VanCorp

Cohort
  • Posts

    77
  • Joined

  1. [ QUOTE ]
    [ QUOTE ]
    Personally I'm not that hepped on the idea of paying rent to maintain a base. Rent was one of the big fun killers for a lot of MUDs, and when I'm already paying "real" rent to play CoH, the idea of having to constantly play in order to maintain my base does NOT sound worth it.

    [/ QUOTE ]

    Here Here!! NO RENT.

    Ding-Dong

    Wonder Woman," What is it Superman? Another global crisis? Another SuperVillian seeking to tear apart the very fabric of Time? It's Self?"

    Superman, "I don't know WW I'll go see!" <leaps up heroicly from the couch, makes a pose, then answers the door>

    <muted conversation from the doorway>

    <Superman walks back into the livingroom slump-shouldered>

    "We have to leave the Hall of Justice W. It seems we are a little behind on our rent."

    Wonder Woman, "What!!?! We've saved the world over a hundred times! We are the protectors of the planet? How can we be evicted?"

    Superman, " I dont know but the Sheriff is here."

    <Wonder Woman's jaw drops open as she looks around at all the accumulated stuff>

    Rent is not heroic.

    [/ QUOTE ]

    Obviously you missed the late 1980's era where Wonder Woman worked at Taco Whiz to pay the rent, because funding to the JLA was cut, and many heroes had out-of-costume jobs.

    As dumb as it sounds, it was actually well written back then by Marv Wolfman, Dennis O'Neil, Chuck Dixon and others.

    Personally I have no problem with paying "rent" on a base. Influence is so easy to come by, it isn't funny, to begin with. Second, when you can have all those features in the base: banks, hospitals, and more . . . I see it as only fair.
  2. Playing two-dimensional evil for the sake of evil is boring. What attracts me to playing the bad-guy is the diversity it has: it's also a reason many, many Hollywood actors say thery have the most fun playing The Heavy. And why many comic book villains are more interesting than the good-guys.

    Look at Dr. Doom for example. The man ruled his country with an iron-fist, but he also improved their standard of living and they, for the most part, loved him. His view was that he could rule and improve the world better than the U.N. and other world powers were doing.

    Magneto: A man that actually cares about his species, and sees the subjugation they suffer at the hands of humanity as a direct correlation with what happened to his family in WW2.

    Lex Luthor: A man that believes the future of humanity, our evolution and accomplishments, should be decided by humanity, not some alien with God-Like powers.

    Two-Face: A man literally torn between the two facets of his personality/mental disorder.

    How about Anakin/Vader? A Jedi Knight that felt stifled by the Jedi Order, yes. But also a man that would have done anything for love and to save Padme, including selling his soul to the Dark Side. A young man that also believed the Empire could end the civil war with the Seperaltist and bring peace to the galaxy. Good intension, for sure, twisted by Palpatine and the nature of the Dark Side.

    Not every villain need be the typical psycho, ala: The Joker, Deadshot, Deadpool, Sabertooth, Bullseye and others.

    Just as often, a well developed villain can, and should, be more interesting than his/her counterpart.

    For that reason, I am looking very forward to CoV and the chance to create my main-hero's (and my SG's) counterparts.