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Posts
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Joined
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@Auroxis: you're right, I was failing to include the fading effect on Ageless >< I may keep it anyway, it'll just depend on how much def/res debuffs are hurting me vs how often I'm wishing things would hurry up and recharge. Not sure if I should go with Cardiac Core or Radial, but I'll probably have a better idea by the time I get there.
@Finduilas: Your right, I was misunderstanding the ED cap, massive changes made to build.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Dea Demonica: Level 50 Science Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Death Shroud- (A) Obliteration - Damage: Level 35
- (3) Obliteration - Accuracy/Recharge: Level 35
- (3) Obliteration - Damage/Recharge: Level 35
- (5) Obliteration - Accuracy/Damage/Recharge: Level 35
- (5) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 35
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (7) Kinetic Combat - Damage/Endurance: Level 35
- (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (9) Kinetic Combat - Damage/Recharge: Level 35
- (9) Mako's Bite - Accuracy/Damage: Level 35
- (A) Reactive Armor - Resistance: Level 35
- (11) Reactive Armor - Resistance/Endurance: Level 35
- (11) Reactive Armor - Resistance/Recharge: Level 35
- (13) Reactive Armor - Endurance/Recharge: Level 35
- (13) Steadfast Protection - Resistance/+Def 3%: Level 30
- (15) Steadfast Protection - Knockback Protection: Level 30
- (A) Eradication - Damage: Level 30
- (17) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (19) Eradication - Accuracy/Damage/Recharge: Level 30
- (19) Multi Strike - Accuracy/Damage/Endurance: Level 35
- (21) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 35
- (A) Reactive Armor - Resistance/Endurance: Level 35
- (21) Reactive Armor - Resistance/Recharge: Level 35
- (23) Reactive Armor - Resistance/Endurance/Recharge: Level 35
- (23) Reactive Armor - Resistance: Level 35
- (25) Steadfast Protection - Knockback Protection: Level 30
- (A) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 35
- (25) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 35
- (27) Doctored Wounds - Heal/Endurance/Recharge: Level 30
- (27) Theft of Essence - Chance for +Endurance: Level 30
- (29) Theft of Essence - Accuracy/Endurance/Healing: Level 30
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (29) Kinetic Combat - Damage/Endurance: Level 35
- (31) Kinetic Combat - Damage/Recharge: Level 35
- (31) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (31) Mako's Bite - Accuracy/Damage: Level 35
- (A) Luck of the Gambler - Defense/Endurance: Level 35
- (33) Luck of the Gambler - Defense: Level 35
- (33) Luck of the Gambler - Recharge Speed: Level 35
- (33) Luck of the Gambler - Defense/Endurance/Recharge: Level 35
- (A) Reactive Armor - Resistance: Level 35
- (34) Reactive Armor - Resistance/Endurance: Level 35
- (34) Reactive Armor - Resistance/Recharge: Level 35
- (34) Reactive Armor - Resistance/Endurance/Recharge: Level 35
- (A) Kinetic Combat - Accuracy/Damage: Level 30
- (36) Kinetic Combat - Damage/Endurance: Level 30
- (36) Kinetic Combat - Damage/Recharge: Level 30
- (36) Kinetic Combat - Damage/Endurance/Recharge: Level 30
- (37) Mako's Bite - Accuracy/Damage: Level 35
- (37) Theft of Essence - Chance for +Endurance: Level 30
- (A) Nightmare - Accuracy/Endurance: Level 35
- (37) Glimpse of the Abyss - Endurance/Fear: Level 35
- (39) Glimpse of the Abyss - Accuracy/Endurance: Level 35
- (A) Recharge Reduction IO: Level 50
- (A) Accuracy IO: Level 35
- (A) Reactive Armor - Resistance/Endurance: Level 35
- (39) Reactive Armor - Resistance: Level 35
- (39) Reactive Armor - Resistance/Recharge: Level 35
- (40) Reactive Armor - Resistance/Endurance/Recharge: Level 35
- (A) Luck of the Gambler - Defense/Endurance: Level 35
- (40) Luck of the Gambler - Recharge Speed: Level 35
- (40) Luck of the Gambler - Defense: Level 35
- (42) Luck of the Gambler - Defense/Endurance/Recharge: Level 35
- (A) Rectified Reticle - To Hit Buff: Level 20
- (42) Rectified Reticle - To Hit Buff/Recharge: Level 20
- (42) Eradication - Damage: Level 30
- (43) Eradication - Accuracy/Damage/Recharge: Level 30
- (43) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (43) Multi Strike - Accuracy/Damage/Endurance: Level 35
- (A) Karma - Knockback Protection: Level 30
- (A) Eradication - Damage: Level 30
- (45) Eradication - Accuracy/Recharge: Level 30
- (45) Eradication - Accuracy/Damage/Recharge: Level 30
- (A) Eradication - Accuracy/Damage/Recharge: Level 30
- (45) Eradication - Accuracy/Recharge: Level 30
- (46) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (46) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 35
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (46) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (48) Kinetic Combat - Damage/Endurance: Level 35
- (48) Kinetic Combat - Damage/Recharge: Level 35
- (48) Mako's Bite - Accuracy/Damage: Level 35
- (A) Recharge Reduction IO: Level 50
- (A) Endurance Modification IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 35
- (50) Luck of the Gambler - Defense: Level 35
- (50) Luck of the Gambler - Defense/Endurance: Level 35
- (A) Recharge Reduction IO: Level 50
- (50) Recharge Reduction IO: Level 35
Level 50: Void Radial Final Judgement
Level 50: Seers Partial Core Improved Ally
Level 50: Ageless Radial Epiphany
Level 50: Cardiac Core Paragon
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Level 1: Brawl- (A) Accuracy IO: Level 35
Level 1: Sprint- (A) Quickfoot - Endurance/RunSpeed: Level 35
- (A) Recharge Reduction IO: Level 50
- (A) Run Speed IO: Level 35
- (A) Miracle - Heal: Level 35
- (15) Miracle - +Recovery: Level 35
- (A) Jumping IO: Level 35
- (A) Endurance Modification IO: Level 50
- (17) Endurance Modification IO: Level 50
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1450;700;1400;HEX;| |78DA6593DB4E1A511486F7308314050541F10402F508324ADA7BD3884D6CB451E93| |D99E056893A90818BDAAB3E41AF9BB449EFFB023DA78FD15EB40FD046DB5EB5F6A0| |74CDFAB7380993C037B3F6BFD7FED75A331BF74B21211E2E0B2DB47268359B957B9| |67D209D40B95A937655864AD24A97E451DDAE55AD80106214EB9592DC9576539A25| |CB39A8DC728EEA4E42AD6CC843A9E27C1B5DB3F7A523ED96797913DEACD70FCDDBB| |5BDFD56CDDE0BF1D3BAB41AF43070F9B0239DE67EADD1CBCFE586943BB1D546AD6A| |AEDAD2D93BAE6C58CD96748E47C89149BF1741FAD3E827DA86F8EB13222B7CFF807| |3867101B4193F5DB950F24DE1867AB68032E3DA36B0CB7849720DD9FD5A567343BD| |296092114A03094252F48F30CE6897AE0ED1BFF8DC50E494317802B4387BFC01E33| |5C9FDAA043FB2C7917D3803E0E411647F43F2009B6A1B8184CE2BC38CB1BB2C181B| |D45D4C4418BF481E546682A8780215A7506A0A85A750F15BD2F6C18CDE17E173D37| |1600888315E912EAC7461F8CBC07B06DE33F0FE877403AA8303EEF149717D0BD806| |CA8C291C3F05EFEF685714BB7CD10F9C68EA1363E633E3370962A84AC4F284A2F0D| |14B3AA44243639C4DA75042994CC0DD0CBCCEC0E42C4C1AA41B55BA51143D8B6A67| |51FB3C8AFE47A78EA3F5FEF1273ED7C2FC530063CE61BE394C3B87310F53F624B28| |BE41957FB9E124DC2AB6F125B17BE02C8701E7477F2497AF6C42B282077E111BFCF| |17A49B56D39DC6740B98E72286BC88212FA2BDCFA8BB73AA477368DBF3B01079E52| |E9FE650940C9BAAFB26FA50441F8A684E96044B48A32D214D318F57CBE87C5F4260| |08F346E70B6DE7BCCB6DBAC45257A4D815B9D115B9D91559F7467AB8379B863A974| |21A5C9EF676BE67A115D8DEF7AB90A6AD7179FD7718DFBCE23916FFF08AD1AC0810| |8C74BE79CFF531E6AE21BA10BFBA5FF1DC5F5D8F3DEA65CFFD7FA5E7F173| |-------------------------------------------------------------------|
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Quote:Thanks, after looking it over I decided to go with Spiritual Core Paragon, Void Radial Final Judgement, Reactive Radial Flawless Interface, Seers Parial Core Improved Ally, Ageless Radial Epiphany and I moved a health slot from Physical Perfection to Hasten, allowing me to actually stack Hasten for 5 seconds which will hopefully be enough time to allow me to stack Soul Drain. Any thoughts on these selections are welcome.Alpha powers are the first incarnate powers you get, which happen to be the easiest to obtain and provide the most important bonus, a +1 level shift in all level 50 content.
For official info on incarnate powers: http://goingrogue.na.cityofheroes.co...lpha-slot.html
For Dispari's more detailed incarnate guide: http://boards.cityofheroes.com/showt...44#post3570744
In Mids, double click the Incarnate button on the top right of your screen, for details on all the slots and the option to integrate them into your build.
Should I pull out the other health slot from Physical Perfection to get that last 4 KB protection? or am I overestimating my self healing abilities through life drain? -
@Auroxis: Cardiac doesn't seem to be mentioned in Mids and I'm not really clear on how the Incarnate system works or how to factor it into my build, but since I can't even begin to get the abilities until level 50, I think I'll ignore them for the time being.
@Finduilas: I set everything to 35 since I planned to start working on the build at or near 32, if I come across or can cheaply acquire upgrades of the IOs as I go up then I'll definitely do so.
I decided to leave "Chance for Energy Damage" since it does 3 times as much damage as the Aura itself and the difference between it and your suggestion is only about a 30% increase. If it activates every fifth hit then I'll be doing 137.8 damage instead of 88 damage (disregarding Soul Drain for both) with higher accuracy and one less slot.
I swapped the Endurance on Murky Cloud and Obsidian Shield for the Res/End/Rec, which maxed Res, but I'm not seeing what other toggle you're talking about that isn't at ED max for Res.
CoD is at ED max for Def, though that may have happened after I adjusted it for Auroxis' advice earlier, I'll repost the current build at the end of this post.
After making all the other changes, I realized I was over the soft cap on Neg/Eng so I eliminated the Acc/Fear from Nightmare in favor of Acc/End from GotA, which brings it down to the same cost/second as you but with one less slot.
Cloud Senses was in Shadow Maul for the End bonus, will I not need it as much as I thought? or is there somewhere else where I can pick up that bonus?
I chose not to use resistance for the forth slot on tough because it was already passed the ED cap.
The End reduction on Def/End/rchg is worse than Def/End, how would putting it in to Weave improve my End reduction?
I left Gaussian Chance for Build Up in instead of Multistrike on Soul Drain, the attack will be a bit slower, but I should have a decent chance of stacking buildups when fighting in crowds.
not sure where to get the second slot for hasten, any suggestions?
@LSK: K, I'll need to figure out a way to work another one in then.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Dea Demonica: Level 50 Science Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Death Shroud- (A) Endurance Reduction IO: Level 50
- (3) Eradication - Chance for Energy Damage: Level 30
- (3) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (5) Eradication - Accuracy/Damage/Recharge: Level 30
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (5) Kinetic Combat - Damage/Endurance: Level 35
- (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (7) Kinetic Combat - Damage/Recharge: Level 35
- (A) Reactive Armor - Resistance: Level 35
- (9) Reactive Armor - Resistance/Endurance: Level 35
- (9) Reactive Armor - Resistance/Recharge: Level 35
- (11) Reactive Armor - Endurance/Recharge: Level 35
- (11) Steadfast Protection - Resistance/+Def 3%: Level 30
- (13) Steadfast Protection - Knockback Protection: Level 30
- (A) Eradication - Damage: Level 30
- (15) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (17) Eradication - Damage/Recharge: Level 30
- (17) Cloud Senses - Accuracy/Recharge: Level 30
- (19) Cloud Senses - Accuracy/ToHitDebuff: Level 30
- (19) Cloud Senses - Accuracy/Endurance/Recharge: Level 30
- (A) Reactive Armor - Resistance/Endurance: Level 35
- (21) Reactive Armor - Resistance/Recharge: Level 35
- (21) Reactive Armor - Resistance/Endurance/Recharge: Level 35
- (23) Reactive Armor - Resistance: Level 35
- (A) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 35
- (23) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 30
- (25) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge: Level 35
- (25) Theft of Essence - Accuracy/Endurance/Recharge: Level 30
- (27) Theft of Essence - Chance for +Endurance: Level 30
- (27) Theft of Essence - Accuracy/Endurance/Healing: Level 30
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (29) Kinetic Combat - Damage/Endurance: Level 35
- (29) Kinetic Combat - Damage/Recharge: Level 35
- (31) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Luck of the Gambler - Defense/Endurance: Level 35
- (33) Luck of the Gambler - Defense: Level 35
- (33) Luck of the Gambler - Recharge Speed: Level 35
- (A) Reactive Armor - Resistance: Level 35
- (33) Reactive Armor - Resistance/Endurance: Level 35
- (34) Reactive Armor - Resistance/Recharge: Level 35
- (34) Reactive Armor - Resistance/Endurance/Recharge: Level 35
- (A) Kinetic Combat - Accuracy/Damage: Level 30
- (34) Kinetic Combat - Damage/Endurance: Level 30
- (36) Kinetic Combat - Damage/Recharge: Level 30
- (36) Kinetic Combat - Damage/Endurance/Recharge: Level 30
- (36) Theft of Essence - Accuracy/Healing: Level 30
- (37) Theft of Essence - Chance for +Endurance: Level 30
- (A) Nightmare - Endurance/Fear: Level 35
- (37) Nightmare - Accuracy/Endurance: Level 35
- (37) Glimpse of the Abyss - Accuracy/Endurance: Level 35
- (A) Recharge Reduction IO: Level 50
- (A) Accuracy IO: Level 35
- (A) Reactive Armor - Resistance/Endurance: Level 35
- (39) Reactive Armor - Resistance: Level 35
- (39) Reactive Armor - Resistance/Recharge: Level 35
- (39) Reactive Armor - Endurance/Recharge: Level 35
- (A) Luck of the Gambler - Defense/Endurance: Level 35
- (40) Luck of the Gambler - Recharge Speed: Level 35
- (40) Luck of the Gambler - Defense: Level 35
- (A) Rectified Reticle - To Hit Buff: Level 20
- (40) Rectified Reticle - To Hit Buff/Recharge: Level 20
- (42) Eradication - Damage: Level 30
- (42) Eradication - Accuracy/Damage/Recharge: Level 30
- (42) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 35
- (A) Luck of the Gambler - Recharge Speed: Level 35
- (31) Luck of the Gambler - Defense: Level 35
- (31) Luck of the Gambler - Defense/Endurance: Level 35
- (43) Blessing of the Zephyr - Knockback Reduction (4 points): Level 35
- (A) Eradication - Damage: Level 30
- (43) Eradication - Accuracy/Recharge: Level 30
- (45) Eradication - Accuracy/Damage/Recharge: Level 30
- (A) Eradication - Accuracy/Damage/Recharge: Level 30
- (45) Eradication - Accuracy/Recharge: Level 30
- (45) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (46) Eradication - Damage/Recharge: Level 30
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (46) Kinetic Combat - Damage/Endurance: Level 35
- (46) Kinetic Combat - Damage/Recharge: Level 35
- (48) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Recharge Reduction IO: Level 50
- (A) Healing IO: Level 35
- (48) Healing IO: Level 35
- (48) Endurance Modification IO: Level 35
- (50) Endurance Modification IO: Level 35
- (A) Luck of the Gambler - Recharge Speed: Level 35
- (50) Luck of the Gambler - Defense: Level 35
- (50) Luck of the Gambler - Defense/Endurance: Level 35
- (A) Recharge Reduction IO: Level 50
Level 1: Brawl- (A) Accuracy IO: Level 35
Level 1: Sprint- (A) Empty
- (A) Recharge Reduction IO: Level 50
- (A) Run Speed IO: Level 35
- (A) Miracle - Heal: Level 35
- (13) Miracle - +Recovery: Level 35
- (A) Jumping IO: Level 35
- (A) Endurance Modification IO: Level 50
- (15) Endurance Modification IO: Level 50
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1369;676;1352;HEX;| |78DA65944D6F12511486EFCC80480B055A5AA0E563C096165AB044F7C6484D6A4A4| |28B7B32A1D796940E64E8C2EEFC1F9AB8D63FE077FC17BAD19DC6F8D1EACAAFA878| |E6BCB7B40924C3C33DF79D73DE73CF0CB5DBD5801077AE082D70AD63F5FBCD9B96B| |D271D5FA3D596764B06AAD232AB72BF6BB75B964F0891C07EB32A6F49BB2FCB55CB| |D96B5E75F6BB4E4CEDD46447AA38FF8CACDBBBD291F641F9E447B0DEED76CAD7DB3| |BBB076D7B27C0AB0D69F568113A596C4BA7BFDBEE8DF1BAD193727B6AADD76E95D7| |6CE9EC1C366B56FF403A877172B440D7233F7D6974898121B2848AD08F752152423| |F6278BE30BEBB3AA17475424E783619E71AC016E331E934E4F36A39CD0D9D4F0319| |C69809C434376D20CEF8497719C8EE353E72C109940F7F06DE3326DF011F184FE92| |EAFF2EE4591288A44B38C191878463A1F9B1A787D318377660C37433CCAAB788457| |B3934098F183EEF2AB8EFDE838898E9368358DC69F93681C2EF4F1301734A3C034E| |3090982CA66108E4CB8CDC26D166E7F932EA48E2EE4164C89EC26E3C216D00042EC| |6F1E6E5FD05D11553EF28A13CDBF06DE327E91600A7D88A9654C989EC769159A9EE| |52E0C0AC594C918DCE5E1350F9379CCCD43BA842A9740B78B6873114DFFA17273EA| |B0E7EEEA6EEDC57B8C02065BC00355C07C8B0F749E07A54DA9F229E44B235F1A458| |A6F58F792B267E05CCF205FF113630569FF922087F2460EA1152540C1121EA87F7E| |3CFFAE6E01D32D61BA254CF722A67B9F0E79491DD5124EEF61508865E575791E620| |593510122D453591D55193D55D053053DE548B0AA72AF2277D2337CCD84C0640A9E| |E11B3A289EDD1ED047AC8E442A23914B2391CB23918D9148DDA3CA524483BBA3B1E| |1CB2DB412BBFB7A1AD2B4756E2B7083717C56BCC4E26F67C526A79C00FCE1E11FC0| |E03F033ED27F| |-------------------------------------------------------------------|
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@LSK: Do I really need mag 12 kb protection?
I pulled the slots I was using on DR and CP for recharge and put them into def skills for luck of the gambler recharges, trying to figure out where to pull another slot to bring the total up to three the way you had it, since that seemed to be providing more recharge than slotting the individual powers, but not sure where to take it from.
I intentionally avoided boxing for the same reason as OG, but switching out FA is fine, I'd been considering Hasten instead too, just wasn't sure which would actually be more helpful at that point.
@Auroxis: I mainly chose EM for its ability to keep all my other powers going longer without a succesful hp/end drain, If there's a good reason to go with something else, then I'll certainly consider it. -
Sorry, here's the build
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Dea Demonica: Level 50 Science Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Dark Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Death Shroud- (A) Endurance Reduction IO: Level 35
- (3) Eradication - Chance for Energy Damage: Level 30
- (3) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (5) Eradication - Accuracy/Damage/Recharge: Level 30
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (5) Kinetic Combat - Damage/Endurance: Level 35
- (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (7) Kinetic Combat - Damage/Recharge: Level 35
- (A) Reactive Armor - Resistance: Level 35
- (9) Reactive Armor - Resistance/Endurance: Level 35
- (9) Reactive Armor - Resistance/Recharge: Level 35
- (11) Reactive Armor - Endurance/Recharge: Level 35
- (11) Steadfast Protection - Resistance/+Def 3%: Level 30
- (13) Steadfast Protection - Knockback Protection: Level 30
- (A) Eradication - Damage: Level 30
- (15) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (17) Eradication - Damage/Recharge: Level 30
- (17) Cloud Senses - Accuracy/Recharge: Level 30
- (19) Cloud Senses - Accuracy/ToHitDebuff: Level 30
- (19) Cloud Senses - Accuracy/Endurance/Recharge: Level 30
- (A) Reactive Armor - Resistance/Endurance: Level 35
- (21) Reactive Armor - Resistance/Recharge: Level 35
- (21) Reactive Armor - Endurance: Level 35
- (23) Reactive Armor - Resistance: Level 35
- (A) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 35
- (23) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 30
- (25) Recharge Reduction IO: Level 30
- (25) Theft of Essence - Accuracy/Endurance/Healing: Level 30
- (27) Theft of Essence - Accuracy/Endurance/Recharge: Level 30
- (27) Theft of Essence - Chance for +Endurance: Level 30
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (29) Kinetic Combat - Damage/Endurance: Level 35
- (29) Kinetic Combat - Damage/Recharge: Level 35
- (31) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (31) Dampened Spirits - To Hit Debuff/Recharge/Endurance: Level 30
- (31) Dampened Spirits - To Hit Debuff/Endurance: Level 35
- (A) Defense Buff IO: Level 35
- (33) Defense Buff IO: Level 35
- (A) Reactive Armor - Resistance: Level 35
- (33) Reactive Armor - Resistance/Endurance: Level 35
- (33) Reactive Armor - Resistance/Recharge: Level 35
- (34) Reactive Armor - Endurance: Level 35
- (A) Touch of the Nictus - Healing: Level 30
- (34) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge: Level 30
- (34) Touch of the Nictus - Accuracy/Healing: Level 30
- (36) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 30
- (36) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 30
- (A) Nightmare - Accuracy/Fear: Level 35
- (36) Nightmare - Endurance/Fear: Level 35
- (37) Nightmare - Accuracy/Endurance: Level 35
- (A) Recharge Reduction IO: Level 35
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (37) Kinetic Combat - Damage/Endurance: Level 35
- (37) Kinetic Combat - Damage/Recharge: Level 35
- (39) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Reactive Armor - Resistance/Endurance: Level 35
- (39) Reactive Armor - Endurance/Recharge: Level 35
- (39) Reactive Armor - Resistance: Level 35
- (40) Reactive Armor - Resistance/Recharge: Level 35
- (A) Defense Buff IO: Level 35
- (40) Defense Buff IO: Level 35
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 35
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 35
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 35
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 35
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 35
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 35
- (A) Defense Buff IO: Level 35
- (43) Blessing of the Zephyr - Knockback Reduction (4 points): Level 35
- (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (43) Eradication - Accuracy/Recharge: Level 30
- (45) Eradication - Accuracy/Damage/Recharge: Level 30
- (A) Eradication - Accuracy/Damage/Recharge: Level 30
- (45) Eradication - Accuracy/Recharge: Level 30
- (45) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (46) Eradication - Damage/Recharge: Level 30
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (46) Kinetic Combat - Damage/Endurance: Level 35
- (46) Kinetic Combat - Damage/Recharge: Level 35
- (48) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Recharge Reduction IO: Level 35
- (48) Recharge Reduction IO: Level 35
- (A) Healing IO: Level 35
- (48) Healing IO: Level 35
- (50) Endurance Modification IO: Level 35
- (50) Endurance Modification IO: Level 35
- (A) Defense Buff IO: Level 35
- (50) Defense Buff IO: Level 35
- (A) Endurance Reduction IO: Level 35
Level 1: Brawl- (A) Accuracy IO: Level 35
Level 1: Sprint- (A) Empty
- (A) Recharge Reduction IO: Level 35
- (A) Run Speed IO: Level 35
- (A) Miracle - Heal: Level 35
- (13) Miracle - +Recovery: Level 35
- (A) Jumping IO: Level 35
- (A) Endurance Modification IO: Level 35
- (15) Endurance Modification IO: Level 35
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I've been reading a lot of guides, but all of them seem to be fairly old and I'm not sure how relevant/accurate some of their advice is. I'm also not sure how expensive some of the IOs I'm using are, if there are cheaper alternatives, and if not, if they are worth it anyway.
Any advice on cheap builds to get me to the early thirties would also be nice, I generally run a lot of alts, so money is pretty much always an issue.
The build below is accurate in terms of power selection up to level 6 (current level). I avoided OG because of the Disorient (as a meleer I find it annoying) and ToF because it doesn't do damage, though I'm not as certain about this one.
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Quote:sorry, didn't see it when I was looking at the forum options ><The Tanker forum would probably be a better place to ask.
thread recreated http://http://boards.cityofheroes.com/showthread.php?p=3846395#post3846395 -
I've been reading a lot of guides, but all of them seem to be fairly old and I'm not sure how relevant/accurate some of their advice is. I'm also not sure how expensive some of the IOs I'm using are, if there are cheaper alternatives, and if not, if they are worth it anyway.
Any advice on cheap builds to get me to the early thirties would also be nice, I generally run a lot of alts, so money is pretty much always an issue.
The build below is accurate in terms of power selection up to level 6 (current level). I avoided OG because of the Disorient (as a meleer I find it annoying) and ToF because it doesn't do damage, though I'm not as certain about this one.
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1376;683;1366;HEX;| |78DA6594DB6F124114C667D9A59416DA5268A1370A855E28424BF4DD18A9494D49A| |AF59D6C70844DE942164CEC9BFF893E787F3426DEE37FA189F15163BCB4FAE42D2A| |9E3DDF144920597ECC996FCE7CE7EC0CA52BC58010574F0A2D70BA6EB65AE50BA6B| |D2B1DDF4EC5927645068AD24C14E55EC3B62AA64F083185F972515E92764BE68BA6| |B35B3EE5EC359CA89A29C9BA5471FE19DAB46BD291763B7FF423B8DD68D4F367AC6| |AAD6DD9D5008FB6A4D9A4C1E8D1E0A2745A35AB19E271C9B4ADE6E5BAD9B61A7678| |A36955F21BB674AAFBE592D96A4B673F46C616E979E8A72F8D1ED1D14592B0203C8| |71E21E644E48091F8CCF8E6EA84D26D43778E91DC6164CE331E914E433EAFB6A0B9| |2123CE88CC33D612405473D316628C1FB44A4776AFFE813734B0FDC027C6C83B46E| |C2D23FE9EF184567995772F3619C026CB2900069E92CEC7A63A5E5F5477438393BA| |9B61302B5C04C678341902C619DF69955F79F2A3E221543C845213283C799FCD2C3| |FF0B8A367B464189EB4E1380B02C0639A092AB741181B81E9244C6760FA17E946A1| |3346C36C652C024C3062F03E1D653C277908724FE83567187F09BC62FC244118758| |870166F8E8EE5847A9913282D85D252286D0DA5E9A48B2ACB51788DE3F5E5504001| |CE0DD24DA9A2A750ED34F09B369F51AD9FB9C11D9ABD09DC62ACDE06EE007719939| |46F4EE59B43A2F41B9E7941F9E6E1DC33AF0EE847460EE7F48FDF95F186FA024269| |08D290E770A0FEFA71FE5DDD225AB084162CA1054B68C1356AF20A74DA0ABA9701E| |E0585C8AAE664D31C3AA690E845888AC9AB62F228A6005CA7DCEB9811EBB87BB346| |F79A09318DED8CEE0DEDACF64E77E823D6FB2285BEC8F1BEC889BEC8565F64DB50D| |B524443C90743DDCB2DB41C87BEFC0F69DA269F86D459C661AF7885C55F7BC5E84E| |1CF08F75FF003AFF00DCF0D6C1| |-------------------------------------------------------------------|