TavAeo

Citizen
  • Posts

    4
  • Joined

  1. Ok, got around to actually looking at my powers, still havn't finished my Paton Arc yet, so I'm still just guesing I'll like those powers, and used all my slots, however this is the first time I've even looked at sets, so this is probalby more expensive than I'll ever be able to dream of... but meh.: thoughts/comments:
    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    P.Rox: Level 50 Technology Mastermind
    Primary Power Set: Thugs
    Secondary Power Set: Dark Miasma
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Call Thugs <ul type="square">[*] (A) Unquestioning Loyalty - Damage/Endurance[*] (3) Unquestioning Loyalty - Accuracy/Damage[*] (9) Unquestioning Loyalty - Accuracy/Endurance[*] (9) Unquestioning Loyalty - Accuracy/Damage/Endurance[*] (34) Edict of the Master - Accuracy/Damage[/list]Level 1: Twilight Grasp <ul type="square">[*] (A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge[*] (3) Touch of the Nictus - Accuracy/Healing[*] (5) Theft of Essence - Healing/Recharge[*] (5) Theft of Essence - Accuracy/Healing[*] (7) Theft of Essence - Chance for +Endurance[*] (7) Siphon Insight - Accuracy/Recharge[/list]Level 2: Tar Patch <ul type="square">[*] (A) Recharge Reduction IO[*] (11) Pacing of the Turtle - Endurance/Recharge/Slow[*] (11) Tempered Readiness - Endurance/Recharge/Slow[/list]Level 4: Darkest Night <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff[*] (13) Dark Watcher's Despair - To Hit Debuff/Recharge[*] (13) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance[*] (15) Dark Watcher's Despair - Chance for Recharge Slow[/list]Level 6: Equip Thugs <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 8: Combat Jumping <ul type="square">[*] (A) Kismet - Defense/Endurance[*] (37) Kismet - Accuracy +6%[/list]Level 10: Howling Twilight <ul type="square">[*] (A) Rope A Dope - Accuracy/Recharge[*] (21) Rope A Dope - Accuracy/Stun/Recharge[*] (21) Recharge Reduction IO[/list]Level 12: Call Enforcer <ul type="square">[*] (A) Blood Mandate - Accuracy/Damage/Endurance[*] (15) Blood Mandate - Accuracy/Damage[*] (17) Blood Mandate - Accuracy[*] (17) Blood Mandate - Damage[*] (19) Defense Buff IO[*] (19) To Hit Buff IO[/list]Level 14: Super Jump <ul type="square">[*] (A) Unbounded Leap - +Stealth[*] (34) Unbounded Leap - Jumping[/list]Level 16: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 18: Gang War <ul type="square">[*] (A) Expedient Reinforcement - Accuracy/Recharge[*] (23) Expedient Reinforcement - Endurance/Damage/Recharge[*] (23) Expedient Reinforcement - Accuracy/Damage[*] (25) Expedient Reinforcement - Accuracy/Damage/Recharge[*] (36) Expedient Reinforcement - Damage/Endurance[*] (37) Expedient Reinforcement - Resist Bonus Aura for Pets[/list]Level 20: Fearsome Stare <ul type="square">[*] (A) Nightmare - Accuracy/Fear/Recharge[*] (25) Nightmare - Accuracy/Recharge[*] (27) Cloud Senses - ToHit Debuff[*] (27) Cloud Senses - Accuracy/Recharge[*] (29) Cloud Senses - Accuracy/Endurance/Recharge[*] (29) To Hit Debuff IO[/list]Level 22: Health <ul type="square">[*] (A) Miracle - +Recovery[*] (37) Miracle - Heal[/list]Level 24: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (31) Performance Shifter - EndMod[*] (31) Endurance Modification IO[/list]Level 26: Call Bruiser <ul type="square">[*] (A) Blood Mandate - Accuracy/Damage[*] (31) Blood Mandate - Damage[*] (33) Blood Mandate - Accuracy/Damage/Endurance[*] (33) Blood Mandate - Accuracy/Endurance[*] (34) Disorient Duration IO[/list]Level 28: Shadow Fall <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (33) Serendipity - Defense[*] (40) Impervium Armor - Resistance/Endurance[*] (43) Impervium Armor - Resistance[*] (43) Titanium Coating - Resistance/Endurance[/list]Level 30: Assault <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 32: Upgrade Equipment <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 35: Tactics <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff/Endurance[*] (36) Adjusted Targeting - To Hit Buff[*] (36) Endurance Reduction IO[/list]Level 38: Dark Servant <ul type="square">[*] (A) Dampened Spirits - To Hit Debuff/Recharge[*] (39) Dampened Spirits - To Hit Debuff[*] (39) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge[*] (39) Touch of the Nictus - Accuracy/Endurance/Recharge[*] (40) Touch of the Nictus - Accuracy/Healing[*] (40) Basilisk's Gaze - Recharge/Hold[/list]Level 41: Night Fall <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (42) Positron's Blast - Accuracy/Damage/Endurance[*] (42) Positron's Blast - Damage/Recharge[*] (42) Positron's Blast - Chance of Damage(Energy)[*] (43) Dark Watcher's Despair - To Hit Debuff/Recharge[*] (46) Dark Watcher's Despair - To Hit Debuff[/list]Level 44: Soul Tentacles <ul type="square">[*] (A) Enfeebled Operation - Accuracy/Immobilize[*] (45) Enfeebled Operation - Accuracy/Immobilize/Recharge[*] (45) Detonation - Damage/Recharge[*] (45) Damage Increase IO[*] (46) Positron's Blast - Chance of Damage(Energy)[*] (46) Trap of the Hunter - Chance of Damage(Lethal)[/list]Level 47: Oppressive Gloom <ul type="square">[*] (A) Razzle Dazzle - Chance of Immobilize[*] (48) Razzle Dazzle - Stun/Range[*] (48) Rope A Dope - Accuracy/Stun[*] (48) Stupefy - Chance of Knockback[*] (50) Stupefy - Accuracy/Stun/Recharge[/list]Level 49: Dark Embrace <ul type="square">[*] (A) Impervium Armor - Resistance/Endurance[*] (50) Impervium Armor - Resistance[*] (50) Steadfast Protection - Resistance/Endurance[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Supremacy
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]7% DamageBuff(Smashing)[*]7% DamageBuff(Lethal)[*]7% DamageBuff(Fire)[*]7% DamageBuff(Cold)[*]7% DamageBuff(Energy)[*]7% DamageBuff(Negative)[*]7% DamageBuff(Toxic)[*]7% DamageBuff(Psionic)[*]3.75% Defense(Fire)[*]3.75% Defense(Cold)[*]1.56% Defense(Energy)[*]1.56% Defense(Negative)[*]3.13% Defense(Ranged)[*]1.88% Defense(AoE)[*]4.95% Max End[*]18% Enhancement(Accuracy)[*]1.65% Enhancement(Terrorized)[*]3% Enhancement(Immobilize)[*]11.3% Enhancement(RechargeTime)[*]5% FlySpeed[*]60.2 HP (7.5%) HitPoints[*]9% JumpHeight[*]9% JumpSpeed[*]MezResist(Confused) 5%[*]MezResist(Held) 5%[*]MezResist(Immobilize) 6.1%[*]MezResist(Sleep) 5%[*]MezResist(Stun) 8.3%[*]MezResist(Terrorized) 5%[*]19% (0.32 End/sec) Recovery[*]30% (1.01 HP/sec) Regeneration[*]10% Resistance(Smashing)[*]10% Resistance(Lethal)[*]11.6% Resistance(Fire)[*]11.6% Resistance(Cold)[*]10% Resistance(Energy)[*]10% Resistance(Negative)[*]10% Resistance(Toxic)[*]10% Resistance(Psionic)[*]5% RunSpeed[/list]




    Note: I'm not really paying attention to what level I take stuff, just kinda slotting as I go, as I'll be respecing into it at 41.
  2. I actually have shadowfall instead of Maneuvers, don't know what I was thinking when I made the build.

    I didn't need stamina at 24, I don't think I even need it now, I've only seen my bar dip below 50% fighting Mu. But, never running out of energy ever, is never a bad thing I guess.

    [ QUOTE ]
    AE MM no doubt.... I bet he never played the class to that level from lvl 1... picking up stamina @ 24...

    /sigh..


    [/ QUOTE ]

    Thanks for insulting me for trying to get better at the game. As I said this IS my first character past 40, however most of it was solo. The most up-to-date Thugs guide bashes Fearsome Stare, So yea, I've just been winging it.
  3. I actually didn't know it was a Toggle, This is my first char who's made it past 40.
    [ QUOTE ]
    Your Bruiser and your Maneuvers need at least 1 slot each.

    [/ QUOTE ]
    A slot of what? EndRdx?

    I Probably will take Shadowfall, once I decide what power to drop. I'm kinda lost when it comes to sets, so any tips/ideas on that.
  4. I've just hit 40, and honestly don't have any clue what to do with my last 8 slots. I plan on doing something along the lines of this: I'll probably end up trying to pick up shadowfall somewhere, any criticism/ideas/information is welcome. :
    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    P.Rox: Level 50 Technology Mastermind
    Primary Power Set: Thugs
    Secondary Power Set: Dark Miasma
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Call Thugs -- Dmg-I(A), Dmg-I(3), Dmg-I(9), Acc-I(9), Acc-I(34)
    Level 1: Twilight Grasp -- Acc-I(A), Acc-I(3), Heal-I(5), Heal-I(5), RechRdx-I(7), RechRdx-I(7)
    Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
    Level 4: Darkest Night -- ToHitDeb-I(A), ToHitDeb-I(13), ToHitDeb-I(13), RechRdx-I(15)
    Level 6: Equip Thugs -- EndRdx-I(A)
    Level 8: Combat Jumping -- DefBuff-I(A), DefBuff-I(37)
    Level 10: Howling Twilight -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
    Level 12: Call Enforcer -- Dmg-I(A), Dmg-I(15), Dmg-I(17), Acc-I(17), ToHit-I(19), ToHit-I(19)
    Level 14: Super Jump -- Jump-I(A), Jump-I(34), Jump-I(34)
    Level 16: Hurdle -- Jump-I(A)
    Level 18: Gang War -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23), Acc-I(25), Acc-I(36), Dmg-I(37)
    Level 20: Fearsome Stare -- Acc-I(A), Acc-I(25), ToHitDeb-I(27), ToHitDeb-I(27), RechRdx-I(29), RechRdx-I(29)
    Level 22: Health -- Heal-I(A)
    Level 24: Stamina -- EndMod-I(A), EndMod-I(31), EndMod-I(31)
    Level 26: Call Bruiser -- Dmg-I(A), Dmg-I(31), Dmg-I(33), Acc-I(33)
    Level 28: Maneuvers -- DefBuff-I(A), DefBuff-I(33)
    Level 30: Assault -- EndRdx-I(A)
    Level 32: Upgrade Equipment -- EndRdx-I(A)
    Level 35: Tactics -- ToHit-I(A), ToHit-I(36), ToHit-I(36), EndRdx-I(37)
    Level 38: Dark Servant -- Acc-I(A), Acc-I(39), ToHitDeb-I(39), Heal-I(39), RechRdx-I(40), RechRdx-I(40)
    Level 41: Night Fall -- Dmg-I(A), Acc-I(42), RechRdx-I(42), Dmg-I(42)
    Level 44: Soul Tentacles -- Acc-I(A), RechRdx-I(45), RechRdx-I(45), Dmg-I(45)
    Level 47: Oppressive Gloom -- RechRdx-I(A), RechRdx-I(48), Dsrnt-I(48), Acc-I(48)
    Level 49: Dark Embrace -- ResDam-I(A), ResDam-I(50), EndRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Supremacy