Twice

Citizen
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  1. Twice

    Fire/Fire Build

    I forgot to say very nice build Drexyl, I have respec'd since you posted your build and am currently still enhancing. I've found a few IOs a little rich for my blood... e.g. kinetic combat going for 150,000,000 + and eradication, but I did get lucky and get a miracle +recovery from a reward roll =-). (farmers have made WW a little ridiculous) After figuring out the villain side mace mastery issue, I decided to go with cold mastery, as Frozen armor is the only hero side ancillary pool with Def as oppose to dam resistance. Though it would really be nice to have that AOE immob in your build. I will post a respec'd build once I work out the kinks.

    On a different note, also nice build Chrome. Can I ask if there was a specific purpose to only soft capping the eng/neg/ranged on the defense? The rest of the defenses left @ 13% seem a little low for not having any dam resistance. Just wondering

    Again thanks for the feedback everyone.
  2. Twice

    Fire/Fire Build

    I guess it should be mentioned for anyone trying Drexels build, for a hero blaster to gain access to mace mastery - you must switch alignments and unlock patron power pools on the villain side.
  3. Twice

    Fire/Fire Build

    Thanks for the feedback. I will take close detail, and probably implement some changes from both of the builds that were posted.
  4. Twice

    Fire/Fire Build

    Alright, i've had this blaster since pre-ed 6 slotted damage SOs. I've been through probably 10 builds that i've played. The last build I tried was a regen/recovery, and it wasn't good. My current build was made possible by incarnate abilities.

    Objective of build: Damage resistance and Defense = SURVIVABILITY

    PvE AOE build: Take down mobs and survive (not for PvP)

    This build is only playable with a CARDIAC RADIAL alpha slotted.

    Code:
    ||-------------------------------------------------------------------|
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    |D559727596A93ACB649DE5B2F1FF00DA4A2D45|
    |-------------------------------------------------------------------|
    NOTES:

    1) I don't have the time or money to go purple, so this is a somewhat poor build. But I feel a very powerful build.

    2) Played properly, swallowing a couple purples regularly, I have had good success staying alive soloing maps with the "I think im as good as 6 standard heroes" clicked at the Field Analyst.

    I don't feel there is really much "wrong" with my build, I am just wanting suggestions, or maybe something i've overlooked.

    Here is how my combat abilities look:

    Damage resistance:
    51% Damage resistance (Smashing/Lethal)
    3% - 7.5% Fire/cold/eng/neg/psi/tox

    Defense:
    26% Ranged/AOE Defense
    14% - 27% Fire/cold/eng/neg/psi/tox
    14% Smashing/lethal/melee defense

    All i've listed are the basics. Let me know what you think.