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				Posts8
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				Joined
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	¿IS Quills damage much better than Death Shroud?
 I am playing a Spine/DA Scrapper and never thought of the AoE potential, although i l ike Buils Up + Spine burst, Death Shroud was so END expensive i quit it at 21 with the free respec.
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	Thanks, ¿touch of fear makes enemies flee or just reduces their accuracy as it is in the description?
 About stacking, i remember i could not stack DA with a scrapper, but brutes seems to be able. :S Has it changed to scrappers too? Anyone knows? I only play COV ATM and cant test it.
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	WEll ,it is more a problem with my build than with the sets...
 First of, i spent 2 slots on Sotne Skin just to discover 3 general enhancements add like an extra 2% resistance wich is less than 1 hp per hit 10-15.
 I heal slotted (2) earths embrace too thinking it would add to the extra HP gained to discover it is only to the healing... Yeah, maybe it was too powerful what i expected.
 And my problem with rooted, which i cant find really useful because of impaired movement.
 In general i group with a SS/invul brute and he is much more smashing than me. Hits for 290+ with rage! Oo
 I think it will get better once i get the Brimstone armor, btw ¿can i use brimstone/rock and crystal at the same time?
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	[ QUOTE ]
 Hi fellow brute. You've posted in the Tanker forum. Lets smash them a bit before going back to our 
 
 I hope that rooted isn't bugged in CoV, though... How can we test rooted life regen in a reliable way ?
 
 Edit: Ok, just found it by myself (aaaaaaaaaaaaall byyyyyyyyyyyy myyyyyyyyyyyyseeeeeeeeeeeeeeeeeeeelf !!! ). Fall from high enough to be at 1 life point and time the regen with and without rooted on. ). Fall from high enough to be at 1 life point and time the regen with and without rooted on.
 
 [/ QUOTE ]
 LOL sorry, i messed my thoughts. Yeah, i am brute but this is the only topic about stone i found. I just tested life regen watching how much it healed each tick. ANd it was 27 hp with or without rooted, but dont know the time in seconds.
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	[ QUOTE ]
 R
 I did much the same as you as well, took combat flight for the extra defence and only ever used rooted when facing enemies that held me (like madness mages). Then I found out how good rooted was. The regen is 100% increased, so instead of getting back to full health in 240 seconds, you do it in 120. Still a long time, which is probably why you don't really notice and increase but it is significant.
 
 
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 HI, i am level 19 and my powers at the moment are:
 
 Shadow Punch
 Smite
 Shadow Maul
 Siphon Life
 Taunt
 ROck Armor
 Stone SKin
 Earths Embrace
 Rooted
 COmbat Jumping
 Super Jump
 
 I think I could take Accrobatics instead of rooted to prevent knockbacking, and i have said i cant see any increased hit rate healing. And i have tested, 27 hp/tick rooted or without rooted. And i have tested, 27 hp/tick rooted or without rooted.
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	I am playing dark melee/stone armor. Thought it could be useful (and i like the visuals) when stone is defense rather than resistance and DM reduces accuracy, but i am getting rather disappointing with the build...  
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	I have taken Rooted and think it really sucks, especially when i have combat jumping. How could i make Rooted an useful power? I thought i could root and taunt but whenever i taunt enemies prefer to shoot me instead of meleeing. BTW, i havent noticed any increase on the hit points regeneration rate. BTW, i havent noticed any increase on the hit points regeneration rate.
