TargetOne

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  1. TargetOne

    Hellion rave map

    I found that map too... unfortunately, my problem with it is that it doesn't allow enough details of type "any". I wanted to have three escort objectives in the mission, but it would only allow one with that particular restriction.
  2. Feature Name or Description:

    Operating System: windows XP SP3
    User Client: PC

    Bug Description:

    The animated characters in the Mission Architect editor aren't working right for me. At least half the time I call up a MA screen that has a character picture, the character is rendered at an extremely tiny size, no more than about a quarter-inch tall (this is on a 19in. monitor), instead of the normal inch-and-a-half or so. At this size, it's impossible to see any detail.

    The problem seems to happen at random; if I exit the editor and go back in, it might correct itself, or it might not.

    Along a similar vein, some of the animations themselves don't fit in the space allocated for the character rendering. In particular, animations that have the character floating in mid-air mostly render with only their legs showing, with the rest cut off at the top. Shouldn't these animations be scaled to fit the available space?
  3. Hi,

    After reading Positron's post, I logged in just to say:

    w00t!!!!!!!!!!!!!!!!!!

    Having said that: Why only 36 total slots per server? You know that's not going to be enough for some people, hehe...

    (Edit) I just saw the post by Lighthouse about internal limits on the number of slots per server. That makes sense, and mind you, 36 is a good number for now...

    Like some others, I do wish there were provisions for buying more than 5 slots at a time, with appropriate "volume-buy discounts".