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Posts
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Joined
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Congratulations!
I first bought the game with an interest in building my secret headquarters, an orbiting space station of course!
On a more serious note though, COX still doesn't support PVP bases (item of power) as was advertised on the box when I bought it all those years ago.
What are your plans to enhance bases (and maybe also AE map design) allowing far more custom room designs and the concept of training or mission danger rooms (and outside maps etc) within our super bases.
Although Superbase designers are a small percentage of the user community, many are long serving heroes of large supergroups. Having a revamped base design (perhaps in line with a new AE map design feature) would please the neglected base designers and lead to an improved SuperGroup community.
How about personal storage racks for enhancements, or perhaps being a member of multiple supergroups? (Im thinking a solo-group/room to store precious things and supergroup for social interaction).
Cheers
SuperTim -
I recently made a few changes to my base and am *really* missing my double width doorways (i used to have...)
Anyone found a way to create wide doorways since they nerfed it, or heard of any base construction loving coming our way?
Cheers
Tim -
re: "I didn't realize until later that whenever I completed an arc and failed to rate it, the individual was getting a 0 star rating."
-> Really? I didn't know this either and it shocked me. I have played a lot of arcs and quite liked some of them but would only go to the effort of rating it if it had probs or was exceptionally good.
I think giving a default of zero if the arc gets an 'ignore' is a bad mistake. I suspect many simply don't realise this. It might not be intentional bad reviews.
SuperTim -
One thing I would like to see in i14 Architect is the option to make missions purely for fun and therefore with less (if any at all) restrictions. Perhaps call it a 'fun'/'training' mode.
As a downside there would be no rewards of any kind from playing, but you would be permitted to add as many AV's, GM's, special or otherwise restricted content as technically possible.
Just for fun I'd love to be able to test my skills against a string of AV's, or get a super team togther to try to take down a team of AV's
btw - i was in the very early closed survey a few months ago. Hope my feedback was helpful.
Thanks
Tim -
I've been playing a FF/Mind character I named "General Control" on Guardian. He's roughly lvl 38 now.
I've only chosen the bubble buffs (personal, deflection, insulation, and dispersion) but have heavily stacked them.
I also have leadership pool (mostly tactics) heavily stacked too.
I also stacked the healing pool (heal other), so I can heal others if they need it. It is a REALLY team focused build.
My mind holds are fully stacked, so I can just run in, hold the enemies and let everyone else kill away in saftey. If I get into trouble with agro, then I just switch on personal FF and heal myself as needed.
I actually like to lack of effects. I love the character and feel as though I am making a huge benefit to the team, and its a very 'minimalist appearance'. It doesn't look like I am doing much, and it doesn't require too many quick reactions and constant button bashing.
For me it is quite different game play to a SS/INV tanker, but it is a lot of fun. Highly recommended!
Tim