This was posted by Blue_Volt:
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Shijuro,
Here is what I use:
F1 "tell $name, HP$$inspexec_name respite$$inspexec_name Dramatic Improvement$$inspexec_name resurgence"
F2 "tell $name, END$$inspexec_name catch a breath$$inspexec_name take a breather$$inspexec_name second wind"
F3 "tell $name, DEF$$inspexec_name luck$$inspexec_name good luck$$inspexec_name phenomenalluck"
F4 "tell $name, DAM$$inspexec_name enrage$$inspexec_name focused rage$$inspexec_name righteous rage"
F5 "tell $name, ACC$$inspexec_name insight$$inspexec_name keen insight$$inspexec_name uncanny insight"
F6 "tell $name, DISCIPLINE$$inspexec_name discipline$$inspexec_name strength of will$$inspexec_name iron will"
This will give you a 'self-tell' so you know which one you used, but watch for the animation to be certain it fires. If you don'thave any of the insp, you will still get the tell.
This is set up to use the largest insp of the class that you have. You can chagne that by changing the order in which they are listed in the bind command.
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and I thought this was a great bind, so I created a pdf file that shows the F keys, the icons and the name of the inspirations. I have printed it out and it sits right above my keyboard when I play CoH.
That file is available here:
http://www.cove209.com/keybinds.htm