The Mega

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  1. Feel free to tell me what you think.

    The numbers seem pretty solid to me.


    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Level 50 Magic Controller
    Primary Power Set: Plant Control
    Secondary Power Set: Storm Summoning
    Power Pool: Fighting
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery
    Hero Profile:

    Level 1: Strangler
    • (A) Basilisk's Gaze - Accuracy/Hold: Level 30
    • (3) Basilisk's Gaze - Accuracy/Recharge: Level 30
    • (3) Basilisk's Gaze - Recharge/Hold: Level 30
    • (5) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
    Level 1: Gale
    • (A) Accuracy IO: Level 50
    Level 2: Roots
    • (A) Gravitational Anchor - Immobilize: Level 50
    • (5) Gravitational Anchor - Immobilize/Recharge: Level 50
    • (7) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50
    • (7) Gravitational Anchor - Accuracy/Recharge: Level 50
    • (9) Gravitational Anchor - Chance for Hold: Level 50
    Level 4: Snow Storm
    • (A) Curtail Speed - Accuracy/Slow: Level 30
    • (9) Curtail Speed - Damage/Slow: Level 30
    • (11) Curtail Speed - Accuracy/Endurance: Level 30
    • (11) Curtail Speed - Range/Slow: Level 30
    Level 6: Boxing
    • (A) Accuracy IO: Level 50
    Level 8: Seeds of Confusion
    • (A) Coercive Persuasion - Confused: Level 50
    • (13) Coercive Persuasion - Confused/Recharge: Level 50
    • (13) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
    • (15) Coercive Persuasion - Accuracy/Recharge: Level 50
    • (15) Coercive Persuasion - Contagious Confusion: Level 50
    Level 10: Steamy Mist
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (17) Red Fortune - Defense: Level 50
    • (17) Red Fortune - Defense/Endurance: Level 50
    • (19) Red Fortune - Defense/Recharge: Level 30
    • (25) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (25) Red Fortune - Endurance: Level 50
    Level 12: Fly
    • (A) Freebird - FlySpeed: Level 50
    • (19) Freebird - +Stealth: Level 50
    Level 14: Tough
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (27) Reactive Armor - Resistance/Recharge: Level 40
    • (27) Reactive Armor - Endurance/Recharge: Level 40
    • (29) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    • (29) Reactive Armor - Resistance: Level 40
    • (31) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 16: Freezing Rain
    • (A) Ragnarok - Damage: Level 50
    • (31) Ragnarok - Damage/Recharge: Level 50
    • (31) Ragnarok - Accuracy/Damage/Recharge: Level 50
    • (33) Ragnarok - Damage/Endurance: Level 50
    • (33) Ragnarok - Accuracy/Recharge: Level 50
    Level 18: Vines
    • (A) Basilisk's Gaze - Accuracy/Hold: Level 30
    • (33) Basilisk's Gaze - Accuracy/Recharge: Level 30
    • (34) Basilisk's Gaze - Recharge/Hold: Level 30
    • (34) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
    Level 20: Hurricane
    • (A) Dark Watcher's Despair - To Hit Debuff: Level 50
    • (34) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 50
    • (36) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50
    • (36) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50
    • (36) Endurance Reduction IO: Level 50
    Level 22: Weave
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (37) Red Fortune - Defense: Level 50
    • (37) Red Fortune - Defense/Endurance: Level 50
    • (37) Red Fortune - Defense/Recharge: Level 50
    • (39) Red Fortune - Endurance/Recharge: Level 50
    • (39) Red Fortune - Defense/Endurance/Recharge: Level 50
    Level 24: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (39) Recharge Reduction IO: Level 50
    Level 26: Carrion Creepers
    • (A) Positron's Blast - Accuracy/Damage: Level 50
    • (40) Positron's Blast - Damage/Endurance: Level 50
    • (40) Positron's Blast - Damage/Recharge: Level 50
    • (40) Positron's Blast - Damage/Range: Level 50
    • (42) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    Level 28: Hover
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 30: Afterburner
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 32: Fly Trap
    • (A) Blood Mandate - Accuracy/Damage: Level 50
    • (42) Blood Mandate - Damage/Endurance: Level 50
    • (42) Blood Mandate - Accuracy/Endurance: Level 50
    • (43) Blood Mandate - Accuracy/Damage/Endurance: Level 50
    • (43) Blood Mandate - Accuracy: Level 50
    • (43) Blood Mandate - Damage: Level 50
    Level 35: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (45) Kismet - Accuracy +6%: Level 30
    Level 38: Lightning Storm
    • (A) Apocalypse - Damage: Level 50
    • (45) Apocalypse - Damage/Recharge: Level 50
    • (45) Apocalypse - Accuracy/Damage/Recharge: Level 50
    • (46) Apocalypse - Accuracy/Recharge: Level 50
    • (46) Apocalypse - Damage/Endurance: Level 50
    Level 41: Assault
    • (A) Endurance Reduction IO: Level 50
    • (46) Endurance Reduction IO: Level 50
    Level 44: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 47: Hibernate
    • (A) Recharge Reduction IO: Level 50
    Level 49: Frozen Armor
    • (A) Luck of the Gambler - Defense: Level 50
    • (50) Luck of the Gambler - Defense/Endurance: Level 50
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: The Atlas Medallion
    Level 0: Task Force Commander
    ------------

    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (21) Miracle - +Recovery: Level 40
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End: Level 50
    • (21) Performance Shifter - EndMod/Accuracy: Level 50
    • (23) Performance Shifter - EndMod: Level 50
    • (23) Performance Shifter - EndMod/Recharge: Level 50
    Level 1: Brawl
    • (A) Empty
    Level 1: Containment

    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  2. ahhh, Thanks! Is there anything really major im missig out on?
  3. well, thanks for saying something.. try this one.

    http://www.cohplanner.com/mids/downl...6FFC07FC23E2E9

    Hero Plan by Mids' Hero Designer 1.95
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Level 50 Magic Tanker
    Primary Power Set: Ice Armor
    Secondary Power Set: Super Strength
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Hero Profile:


    Level 1: Frozen Armor
    • (A) Gift of the Ancients - Defense: Level 40
    • (3) Gift of the Ancients - Defense/Endurance: Level 40
    • (3) Gift of the Ancients - Defense/Recharge: Level 40
    • (5) Luck of the Gambler - Recharge Speed: Level 50
    Level 1: Jab
    • (A) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    • (17) Crushing Impact - Accuracy/Damage: Level 50
    • (21) Crushing Impact - Damage/Endurance: Level 50
    • (23) Crushing Impact - Damage/Recharge: Level 50
    • (23) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    Level 2: Hoarfrost
    • (A) Doctored Wounds - Heal: Level 50
    • (5) Doctored Wounds - Heal/Endurance: Level 50
    • (7) Doctored Wounds - Heal/Recharge: Level 50
    • (7) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    • (9) Doctored Wounds - Recharge: Level 50
    • (9) Doctored Wounds - Endurance/Recharge: Level 50
    Level 4: Chilling Embrace
    • (A) Curtail Speed - Accuracy/Slow: Level 30
    • (11) Curtail Speed - Damage/Slow: Level 30
    • (11) Curtail Speed - Accuracy/Endurance: Level 30
    • (13) Curtail Speed - Range/Slow: Level 30
    Level 6: Wet Ice
    • (A) Endurance Reduction IO: Level 50
    Level 8: Haymaker
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (25) Crushing Impact - Damage/Endurance: Level 50
    • (25) Crushing Impact - Damage/Recharge: Level 50
    • (29) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (31) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    Level 10: Taunt
    • (A) Perfect Zinger - Taunt: Level 50
    • (31) Perfect Zinger - Taunt/Recharge: Level 50
    • (31) Perfect Zinger - Taunt/Recharge/Range: Level 50
    • (33) Perfect Zinger - Taunt/Range: Level 50
    Level 12: Icicles
    • (A) Scirocco's Dervish - Accuracy/Damage: Level 50
    • (13) Scirocco's Dervish - Damage/Endurance: Level 50
    • (15) Scirocco's Dervish - Damage/Recharge: Level 50
    • (15) Scirocco's Dervish - Accuracy/Recharge: Level 50
    • (17) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
    Level 14: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (45) Recharge Reduction IO: Level 50
    • (45) Recharge Reduction IO: Level 50
    Level 16: Super Speed
    • (A) Quickfoot - RunSpeed: Level 50
    • (45) Quickfoot - Endurance: Level 50
    • (46) Quickfoot - Endurance/RunSpeed: Level 50
    Level 18: Glacial Armor
    • (A) Gift of the Ancients - Defense: Level 40
    • (19) Gift of the Ancients - Defense/Endurance: Level 40
    • (19) Gift of the Ancients - Defense/Recharge: Level 40
    • (21) Luck of the Gambler - Recharge Speed: Level 50
    Level 20: Knockout Blow
    • (A) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    • (33) Crushing Impact - Accuracy/Damage: Level 50
    • (34) Crushing Impact - Damage/Endurance: Level 50
    • (34) Crushing Impact - Damage/Recharge: Level 50
    • (34) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (36) HamiO:Nucleolus Exposure
    Level 22: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (46) Luck of the Gambler - Defense: Level 50
    Level 24: Super Jump
    • (A) Springfoot - Jumping: Level 50
    Level 26: Energy Absorption
    • (A) Gift of the Ancients - Defense: Level 40
    • (27) Gift of the Ancients - Defense/Endurance: Level 40
    • (27) Gift of the Ancients - Defense/Recharge: Level 40
    • (29) Luck of the Gambler - Recharge Speed: Level 50
    Level 28: Rage
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (43) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 30: Boxing
    • (A) Accuracy IO: Level 50
    Level 32: Hibernate
    • (A) Recharge Reduction IO: Level 50
    • (33) Recharge Reduction IO: Level 50
    Level 35: Hurl
    • (A) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (36) Devastation - Accuracy/Damage: Level 50
    • (36) Devastation - Damage/Endurance: Level 50
    • (37) Devastation - Damage/Recharge: Level 50
    • (37) Devastation - Accuracy/Damage/Recharge: Level 50
    • (37) HamiO:Nucleolus Exposure
    Level 38: Foot Stomp
    • (A) Eradication - Damage: Level 30
    • (39) Eradication - Accuracy/Recharge: Level 30
    • (39) Eradication - Damage/Recharge: Level 30
    • (39) Eradication - Accuracy/Damage/Recharge: Level 30
    • (40) Scirocco's Dervish - Accuracy/Damage: Level 50
    • (40) Scirocco's Dervish - Damage/Endurance: Level 50
    Level 41: Tough
    • (A) Reactive Armor - Resistance: Level 40
    • (46) Reactive Armor - Resistance/Endurance: Level 40
    • (48) Reactive Armor - Resistance/Recharge: Level 40
    • (48) Reactive Armor - Endurance/Recharge: Level 40
    • (48) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 44: Weave
    • (A) Gift of the Ancients - Defense: Level 40
    • (50) Gift of the Ancients - Defense/Endurance: Level 40
    • (50) Gift of the Ancients - Defense/Recharge: Level 40
    • (50) Luck of the Gambler - Recharge Speed: Level 40
    Level 47: Burnout
    • (A) Recharge Reduction IO: Level 50
    Level 49: Permafrost
    • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 0: Portal Jockey
    Level 0: The Atlas Medallion
    Level 0: Freedom Phalanx Reserve
    ------------


    Level 1: Brawl
    • (A) Empty
    Level 1: Gauntlet


    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run


    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (43) Miracle - +Recovery: Level 40
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End: Level 50
    • (43) Performance Shifter - EndMod/Accuracy: Level 50
    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  4. This is the current build im running on my ice/ss tank, and i do pretty well, but i want it to be better for TFs and iTrials. so, let me know what i can do to fix it pleaseeee!
    &&this is also my first time to post on the forums, so i don't really know if i did this right xD

    Hero Plan by Mids' Hero Designer 1.95
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Level 50 Magic Tanker
    Primary Power Set: Ice Armor
    Secondary Power Set: Super Strength
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Hero Profile:
    Level 1: Frozen Armor -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(3), GftotA-Def/Rchg:40(3), LkGmblr-Rchg+:50(5)
    Level 1: Jab -- C'ngImp-Acc/Dmg/EndRdx:50(A), C'ngImp-Acc/Dmg:50(17), C'ngImp-Dmg/EndRdx:50(21), C'ngImp-Dmg/Rchg:50(23), C'ngImp-Acc/Dmg/Rchg:50(23)
    Level 2: Hoarfrost -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(5), Dct'dW-Heal/Rchg:50(7), Dct'dW-Heal/EndRdx/Rchg:50(7), Dct'dW-Rchg:50(9), Dct'dW-EndRdx/Rchg:50(9)
    Level 4: Chilling Embrace -- CtlSpd-Acc/Slow:30(A), CtlSpd-Dmg/Slow:30(11), CtlSpd-Acc/EndRdx:30(11), CtlSpd-Rng/Slow:30(13)
    Level 6: Wet Ice -- EndRdx-I:50(A)
    Level 8: Haymaker -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(25), C'ngImp-Dmg/Rchg:50(25), C'ngImp-Acc/Dmg/Rchg:50(29), C'ngImp-Acc/Dmg/EndRdx:50(31)
    Level 10: Taunt -- Zinger-Taunt:50(A), Zinger-Taunt/Rchg:50(31), Zinger-Taunt/Rchg/Rng:50(31), Zinger-Taunt/Rng:50(33)
    Level 12: Icicles -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(13), Sciroc-Dmg/Rchg:50(15), Sciroc-Acc/Rchg:50(15), Sciroc-Acc/Dmg/EndRdx:50(17)
    Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(45)
    Level 16: Super Speed -- QckFt-RunSpd:50(A), QckFt-EndRdx:50(45), QckFt-EndRdx/RunSpd:50(46)
    Level 18: Glacial Armor -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(19), GftotA-Def/Rchg:40(19), LkGmblr-Rchg+:50(21)
    Level 20: Knockout Blow -- C'ngImp-Acc/Dmg/EndRdx:50(A), C'ngImp-Acc/Dmg:50(33), C'ngImp-Dmg/EndRdx:50(34), C'ngImp-Dmg/Rchg:50(34), C'ngImp-Acc/Dmg/Rchg:50(34), HO:Nucle(36)
    Level 22: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(46)
    Level 24: Super Jump -- SprngFt-Jump:50(A)
    Level 26: Energy Absorption -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(27), GftotA-Def/Rchg:40(27), LkGmblr-Rchg+:50(29)
    Level 28: Rage -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(40), GSFC-ToHit/Rchg/EndRdx:50(42), GSFC-Rchg/EndRdx:50(42), GSFC-ToHit/EndRdx:50(42), GSFC-Build%:50(43)
    Level 30: Boxing -- Acc-I:50(A)
    Level 32: Hibernate -- RechRdx-I:50(A), RechRdx-I:50(33)
    Level 35: Hurl -- Dev'n-Acc/Dmg/EndRdx/Rchg:50(A), Dev'n-Acc/Dmg:50(36), Dev'n-Dmg/EndRdx:50(36), Dev'n-Dmg/Rchg:50(37), Dev'n-Acc/Dmg/Rchg:50(37), HO:Nucle(37)
    Level 38: Foot Stomp -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(39), Erad-Dmg/Rchg:30(39), Erad-Acc/Dmg/Rchg:30(39), Sciroc-Acc/Dmg:50(40), Sciroc-Dmg/EndRdx:50(40)
    Level 41: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(46), RctvArm-ResDam/Rchg:40(48), RctvArm-EndRdx/Rchg:40(48), RctvArm-ResDam/EndRdx/Rchg:40(48)
    Level 44: Weave -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(50), GftotA-Def/Rchg:40(50), LkGmblr-Rchg+:40(50)
    Level 47: Burnout -- RechRdx-I:50(A)
    Level 49: Permafrost -- S'fstPrt-ResDam/Def+:30(A)
    Level 0: Portal Jockey
    Level 0: The Atlas Medallion
    Level 0: Freedom Phalanx Reserve
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(43)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(43)
  5. What are your global handles/recognizable names?
    @The Mega

    What server do you primarily play on?
    Champion&Freedom.

    What server do you prmarily PvP on?
    Freedom

    What toons do you have to offer for 8v8 PvP?
    stalker/more on other servers.

    Which of these toons is on Freedom?
    stalker

    If any, what toons would you be willing to transfer to Freedom for a league?
    ill/emp

    What do you consider your primary/optimal role in a team setting?
    killing

    What do you consider your favorite role in a team setting?
    killing

    Would you be willing to make a new toon and level it to 50?
    If you PL meh (:

    Would you be willing to respec into a new build for a league?
    Sure.

    Briefly describe your experience in PvP. (If you were on other 8v8 teams list them here, any substantial experience here also)
    I've done pvp for a long time.
    I've done leagues before and 3v3s and 5v5s and 2v2s and 8v8s