-
Posts
33 -
Joined
-
No issues in Praetoria, just First Ward. Stutter or lower frame rate I expect, not massive hdd swapping.
It only happens in First Ward and Atlas Park, and even on the lowest possible graphics settings. I usually try to run at these settings all around, but I tested on the lowest just to be sure. -
These are the only two maps that give me trouble. Heck I can turn everything on in any other map just fine, but Atlas Park and First Ward just cause my computer to grind to a halt.
Symptoms are pretty steady, and even going to the lowest settings cause them to happen. Any sort of rotation causes the client to halt and a massive amount of hdd swapping to take place. Usually it frees up after about three or four minutes and I get 5-10fps so long as I go in a straight line. The hdd swapping continues, and it'll hang again if I turn left or right.
Any suggestions without changing hardware?
---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at October 29, 2011 17:47 (-05:00)
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
System Manufacturer: XFX78I
System Model: XFX nForce 780i 3-Way SLI
BIOS: Phoenix - AwardBIOS v6.00PG
Central Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Memory: 4096MB
.Net Memory Report: 2796MB out of 4094MB available
Page File: 4611MB (1529MB currently in use)
C Drive: (ST350063 0AS SCSI Disk Device) 98822MB out of 476891MB (20%) free
F Drive: (ST350032 0AS SCSI Disk Device) 276162MB out of 476936MB (57%) free
X Drive: (HPT DISK 0_0 SCSI Disk Device) 7826685MB out of 13353405MB (58%) free
Y Drive: (Hitachi HDS722020ALA SCSI Disk Device) 478225MB out of 1907599MB (25%) free
Z Drive: (Hitachi HDS722020ALA SCSI Disk Device) 13860MB out of 1907599MB (0%) free
D Drive: (HL-DT-ST BD-RE BH12LS35 SCSI CdRom Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7601.17514 (64-bit version)
Display Notes: No problems found.
No problems found.
Sound Notes: No problems found.
No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce 8800 GTS 512
Manufacturer / Chip: NVIDIA / NVxx
Video Memory: 2286 MB
Driver Version: 8.17.12.7533
Driver Date: 5/25/2011 1:09:12 AM
Driver Language: English
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce 8800 GTS 512
Manufacturer / Chip: NVIDIA / NVxx
Video Memory: 2286 MB
Driver Version: 8.17.12.7533
Driver Date: 5/25/2011 1:09:12 AM
Driver Language: English
Sound Device Description: Speakers (High Definition Audio Device)
Driver File: HdAudio.sys
Driver Version: 6.01.7601.17514
Driver Date: 11/20/2010 5:44:23 AM
Sound Device Description: Digital Audio (HDMI) (High Definition Audio Device)
Driver File: HdAudio.sys
Driver Version: 6.01.7601.17514
Driver Date: 11/20/2010 5:44:23 AM
Sound Device Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Driver File: HdAudio.sys
Driver Version: 6.01.7601.17514
Driver Date: 11/20/2010 5:44:23 AM
WMI Information
Motherboard Manufacturer: XFX
Motherboard Model: (empty)
Motherboard Product: XFX nForce 780i 3-Way SLI
Motherboard Version: 1
BIOS Manufacturer: Phoenix Technologies, LTD
BIOS Name: Phoenix - AwardBIOS v6.00PG
BIOS Version: XFX78I - 42302e31
BIOS Release: 20080116000000.000000+000
Registry Information for Current User
Resolution: 1920x1200
3D Resolution: 1920x1200 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: Off
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: Medium quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High
World Texture Level: Very High
Character Texture Level: High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: No
Shadow Mode: Stencil shadows
Shadow Map Shader: Unknown (0)
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: Yes
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Compatiblity
3D Audio: No
FX Sound Volume: 0.000
Music Sound Volume: 0.000
Show Advanced Graphics Options: No
Overall Graphics Quality: 0.500
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: Unknown bytes/second
Current Game Version: 2100.201109080039.1.0
Installation Directory: C:\Program Files (x86)\NCsoft\City of Heroes
Mod files in the Data directory
No modifications found
Logfile of Trend Micro HijackThis v2.0.4
Scan saved at 7:03:52 PM, on 10/29/2011
Platform: Windows 7 SP1 (WinNT 6.00.3505)
MSIE: Internet Explorer v8.00 (8.00.7601.17514)
Boot mode: Normal
Running processes:
C:\Program Files (x86)\NCSoft\Launcher\NCLauncher.exe
C:\Program Files (x86)\NCsoft\City of Heroes\CityOfHeroes.exe
C:\Program Files (x86)\Trend Micro\HiJackThis\HiJackThis.exe
R0 - HKLM\Software\Microsoft\Internet Explorer\Search,SearchAssistant =
R0 - HKLM\Software\Microsoft\Internet Explorer\Search,CustomizeSearch =
F2 - REG:system.ini: UserInit=userinit.exe
O1 - Hosts: ::1 localhost
O4 - HKCU\..\Run: [NVIDIA nTune] "C:\Program Files (x86)\NVIDIA Corporation\nTune\nTuneCmd.exe" clear
O4 - HKUS\S-1-5-19\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'LOCAL SERVICE')
O4 - HKUS\S-1-5-19\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'LOCAL SERVICE')
O4 - HKUS\S-1-5-20\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'NETWORK SERVICE')
O4 - HKUS\S-1-5-20\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'NETWORK SERVICE')
O4 - HKUS\S-1-5-21-2858237891-4085322575-1749376161-1007\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'UpdatusUser')
O4 - HKUS\S-1-5-21-2858237891-4085322575-1749376161-1007\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'UpdatusUser')
O9 - Extra button: Send to OneNote - {2670000A-7350-4f3c-8081-5663EE0C6C49} - C:\PROGRA~2\MICROS~2\Office12\ONBttnIE.dll
O9 - Extra 'Tools' menuitem: S&end to OneNote - {2670000A-7350-4f3c-8081-5663EE0C6C49} - C:\PROGRA~2\MICROS~2\Office12\ONBttnIE.dll
O9 - Extra button: Research - {92780B25-18CC-41C8-B9BE-3C9C571A8263} - C:\PROGRA~2\MICROS~2\Office12\REFIEBAR.DLL
O10 - Unknown file in Winsock LSP: c:\program files (x86)\common files\microsoft shared\windows live\wlidnsp.dll
O10 - Unknown file in Winsock LSP: c:\program files (x86)\common files\microsoft shared\windows live\wlidnsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O17 - HKLM\System\CCS\Services\Tcpip\..\{77709019-B731-4C66-BAB4-07A027D49397}: NameServer = 192.168.1.254
O23 - Service: @%SystemRoot%\system32\Alg.exe,-112 (ALG) - Unknown owner - C:\Windows\System32\alg.exe (file missing)
O23 - Service: ASP.NET State Service (aspnet_state) - Unknown owner - C:\Windows\Microsoft.NET\Framework\v2.0.50727\aspn et_state.exe (file missing)
O23 - Service: avast! Antivirus - AVAST Software - C:\Program Files\Alwil Software\Avast5\AvastSvc.exe
O23 - Service: CyberLink Product - 2011/03/27 18:28:43 (CLKMSVC10_9EC60124) - CyberLink - C:\Program Files (x86)\CyberLink\PowerDVD9\NavFilter\kmsvc.exe
O23 - Service: @%SystemRoot%\system32\efssvc.dll,-100 (EFS) - Unknown owner - C:\Windows\System32\lsass.exe (file missing)
O23 - Service: @%systemroot%\system32\fxsresm.dll,-118 (Fax) - Unknown owner - C:\Windows\system32\fxssvc.exe (file missing)
O23 - Service: ForceWare Intelligent Application Manager (IAM) - Unknown owner - C:\Program Files\NVIDIA Corporation\NetworkAccessManager\bin32\nSvcAppFlt. exe
O23 - Service: Newer Technology Management Service (hptsvr) - Unknown owner - C:\Program Files (x86)\HighPoint Technologies, Inc.\HighPoint RAID Management Software\service\hptsvr.exe
O23 - Service: InstallDriver Table Manager (IDriverT) - Macrovision Corporation - C:\Program Files (x86)\Common Files\InstallShield\Driver\11\Intel 32\IDriverT.exe
O23 - Service: @keyiso.dll,-100 (KeyIso) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
O23 - Service: Lavasoft Ad-Aware Service - Lavasoft Limited - C:\Program Files (x86)\Lavasoft\Ad-Aware\AAWService.exe
O23 - Service: Logitech Bluetooth Service (LBTServ) - Logitech, Inc. - C:\Program Files\Common Files\Logishrd\Bluetooth\LBTServ.exe
O23 - Service: @comres.dll,-2797 (MSDTC) - Unknown owner - C:\Windows\System32\msdtc.exe (file missing)
O23 - Service: @%SystemRoot%\System32\netlogon.dll,-102 (Netlogon) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
O23 - Service: ForceWare IP service (nSvcIp) - Unknown owner - C:\Program Files\NVIDIA Corporation\NetworkAccessManager\bin32\nSvcIp.exe
O23 - Service: nTune Service (nTuneService) - NVIDIA - C:\Program Files (x86)\NVIDIA Corporation\nTune\nTuneService.exe
O23 - Service: NVIDIA Display Driver Service (nvsvc) - Unknown owner - C:\Windows\system32\nvvsvc.exe (file missing)
O23 - Service: NVIDIA Update Service Daemon (nvUpdatusService) - NVIDIA Corporation - C:\Program Files (x86)\NVIDIA Corporation\NVIDIA Updatus\daemonu.exe
O23 - Service: @%systemroot%\system32\psbase.dll,-300 (ProtectedStorage) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
O23 - Service: @%systemroot%\system32\Locator.exe,-2 (RpcLocator) - Unknown owner - C:\Windows\system32\locator.exe (file missing)
O23 - Service: @%SystemRoot%\system32\samsrv.dll,-1 (SamSs) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
O23 - Service: @%SystemRoot%\system32\snmptrap.exe,-3 (SNMPTRAP) - Unknown owner - C:\Windows\System32\snmptrap.exe (file missing)
O23 - Service: @%systemroot%\system32\spoolsv.exe,-1 (Spooler) - Unknown owner - C:\Windows\System32\spoolsv.exe (file missing)
O23 - Service: @%SystemRoot%\system32\sppsvc.exe,-101 (sppsvc) - Unknown owner - C:\Windows\system32\sppsvc.exe (file missing)
O23 - Service: NVIDIA Stereoscopic 3D Driver Service (Stereo Service) - NVIDIA Corporation - C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPISvr.exe
O23 - Service: TVersityMediaServer - Unknown owner - C:\ProgramData\TVersity\Media Server\MediaServer.exe
O23 - Service: @%SystemRoot%\system32\ui0detect.exe,-101 (UI0Detect) - Unknown owner - C:\Windows\system32\UI0Detect.exe (file missing)
O23 - Service: @%SystemRoot%\system32\vaultsvc.dll,-1003 (VaultSvc) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
O23 - Service: @%SystemRoot%\system32\vds.exe,-100 (vds) - Unknown owner - C:\Windows\System32\vds.exe (file missing)
O23 - Service: @%systemroot%\system32\vssvc.exe,-102 (VSS) - Unknown owner - C:\Windows\system32\vssvc.exe (file missing)
O23 - Service: @%SystemRoot%\system32\Wat\WatUX.exe,-601 (WatAdminSvc) - Unknown owner - C:\Windows\system32\Wat\WatAdminSvc.exe (file missing)
O23 - Service: @%systemroot%\system32\wbengine.exe,-104 (wbengine) - Unknown owner - C:\Windows\system32\wbengine.exe (file missing)
O23 - Service: @%Systemroot%\system32\wbem\wmiapsrv.exe,-110 (wmiApSrv) - Unknown owner - C:\Windows\system32\wbem\WmiApSrv.exe (file missing)
O23 - Service: @%PROGRAMFILES%\Windows Media Player\wmpnetwk.exe,-101 (WMPNetworkSvc) - Unknown owner - C:\Program Files (x86)\Windows Media Player\wmpnetwk.exe (file missing)
--
End of file - 7937 bytes -
Quote:Seeing how he was intending on building $2,000 AMD box, we can probably assume there is money to burn here.Unless you have money to burn, I can't see going past a GTX 570. The GTX 580 is only 15-20% faster than a GTX 570 but for 40-50% more money. Doesn't seem like a good deal to me.
However in the sense of a 570 vs 580 it really comes down to what resolution and games you're intending to play. The 1.5GB 580, is going to be much more future proof than the 1.2GB 570, this is especially true if a person intends to play at 1920x1200 resolution or higher. We're already seeing games that are having issues with 1GB or less of memory (CoX is one of them) at high resolutions. That 15-20% boost is often the difference between play ability and frame stutter. -
$2,000 is serious cash on a modern gaming PC, especially if you're going with a single GPU and AMD processors. The reality is that right now for a gaming PC is that Intel is vastly superior to AMD, and the i5 2500k is pretty much king of bang for your buck.
Based upon your criteria I'd look at something like this:
http://www.tomshardware.com/reviews/...-ssd,3031.html
Save $100 and move down to a i5 2500k. Save another $425 and go down to a single 580.
Spend $50 and upgrade to a Bluray Optical Drive. Then put in your add-in cards, you'll be well under $2,000 and still have a beast of a machine. -
I've been working on this and this is the best I could do:
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Defender
Primary Power Set: Force Field
Secondary Power Set: Beam Rifle
Power Pool: Medicine
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Personal Force Field -- Rchg+(A)
Level 1: Single Shot -- Acc/Dmg(A), Dmg/EndRdx(3), Dmg/Rchg(3), Acc/Dmg/Rchg(5), Acc/Dmg/EndRdx(5), Dmg/EndRdx/Rchg(7)
Level 2: Force Bolt -- Rechg%(A)
Level 4: Cutting Beam -- Acc/Dmg(A), Dmg/EndRdx(13), Dmg/Rchg(15), Dmg/Rng(15), Acc/Dmg/EndRdx(17)
Level 6: Aid Other -- RechRdx-I(A)
Level 8: Deflection Shield -- Rchg+(A), Def(17)
Level 10: Disintegrate -- Acc/Dmg(A), Acc/Dmg/EndRdx(19), Dmg/Rchg(19), Dmg/EndRdx/Rchg(50)
Level 12: Dispersion Bubble -- Def/EndRdx(A), Def/Rchg(21), EndRdx/Rchg(21), Def/EndRdx/Rchg(23), Def(23), EndRdx(25)
Level 14: Hover -- Rchg+(A), Def/EndRdx(25)
Level 16: Aim -- ToHit(A), ToHit/Rchg(27), ToHit/Rchg/EndRdx(27), ToHit/EndRdx(29), Build%(29), Rchg/EndRdx(31)
Level 18: Fly -- Stlth(A)
Level 20: Lancer Shot -- Acc/Dmg(A), Dmg/EndRdx(31), Dmg/Rchg(31), Acc/Dmg/Rchg(33), Acc/Dmg/EndRdx(33), Dmg/EndRdx/Rchg(33)
Level 22: Insulation Shield -- Rchg+(A), Def(34)
Level 24: Maneuvers -- Def/EndRdx/Rchg(A), Def/EndRdx(34)
Level 26: Repulsion Bomb -- Acc/Rchg(A), EndRdx/Stun(34), Acc/EndRdx(36), Stun/Rng(36), Acc/Stun/Rchg(36), Immob%(37)
Level 28: Penetrating Ray -- Acc/Dmg(A), Dmg/EndRdx(37), Acc/ActRdx/Rng(37), Dmg/ActRdx/Rchg(39), Dmg/EndRdx/Rchg(39), Acc/Rng/Rchg(39)
Level 30: Aid Self -- Rcvry+(A)
Level 32: Force Bubble -- EndRdx-I(A), EndRdx-I(40)
Level 35: Piercing Beam -- Acc/Dmg(A), Dmg/EndRdx(40), Dmg/Rchg(40), Dmg/Rng(42), Acc/Dmg/EndRdx(42)
Level 38: Overcharge -- Acc/Dmg(A), Dmg/EndRdx(42), Dmg/Rchg(43), Dmg/Rng(43), Acc/Dmg/EndRdx(43)
Level 41: Dominate -- Acc/Hold(A), Acc/Rchg(45), Rchg/Hold(45), EndRdx/Rchg/Hold(45), Acc/EndRdx/Rchg/Hold(46), %Hold(46)
Level 44: Mind Over Body -- ResDam/EndRdx(A), ResDam/Def+(46), ResKB(48)
Level 47: Mass Hypnosis -- Acc-I(A)
Level 49: Afterburner -- Rchg+(A)
Level 50: Cardiac Boost
------------
Level 2: Swift -- HO:Micro(A)
Level 2: Health -- Heal/EndRdx(A), EndRdx/Rchg(7), Heal/Rchg(48), Heal/EndRdx/Rchg(48), Regen/Rcvry+(50), Heal(50)
Level 2: Hurdle -- HO:Micro(A)
Level 2: Stamina -- End%(A), EndMod(9), EndMod/Rchg(9), EndMod/Acc/Rchg(11), Acc/Rchg(11), EndMod/Acc(13)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
It is not a cheap build by any stretch of the imagination, but isn't as expensive as some. Figuring out slots was difficult on this, and in the end there was some loss of AE DPS. However you are capped for Ranged and AoE, which should be enough.
If you can stay out of melee, you're neigh unkillable and with the strong control elements that FF brings that shouldn't be hard. Even if mobs do somehow manage to close PFF should keep you safe long enough to regen some endurance or use Aid Self. I went with Psychic Mastery for the strong Psionic Defense elements for which FF is traditionally bad and occasionally bypass positional defenses.
There are some serious downsides here, the biggest one being endurance consumption, it's a hog and you're going to have to carry lots of blues to sustain yourself. Second big problem is that as a support character you're very strong, but solo you may have issues running at +2/x8 or higher due to just not having enough DPS to finish the fight. If you incarnate it gets better, but still has to deal with a lot of very expensive powers. -
Is taunt really needed here? Shouldn't your aggro be pretty much over the top between Parry and Shield Charge, or is it taken just to save a careless squishy? Or can I drop it and do something else there?
I'm a fly junkie, and I haven't really figured out how to put two different powers on auto-fire so I'm going to skip Hasten.
This is where I'm at now...
http://www.cohplanner.com/mids/downl...20FE07C5EBFC19 -
Thanks for the tips.
I'm a little confused by the Positional vs Typed Defense. Do they stack?
For example if I have 15% Lethal Defense and 30% Melee Defense, would that mean I have a 45% Defense against a Lethal Melee attack?
After looking into what you get from Fighting, I think I'll swap it in. Swap Kick for Air Superiority, then remove Slice (since rotation won't need it) to add Tough, and Combat Jumping for Weave. I'll take Fly late for a real travel power over Afterburner.
Played around with some of these sets, and I think I get the gist of it now. Geeze a lot of math to make this work right. I've no idea if its even possible to achieve the amount of Influence in game to set this up.
Here is what I settled on:
Hero Plan by Mids' Hero Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
BS/SD: Level 50 Mutation Brute
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Hack -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Acc/Dmg/Rchg(7)
Level 1: Deflection -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def/EndRdx/Rchg(9), GA-3defTpProc(9)
Level 2: Battle Agility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(11), SW-ResDam/Re TP(13)
Level 4: True Grit -- Numna-Heal(A), Numna-Regen/Rcvry+(19), Numna-EndRdx/Rchg(21), Numna-Heal/EndRdx(21), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(23)
Level 6: Kick -- FrcFbk-Rechg%(A)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(27), GSFC-Build%(29)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Parry -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(29), Mako-Dmg/Rchg(31), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(33)
Level 14: Hover -- HO:Enzym(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Whirling Sword -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-%Dam(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34)
Level 20: Phalanx Fighting -- DefBuff-I(A)
Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(36), Aegis-EndRdx/Rchg(36), Aegis-Psi/Status(36), Aegis-ResDam/EndRdx/Rchg(37)
Level 24: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def/EndRdx/Rchg(37)
Level 26: Disembowel -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(39), C'ngImp-Dmg/EndRdx(39), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg(40)
Level 28: Grant Cover -- LkGmblr-Def/EndRdx(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(42)
Level 32: Head Splitter -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(46)
Level 38: One with the Shield -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(46), S'fstPrt-ResKB(48)
Level 41: Superior Conditioning -- EndMod-I(A)
Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc/Rchg(48), P'Shift-Acc/Rchg(50), P'Shift-EndMod/Acc(50), P'Shift-End%(50)
Level 47: Taunt -- Zinger-Acc/Rchg(A)
Level 49: Fly -- Frbd-Stlth(A)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- HO:Micro(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(13)
Level 2: Hurdle -- HO:Micro(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(15), P'Shift-EndMod(15), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc/Rchg(17), P'Shift-Acc/Rchg(19)
It should be capped for Melee/Ranged/AoE which I think might be overkill with Parry. Endurance is in good shape with 3.76 recovery and only 1.11 usage with everything turned on.
If anything I think the build might be too optimized and not really playable until you get everything in order. Opinions? -
I recently came back to the game after an extended hiatus and since I couldn't remember how to play my old characters I figured I'd start up a new one.
Really like the theme of a BS/SD Brute, so figured I'd give a shot at making it work. Since I don't see any guides or posts on BS/SD I understand it's probably not super amazing. Regardless I'm primarily looking to make it work.
Here is the build I am working on:
Hero Plan by Mids' Hero Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
BS/SD: Level 50 Mutation Brute
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Hack -- Acc-I(A), Dmg-I(3), Dmg-I(3), Dmg-I(13), EndRdx-I(25), EndRdx-I(39)
Level 1: Deflection -- DefBuff-I(A), DefBuff-I(7), ResDam-I(9), ResDam-I(15), EndRdx-I(17), EndRdx-I(40)
Level 2: Battle Agility -- DefBuff-I(A), DefBuff-I(7), DefBuff-I(9), EndRdx-I(15), EndRdx-I(21)
Level 4: Slice -- Acc-I(A), Dmg-I(5), Dmg-I(5), Dmg-I(13), EndRdx-I(25), EndRdx-I(40)
Level 6: True Grit -- ResDam-I(A), ResDam-I(46), ResDam-I(46), Heal-I(46), Heal-I(48), Heal-I(48)
Level 8: Build Up -- RechRdx-I(A), RechRdx-I(11)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(11)
Level 12: Air Superiority -- Acc-I(A)
Level 14: Hover -- Flight-I(A), Flight-I(40), DefBuff-I(50)
Level 16: Against All Odds -- EndRdx-I(A), EndRdx-I(17)
Level 18: Whirling Sword -- Acc-I(A), Dmg-I(19), Dmg-I(19), Dmg-I(21), EndRdx-I(31), EndRdx-I(37)
Level 20: Phalanx Fighting -- DefBuff-I(A), DefBuff-I(31), DefBuff-I(42)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Afterburner -- Flight-I(A)
Level 26: Disembowel -- Acc-I(A), Dmg-I(27), Dmg-I(27), Dmg-I(29), EndRdx-I(31), EndRdx-I(34)
Level 28: Grant Cover -- DefBuff-I(A), EndRdx-I(29)
Level 30: Taunt -- Acc-I(A)
Level 32: Head Splitter -- Acc-I(A), Dmg-I(33), Dmg-I(33), Dmg-I(33), EndRdx-I(34), EndRdx-I(34)
Level 35: Shield Charge -- Acc-I(A), Dmg-I(36), Dmg-I(36), RechRdx-I(36), RechRdx-I(37), RechRdx-I(37)
Level 38: One with the Shield -- ResDam-I(A), ResDam-I(39), Heal-I(39), Heal-I(50)
Level 41: Superior Conditioning -- EndMod-I(A), EndMod-I(42), EndMod-I(42)
Level 44: Physical Perfection -- EndMod-I(A), EndMod-I(45), EndMod-I(45)
Level 47: Focused Accuracy -- EndRdx-I(A), EndRdx-I(48), EndRdx-I(50)
Level 49: Combat Jumping -- EndRdx-I(A)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Heal-I(A), Heal-I(43), Heal-I(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(43), EndMod-I(43)
I slotted these with IOs since I'm not up to speed on Enhancement Sets.
I don't like Parry, while it seems good at low levels at high levels it looks like a DPS reduction, so I skipped it. Slash again wasn't needed for a high level rotation, so I skipped it. I took all of the SD powers since they're all good, and all have at least some benefit regardless of what you're doing.
I like to fly, so that was a given, plus the Hover has a defense bonus, and Air Superiority is additional crowd control especially at low level. Afterburner is for actual travel.
I took Hasten because it used to be a beast and still looks OK. I'm not sure if it's possible to make it permanent anymore, but I'm assuming someone has figured it out.
Combat Jumping was taken as the last power as I didn't have anything else to take there and it has a defensive bonus.
I went with Energy Mastery, which I understand isn't considered all that good. I liked the bonuses from Physical Perfection and Superior Conditioning since this is an End hungry build. Focused Accuracy was taken to save me from AccDebuffs, which I understand are pretty harsh with such slow, powerful, attacks.
Did I setup my slots correctly, or are there any suggestions to improve this. I would like to remain on the Blue side, and avoid any Darkness powers for theme reasons.