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Posts
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Joined
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Copy and paste, I think I can manage that!
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Awesomesauce!
The video rocked and the details on the MA look fantastic!
Two thumbs up. -
Goodbye Lighthouse, may your future hold what you want.
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Nice interview. Posi gave a nice summary of the new features and powersets coming to us in issue 13 and some of the reasons behind the design decisions were interesting.
The split of Mission Architect to I14 is something I can understand even though I keenly await it. I was quite surprised to learn it didn't have a "customise the boss" feature, so I'll happily wait until it does.
PvP is not something I'm qualified to comment on really. My only opinion is that it's a "sometimes food". Just not my thing really.
We'll all be so knee-deep in Shield Tankers and Pain Dominators before the holiday season, running new missions, that we'll wonder what people were dooming about.
Issue 13, bring it on!
K5K -
I think the rules could be summarised by the phrase, "Play nice."
Seems fair to me. -
Bye Bye Teldon! Thanks for the Behind the Mask features! Carry on with the rest of the good work you're doing City Scoopsters!
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Good luck to all who enter, that's a whole heap of loot up for grabs! I'm excluded by location and complete lack of ability, so you won't have to worry about me competing with you.
Bring out your dark side! -
This week's edition was good. I particularly liked the Newb's Guide to PvP ettiquette. Strangely enough none of the things mentioned were anything that I'd thought about when I've tried out PvP, but they all made perfect sense.
Advice from the X was spot-on, one has to wonder who his advice is aimed at this week.
Keep up the good work Scoopers! -
Happy 4th birthday Co*!
The mission creation feature sounds tantalising, of course we'll have to see what the details are, but it certainly holds promise to expand the game in another new direction. -
A good edition folks. Keep up the good work!
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Nice work Devs and NC^2! This announcement hot on the heels of in-game advertising has turned me from doom to zoom! It's my understanding that this is the number one most player-requested feature since I1 and now you've delivered.
The freebies for all, the Vet Rewards and the pay-per-slots all add up to versatility and flexibility for anyone's needs. Personally I don't have altitis so the most appealing aspect is the redesigned drag-n-drop interface to satisfy my obsessive need to have my characters in alphabetical order!
For me this is the first true-sign of NC^2 investing back in the game and giving the playerbase what they want.
Good job! -
Nice! If there's anything that can bring down the evil that is Lord Recluse, it's gotta be a Rickroll!
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Welcome to the forums both of you. Ya know what you've gotten yourself into, right?
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RAEBNC. J/k!
Enjoyed the TTLKA (Top Ten Lesser Known Acronyms), the idea to state once what a game acronym stands for when first used in an article is a sound one.
Keep up the good work! -
Oh now I have to play on Double XP weekend just for the accident-waiting-to-happen factor!
I'm confident in the expertise of the NC^2 crew to have made the new setup pretty robust, but as Lighthouse says, you just never know with these things until you do it.
My only characters are on Freedom (choice of the masses since 2005) so I guess if a lockout was in effect I'd have to go try out some other server and rapidly level up a hero. On a 2xXP weekend it wouldn't take long to do, and if I like them I could always transfer them to Freedom after the event.
It sounds like all is in readiness and the Devs await the onslaught with fire extinquishers in hand. Roll on 2xXP! -
Nice work, funny throughout. Makes me want to take Laser Beam Eyes.
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Oh crap. That was my mistake. I copy edited that article, and I just thought that it had gotten mistyped. My apologies.
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No worries! Enjoy the Holidays! -
No problemo. It's what ya get for being a batch-model fresh off the conveyor belt I guess. The 5000 model is very popular. If it helps tell us apart on the boards I'm The Killbot 5000. In game Killobot5000 courageously hangs in the PVP zones, I go to them with trepidation and a sense of impending doom.
Keep up the good work on the Scoop! -
Another fine issue! Thanks for your work as Editor Marcian, and welcome Dirtwolf.
The only downside to this issue of City Scoop for me was having my quote in the Event Watch misattributed to that evil impostor Killobot5000! *shakes fist* My one shot at fame, dashed upon the rocks of similarity. I'm a sad monkey.
Just kidding, kinda.
Merry Christmas and a Happy New Year to all the City Scoop staffers and readers! -
Congrats on the move! I trust everything's going okay. I had to double-check that the photo of Lighthouse wasn't one of me as I spend an unhealthy amount of time under desks with darn PC cables.
Enjoy the new digs! -
With the upcoming Issue 11 and now this announcement I don't now how things can rate any higher on the Awesometer!
Awesomeness:|||||||||||||||
Obviously it's a turning point in the history of the game and we will all look back with a mixture of feelings about everything that has kept us playing this game elicits. It's also the beginning of what looks to be a Golden Age for CoH. Combined with any CoH movie deal in the near future this could be the start of something spectacular!
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Gratz!
A year already? I'm glad you survived the chaotic world that Co* can be and emerged from the other side better, faster, stronger, a man barely alive, but what a man.
Out of interest has your costume got any more decorative over that time? -
Nice job!
This video has taught me several things. The first was downloading the 1280 resolution vid was pointless with a 1024 screen, *doh*.
Also though, I learnt that there are going to be two very popular powersets with I11's release. Both Willpower and especially Dual Blades (the more visual of the two) look outstanding. The combo aspect of the powers was a surpise to me and adds another variant to an already variety-packed game.
On a tangent I noted the distinct lack of ponies. Obviously an oversight, one I'm willing to overlook due to the already phenomenal awesome-factor that I11 is shaping up to unleash upon the world.
Big up's to Castle too, so multi-talented. -
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Yo I need Help My COH Updater wont come up so now i cant play
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Welcome to Paragon! You'll find lots of helpful information on solving your technical issues in the Technical Issues and Bugs forum. Once you're online you'll be just in time for Halloween!
Click here for help. -
A great insight into the world of game development. I liked War Witch's take on the stages an issue release goes through, very informative. Her masterful use of the word "slippage" in a sentence made me smile.
Looking forward to seeing what Vince has to say about the nuts and bolts of the game.