SG but this time its on the Villans side.

    Who are you your asking yourselves, well im this guy!.....

    http://uk.boards.cityofheroes.com/showfl...e=0#Post1120683

    So if your inetersted in joining my little band of naughty newsence makers in Villans, give me a shout on my global @chappers.

    Till then....
  12. Thank you all that have replyed to the thread, keep them coming
  13. I dont expect alot of people to remember who I am (after all its been nearly a year and a half since I played) but for those who might and do, a fond hello and good to be back from me.
    Don't ask where I have been (lets just say playing other MMO's that simple don't cut it against CoH/CoV.)
    So the VEINS walks the street of paragon again, see me about and need some help, you only have to shout.
    Your more than likely find me in the Villans forums most as have taken to play that likea duck to water, so look out for Major TIFF and say hello.

    P.S. A personnal note to Bridger, i promise not to crash the union atlas park server with crazied idea's of quitting radio stations live on air. ( God i hope you remember that, otherwise im going to look really stupid )