So um, I just resubbed sometime last week (after a long break, from around when GR came out..), and well, I can't figure out how to respec my Fort properly, you know, cause of the new inherent fitness pool powers letting me get more powers..
Anyway, can you experts (or just forum goers) help me out with my Fort build ? This is what I grabbed of Sentinel and then plugged into mids..
Not really sure what to do with the character at the moment, I've ran a few iTrials, had 0 issues there, I sit at around 59% defense (ranged, 54 melee) when Mind Link is up..
I only have about 10m inf atm, guess I really should start farming.. (Not that I really know how lol)
I can pretty much chain the two ST attacks or two AoE attacks endlessly one after another.. Maybe on occasion throwing in either or into the mix..
Also, can anybody tell me if this build is even worth using ? And what are Forts good at? I'm so lost.. I shouldn't have taken that break lol..
Not even sure I'm using mids properly lol..
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Psychiatric Therapy: Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Villain Profile:
Level 1: Telekinetic Blast- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Endurance
- (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Combat Training: Defensive- (A) Red Fortune - Defense/Endurance
- (7) Red Fortune - Defense/Recharge
- (9) Red Fortune - Endurance/Recharge
- (9) Red Fortune - Defense/Endurance/Recharge
- (11) Red Fortune - Defense
- (11) Red Fortune - Endurance
Level 2: Combat Training: OffensiveLevel 4: Tactical Training: Maneuvers- (A) Red Fortune - Defense/Endurance
- (13) Red Fortune - Defense/Recharge
- (13) Red Fortune - Endurance/Recharge
- (15) Red Fortune - Defense/Endurance/Recharge
- (15) Red Fortune - Defense
- (17) Red Fortune - Endurance
Level 6: Aim- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (19) Recharge Reduction IO
Level 8: Psychic Scream- (A) Positron's Blast - Accuracy/Damage
- (19) Positron's Blast - Damage/Endurance
- (21) Positron's Blast - Damage/Recharge
- (21) Positron's Blast - Damage/Range
- (23) Positron's Blast - Accuracy/Damage/Endurance
- (23) Positron's Blast - Chance of Damage(Energy)
Level 10: Indomitable Will- (A) Steadfast Protection - Resistance/+Def 3%
- (25) Endurance Reduction IO
- (25) Endurance Reduction IO
Level 12: Psionic Tornado- (A) Positron's Blast - Accuracy/Damage
- (27) Positron's Blast - Damage/Endurance
- (27) Positron's Blast - Damage/Recharge
- (29) Positron's Blast - Damage/Range
- (29) Positron's Blast - Accuracy/Damage/Endurance
- (31) Force Feedback - Chance for +Recharge
Level 14: Dominate- (A) Thunderstrike - Accuracy/Damage
- (31) Thunderstrike - Damage/Endurance
- (31) Thunderstrike - Damage/Recharge
- (33) Thunderstrike - Accuracy/Damage/Recharge
- (33) Thunderstrike - Accuracy/Damage/Endurance
- (33) Thunderstrike - Damage/Endurance/Recharge
Level 16: Tactical Training: Assault- (A) Endurance Reduction IO
- (34) Endurance Reduction IO
Level 18: SwiftLevel 20: HealthLevel 22: Stamina- (A) Endurance Modification IO
- (34) Endurance Modification IO
- (34) Endurance Modification IO
Level 24: Foresight- (A) Red Fortune - Defense/Endurance
- (36) Red Fortune - Defense/Recharge
- (36) Red Fortune - Endurance/Recharge
- (36) Red Fortune - Defense/Endurance/Recharge
- (37) Red Fortune - Defense
- (37) Kismet - Accuracy +6%
Level 26: Mask Presence- (A) Luck of the Gambler - Recharge Speed
- (37) Endurance Reduction IO
- (39) Endurance Reduction IO
Level 28: Mind Link- (A) Adjusted Targeting - To Hit Buff/Recharge
- (39) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (39) Adjusted Targeting - Endurance/Recharge
- (40) Adjusted Targeting - To Hit Buff/Endurance
- (40) Adjusted Targeting - Recharge
- (40) Red Fortune - Defense/Recharge
Level 30: Confuse- (A) Coercive Persuasion - Confused
- (42) Coercive Persuasion - Confused/Recharge
- (42) Coercive Persuasion - Accuracy/Confused/Recharge
- (42) Coercive Persuasion - Accuracy/Recharge
- (43) Coercive Persuasion - Confused/Endurance
Level 32: Psychic Wail- (A) Scirocco's Dervish - Accuracy/Damage
- (43) Scirocco's Dervish - Damage/Endurance
- (43) Scirocco's Dervish - Damage/Recharge
- (45) Scirocco's Dervish - Accuracy/Recharge
- (45) Scirocco's Dervish - Accuracy/Damage/Endurance
- (45) Recharge Reduction IO
Level 35: Maneuvers- (A) Red Fortune - Defense/Endurance
- (46) Red Fortune - Defense/Recharge
- (46) Red Fortune - Endurance/Recharge
- (46) Red Fortune - Defense/Endurance/Recharge
- (48) Red Fortune - Defense
- (48) Red Fortune - Endurance
Level 38: Assault- (A) Endurance Reduction IO
- (48) Endurance Reduction IO
- (50) Endurance Reduction IO
Level 41: Combat JumpingLevel 44: Hasten- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 47: Super SpeedLevel 49: Tactical Training: Vengeance------------
Level 1: BrawlLevel 1: SprintLevel 2: RestLevel 18: LEGACY BUILD
Level 1: Conditioning
Level 4: Ninja Run
------------
Level 18: LEGACY BUILD