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Posts
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Hmmm.. It appears as though AT&T (formerly Southwestern Bell in my area) may be blocking CoH traffic which would explain the "rubberbanding" issues that I'm experiencing.
Here's a sample Traceroute from the CoH netinfo support tool:
-------------------------------
Route for West Coast (216.107.240.3)
Tracing route to 216-107-240-3.plaync.com [216.107.240.3] over a maximum of 30 hops:
0 MYHOUSE.gateway.2wire.net [192.168.xx.xx]
1 home [192.168.xx.xx]
2 99-6-144-3.lightspeed.rcsntx.sbcglobal.net [99.6.144.3]
3 70.143.229.30
4 * * *
Computing statistics for 10 seconds...
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 MYHOUSE.gateway.2wire.net [192.168.xx.xx]
0/ 10 = 0% |
1 1ms 0/ 10 = 0% 0/ 10 = 0% home [192.168.xx.xx]
0/ 10 = 0% |
2 9ms 0/ 10 = 0% 0/ 10 = 0% 99-6-144-3.lightspeed.rcsntx.sbcglobal.net [99.6.144.3]
0/ 10 = 0% |
3 13ms 0/ 10 = 0% 0/ 10 = 0% 70.143.229.30
10/ 10 =100% |
4 --- 10/ 10 =100% 0/ 10 = 0% MYHOUSE [0.0.0.0]
Trace complete.
-------------------------------
I've hidden my IP address in the above trace for privacy reasons, but you can see that all of the network packets are getting dropped at 70.143.229.30 which is registered to "AT&T Internet Services".
If you haven't already done so, I would encourage you to download the CoH netinfo tool from ftp://ftp.coh.com/support_tool/ and run it. Take a look at the logs and verify that your ports are open and be sure that the "Path Ping / Trace Route Tests" show 0 lost packets.
If you see any packets getting dropped, look up the IP address to see who owns it. A good website for looking these up is http://ip-lookup.net
I've submitted a ticket to NCSoft Support, but I may have to call my ISP to resolve this one. (ARGH!) -
I've set pretty much everything back to "default" values in the COH audit/video settings.
Here's the report from COHHelper for my PC:
---System information gathered by [url=http://home.roadrunner.com/~dasloth/CoH/CoHHelper.html[/url] version 0.1.1.6---
DxDiag gathered at February 8, 2009 20:34 (-06:00)
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
System Manufacturer: NVIDIA
System Model: NF-M2S
BIOS: Phoenix-Award BIOS v6.00PG
Central Processor: AMD Athlon(tm) 64 Processor 3200+, MMX, 3DNow, ~570MHz
Memory: 1470MB
.Net Memory Report: 968MB out of 1470MB available
Page File: 1723MB (365MB currently in use)
DirectX: DirectX 9.0c (4.09.0000.0904)
DirectX Diag version: 5.03.2600.5512 (32-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
Input Notes: No problems found.
Monitor: Plug and Play Monitor
Monitor's Max Resolution: 1600,1200
Video Device Name: NVIDIA GeForce 8400 GS
Manufacturer / Chip: NVIDIA / GeForce 8400 GS
Video Memory: 512.0 MB
Driver Version: 6.14.0011.8122
Driver Date: 1/15/2009 8:19:00 AM
Driver Language: English
WMI Information
Motherboard Manufacturer: www.abit.com.tw
Motherboard Model: (empty)
Motherboard Product: NF-M2S
Motherboard Version:
BIOS Manufacturer: Phoenix Technologies, LTD
BIOS Name: Phoenix-Award BIOS v6.00PG
BIOS Version: Nvidia - 42302e31
BIOS Release: 20061108000000.000000+000
Registry Information for Current User
Resolution: 1280x1024
3D Resolution: 1280x1024 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: No
Physics Quality: None
Maximum Particles: 100
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: None
Anisotropic Filtering: None
Texture LOD Bias: Crisp
Water Effects: None
Bloom: 1.000 (turned off)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: No
Shader Detail: Lowest
World Texture Level: Low
Character Texture Level: Medium
World Detail Level (Vis_Scale): 0.500
Entity Detail Level: 0.500
Shadows Enabled: No
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: Yes
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: Yes
FX Sound Volume: 0.029
Music Sound Volume: 0.035
Show Advanced Graphics Options: No
Overall Graphics Quality: 0.000
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 175762 bytes/second
Current Game Version: 18.20081210.9T3
Installation Directory: F:\City of Heroes
Mod files in the Data directory
No modifications found -
After not playing CoH for 2+ years, I decided to get back into it this weekend. Right off the bat, I encountered the "rubberbanding" issue that is described in this thread. The issue is pretty severe, occurring every 3-4 seconds, which makes the game pretty much unplayable. I also noticed that the NPC and background animations are all accellerated 2 to 3 times faster than what they should be. I'm pretty certain that it doesn't have anything to do with my internet connection because I don't have any problems playing other MMORPG games (WoW, etc) and it's a high speed connection (6 MB) but I ran the /netgraph command just to check. It shows that my receive speed is 650-700 and I don't have any lost packets. I'm getting 20-30 FPS on the video which rules out a framerate issue.
I'm at a loss for what to do. Does this sound like it's a SYNC issue to you guys? Do you have any other suggestions?