Turbomunky

Citizen
  • Posts

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  1. Much obliged Knightly, I agree about Deceive. I'll probably slot some accuracy instead of the damage proc.
  2. Thanks very much, that advice is exactly the sort of thing I was looking for. I did indeed slot Blood Mandate for Phantom Army and Glimpse of the Abyss for Spectral Terror. I'll get on with planning my other slots based around the tips I've taken here

    I also slotted Deceive with Malaise's Illusions. Which might make me a silly sausage seeing as I should concentrate on my support powers but I just love deceive. However I only went with 5/6 of the set because the last one gives a chance to inflict Psi damage.
    Now for me the great thing about Deceive is the no-aggro aspect; standing back cackling while baddies beat each other up. Any idea if this damage bonus would ruin my fun by causing aggro?

    I'd certainly be interested in seeing PvE builds
  3. This is my first character, bit of a noob on technical details. I've got me Ill/Emp troller to lvl47 and started filling up with lvl 50 enhancements. There are a number of areas I'm unsure of and would appreciate feedback.

    1) Is Phantasm a recharge intensive pet? It doesn't appear to use any endurance, I don't know how to enhance it. A pet damage set?

    2) What should I do with AB and the RA's? The sets available offer useless accuracy buffs. All i really want is to speed up the recharge since they seem as powerful as they need to be - so far I've never seen anyone buffed with AB run out of Endurance. But I'm under the impression that multiple enhancements of the same type give diminishing returns so slotting AB and RA with 6 recharge reductions would be inefficient.

    All advice to slotting any aspect of Ill/Emp would be welcome.