Tachi_Kage

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  1. [ QUOTE ]

    That is the main reason a lot of people use it, to stack it for the double buff.

    [/ QUOTE ]

    I meant it wouldn't stack with itself from 1 use, like fulcrum shift with the layered buffing by being in radius of the user and in radius of the targets.

    It wouldn't change Siphon speed stacking on top of already present siphon speed buff effects just like it does now, just not mulitple effects all at once if the slow debuff was changed to an AoE.
  2. First, yes kinetics is a great set, it takes many more levels then other sets to really get to the meat of what it can do, but its a fine set.

    What I am asking is if Siphon speed were made into a AoE power, with no stacking of the buff on the hero/villain, just the debuff effect on targets in the AoE radius would that be overpowering or require a significant increase in the recharge or endurance cost or lowering of magnitude or duration of this power. It's not auto-hit like many debuff effects from say Dark, Rad, storm, or corruptor Cold. So I think it wouldn't be imbalancing. But with a change like this I think kinetics defenders/corruptors/controllers would be able to contribute alot more in teams in the early to mid game as they would have at least one siginifcant debuff to throw in fights.