Superfly

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  1. I did not give it much thought when I was creating my Ninja/Pain. I have played other healer types and it always tends to work in my favor.

    I have had no issue soloing with the Ninja/Pain and when in a group that desperate heal is often appreciated and saves the party some time because it saves a re-summoning of my mastermind companions.

    The heals go up in how much they heal for as you level, they have a low endurance cost and I have had great success at keeping my pets alive to fight the next mob in short order.

    Currently I'm 26 with the Ninja/Pain so all of this is not to say that at later levels I'm not going to find that it becomes less effective but it has been fun and highly productive when soloing/grouping. Maybe its just my mindset or how I like to play but I find the Ninja/Pain to be a lot of fun and totally playable.

    Superfly