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Posts
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Curious. I was unaware that shutting down GW2 was on the list of things to do...
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Quote:Yes. Though those of us who live in the area he operated have access to some more... interesting... information.
Turns out he'd actually assaulted someone across the street from my school before anyone knew who he was and what he was doing. -
Quote:Religious scholar here, and you're pretty much bang on here.Now now, that can't be proven.
I only really have 2 major issues with organized religion.
#1. Don't kill (or violate other human rights) in a deity's name. Especially since one of the main modern ones whose name has been used to justify much of the killing, specifically said NOT to kill in his name.
#2. Stop assuming the second coming is tomorrow. Assume it isn't. That way you can stop treating the car (Earth) like you can dent it as many times as you want because you 'think' a semi is going to plow into it the next day.
Most of the crimes that are declared as the evils of religion are more accurately described as the evils of the human species, functioning in many cases *against* the actual precepts of the faith they claim to hold. -
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You missed the later discussion - While GW2 certainly had a successful launch, it is far too soon to determine if it is a successful product.
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Which is why willing to admit when one's certainty about the validity of their perceptions is not necessary absolute is a good thing to be prepared for.
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The fact that human beings invariably disagree despite operating from the same general set of facts and evidence is extremely fascinating...
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Quote:You don't know me.Well, you know what they say about gaffes: they happen when liars accidentally tell the truth. You're right it's carelessness, but not for the reason you think. You're a racist. I don't give a damn about your apology. You showed your true colors, and since you don't want this to cast aspersions on the wider Plan Z project, you're walking it back.
You need to own your statement. The belief you espoused is widespread among the Titan folks. The origin of it is clear: groupthink. You think it's acceptable to spout racist slander against millions of people. Kinda funny that that Chad nut is busy telling me I'm a horrible excuse for a human being, while letting racists like you slide.
There is a clear dissonance between the work culture of Korea and the work culture of North America, which causes a great deal of friction. Recognizing that this friction played a significant part in the events of recent months is not at all evidence that I am racist.
Quote:In your defense you did apologize, but:
It's like saying Africa is full of "Lazy N*g**rs" and then trying to take it back...still makes you look racist.
Do I think you are racist?? I dunno. I think you are overly emotional and posted something inflammatory in the heat of the moment that you now regret. Your regret can be motivated by sincerity or simply a way of covering your behind. Lesson learned: Be ready to stand behind your posts 100% and say what you mean before hitting SUBMIT. -
Quote:Which was corrected and clarified as a miscommunication. This is not arrogance, this is carelessness, for which I quickly apologized. If I were truly as bad a person as you seem to believe, I would've let the initial statement stand.Over a game? Silly silly person.
Gee, there's a lot of boorish arrogance from your side. First you have Plan Z's "marketing executive" telling someone from Korean heritage that their culture is an affront to our community, and now we have some poor sap like you throwing out asterisks at people for the crime of not knowing English expressions. -
Quote:Quite true. This is why I have not drawn any solid conclusions just yet.Aha, I did misunderstand. I don't really know enough about NCSoft's internal organization to speak on it the way someone like Father Xmas can, but my impression is that NCSoft treats Arenanet differently than they do NC West, which Paragon Studios was a part of.
To really get an idea of a change in corporate handling, it will take a larger data set. For example, how Wildstar performs and how they treat the property and Carbine based on that.
To make a comparison, my impression is that NCSoft treats Anet as Activision/Blizzard treats Blizzard, and everyone else the way EA treated Westwood.
It will be interesting to see where Carbine falls. -
Quote:You misunderstand. I am saying that I will believe that GW2 will be a success if it demonstrates that NCSoft can actually be trusted to deliver on its promises.That's an invalid criteria for success. What you are trying to say is that GW2 is only a success if it performs so well that it makes up for any lack of success in every other product NCSoft makes. You're judging GW2's success on NCSoft's portfolio performance rather than its own financial merits.
Frankly, that's absurd. You might as well say the Corvette is a failed model of automobile, or Cadillac a failed brand, because they didn't keep GM out of bankruptcy singlehandedly.
It won't be able to reverse the financial fortunes of NCSoft, but what it can do, however, is lead to a change in the way NCSoft is perceived as a company. -
Quote:I'm not painting GW2 as a failure. I'm simply not painting it as a success yet. There is a difference. If I were painting it as a failure, I'd be quite clearly predicting a time frame for its shut down. The difference between a successful launch and a successful product can be very easily illustrated: Research In Motion vs. Apple. In one corner, we have a company that created a market, and in the other we have a company that usurped dominance of that same market.Actually everyone I know playing GW2 are former CoH players. So apparently they did something right to have them playing. I'm not talking casual CoH player - I am talking 5-6-7-8 year vets.
CoH's lack of end game content is why most of the people I knew that quit..quit. Heck I was THIS close to quitting CoH after 5 years, but then finally incarnates were introduced.
CoH in it's first 3 months paled to what it is now. Games change and adapt/expand.
You can try to paint GW2 as a failure, but the facts/sales easily debunk that. Does this mean it's a better game than CoH? In MY opinion: No. That's like saying WoW is the best game out there...based off it's number of subs and sales. What these numbers DO tell us is that GW2 was a financial success.
I will believe that GW2 is a success when it manages to reverse the fortunes of its publisher. Going by NCSoft's current stock performance, I have reasons to maintain my doubts. -
Quote:The hacked account issue shouldn't have happened.Uhmm businesses are in the business of making money - GW2 has been a success at doing that.
The hacked account issue was resolved ASAP.
Unfixed bugs..really..you wanna go there from a CoH stand point? How long exactly was the CoP down for? Or the numerous other bugs that still exist in the game?
Lack of end game..?? You mean the thing CoH suffered from since launch until incarnate content was introduced 6 years later?
Substandard game play?? In your opinion? Have you played a toon all the way through? Where are you getting your information from then? Have you even played GW2?
I am not a GW2 fan; yes I have it but no I do not play it. If you are going to cast aspersions though please do so from a credible viewpoint. Attacking a game based on limited knowledge or experience in it seems a bit amateurish. I know more people playing GW2 than I do CoH........is that proof of anything?
Bugs are a reality in all games, it's just the ones I've found in GW2 to be very problematic.
Lack of end game wasn't so much of a problem for CoH as it is for many other titles - it is very easy to go find something to do that you may not have done before, after all.
And yes, I have found the game play of GW2 to be substandard, especially in comparison to the technology they put into the game. They have a lot of great ideas, but the execution just isn't there.
You knowing more people playing GW2 than you do City of Heroes is merely evidence that the people you know have certain tastes. -
Quote:Revenue alone does not a success make. Consider the fact that there was a huge problem with hacked accounts just after launch, continual complaints about unfixed bugs, an entire lack of an end game, and the fact that its game play is substandard.We have already seen - GW2 sales numbers are out there - it was a success in the Western market already.
Misstatements are a perfectly legitimate reason for one to issue a correction. Do not presume to conclude that I am a racist based solely on a single statement. -
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Quote:I apologize for misstating my perspective on this.Seriously?
ONE business is not a representation of an culture of millions. If that were the case... WalMart does a huge disservice to the American culture!
I don't know you from Adam, but damn if you don't come across as ignorant and racist.
My culture had NOTHING to do with NCSoft choosing to close one of their products. NCSoft is a business not a cultural emissary.
It is my perception that NCSoft has failed to account for the differences in functional culture between Korea and North America.
Or in other words, NCSoft has badly misidentified its Western market.
I was not intending my comment to be applied to the entirety of Korean culture, and as such have edited the post accordingly. -
Quote:Keep in mind that I edited the original post. I am not against Korean culture, I am against companies that fail to do the necessary research into the consequences of their actions, and the expectation that a different culture change the rules under which it does business.oh hell, son. Might as well call them the other words while you at it.
Go figure. Up and coming representative that is in charge of marketing for the COX replacement made by Titan Network states that he is against Korean culture and bases this judgement on the fact that one Korean company closed down a game he loved.
I'm not sure how that is very good for marketing, especially an entity that may need outside financial backing. Are you trying to sink the project on purpose? -
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Quote:*snerk*Fire yourself, mate. You suck at marketing. This nonsensical statement alone is proof of that.
"We won't win, but we sure as hell won't lose!" Either a game gets built or it doesn't. Design is a binary thing. It works or it doesn't. There is no "sorta".
BWAHAHAHAHAHA!
Evidently, you are not familiar with non-zero sum game theory. Binary outcomes, or zero-sum, allow for winning or not winning (IE, losing). Non-zero sum games are much more complex, and are much more frequently involved in the design process. -
Quote:Have a little faith, good person.You will have enabled the re-imagined Community of your own editorial making. Nothing more or less.
What we are doing is building a game around a pre-existing community, which is something that has never been done before. I guarantee that what helped to make the City of Heroes community strong will be preserved in Plan Z. -
As the person who is managing the business and marketing aspects of Plan Z, as well as the person who is doing Voices from Paragon, I'm largely amused by this thread.
Confront them with annihilation, and they will then survive; plunge them into a deadly situation, and they will then live. When people fall into danger, they are then able to strive for victory.
~Sun Tzu
We don't expect to succeed, but we certainly don't view failure as a possibility, because everything we are doing translates into skills that can be applied elsewhere. What we're doing is neither impossible nor unreasonable, as we expect this to take several years before we achieve a finished product.
Regardless of how it ends, it will have been worth it - we will have enabled the community of City of Heroes to survive. -
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I'd take scrapper duty. ^_^