Sense I couldn't find any updated SS/Fire builds on the forums, I desided to make a forum account and post mine to see if its missing anything.
I'm aiming for a build that i can PvE and PvP without the hassle of switching builds and spending more money on IOs.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Sulfuren G: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Punch <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (3)
Crushing Impact - Damage/Endurance[*] (3)
Crushing Impact - Damage/Recharge[*] (5)
Crushing Impact - Accuracy/Damage/Recharge[*] (5)
Crushing Impact - Accuracy/Damage/Endurance[*] (7)
Focused Smite - Accuracy/Damage/Recharge[/list]
Level 1: Fire Shield <ul type="square">[*] (A)
Impervium Armor - Resistance[*] (17)
Impervium Armor - Resistance/Endurance[*] (19)
Titanium Coating - Resistance[*] (19)
Titanium Coating - Resistance/Endurance[*] (31)
Titanium Coating - Endurance[/list]
Level 2: Haymaker <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (7)
Crushing Impact - Damage/Endurance[*] (9)
Crushing Impact - Damage/Recharge[*] (9)
Crushing Impact - Accuracy/Damage/Recharge[*] (11)
Crushing Impact - Accuracy/Damage/Endurance[*] (11)
Focused Smite - Accuracy/Damage/Recharge[/list]
Level 4: Healing Flames <ul type="square">[*] (A)
Doctored Wounds - Heal[*] (42)
Doctored Wounds - Recharge[*] (43)
Doctored Wounds - Heal/Endurance[*] (43)
Doctored Wounds - Heal/Recharge[*] (43)
Doctored Wounds - Heal/Endurance/Recharge[/list]
Level 6: Hurdle <ul type="square">[*] (A)
Jumping IO[/list]
Level 8: Knockout Blow <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (13)
Crushing Impact - Damage/Endurance[*] (13)
Crushing Impact - Damage/Recharge[*] (15)
Crushing Impact - Accuracy/Damage/Recharge[*] (15)
Crushing Impact - Accuracy/Damage/Endurance[*] (17)
Focused Smite - Accuracy/Damage/Recharge[/list]
Level 10: Boxing <ul type="square">[*] (A)
Empty[/list]
Level 12: Combat Jumping <ul type="square">[*] (A)
Karma - Knockback Protection[*] (40)
Luck of the Gambler - Recharge Speed[*] (40)
Luck of the Gambler - Defense[/list]
Level 14: Super Jump <ul type="square">[*] (A)
Winter's Gift - Slow Resistance (20%)[/list]
Level 16: Plasma Shield <ul type="square">[*] (A)
Impervium Armor - Resistance[*] (21)
Impervium Armor - Resistance/Endurance[*] (21)
Titanium Coating - Resistance[*] (23)
Titanium Coating - Resistance/Endurance[*] (33)
Titanium Coating - Endurance[/list]
Level 18: Rage <ul type="square">[*] (A)
Gaussian's Synchronized Fire-Control - To Hit Buff[*] (39)
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (39)
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (39)
Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (40)
Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[/list]
Level 20: Health <ul type="square">[*] (A)
Miracle - +Recovery[/list]
Level 22: Stamina <ul type="square">[*] (A)
Performance Shifter - EndMod[*] (23)
Performance Shifter - EndMod/Recharge[*] (25)
Performance Shifter - EndMod/Accuracy[*] (37)
Performance Shifter - Chance for +End[/list]
Level 24: Blazing Aura <ul type="square">[*] (A)
Scirocco's Dervish - Accuracy/Damage[*] (25)
Scirocco's Dervish - Accuracy/Damage/Endurance[*] (33)
Scirocco's Dervish - Damage/Endurance[*] (33)
Scirocco's Dervish - Damage/Recharge[*] (34)
Cleaving Blow - Accuracy/Damage[*] (34)
Cleaving Blow - Damage/Endurance[/list]
Level 26: Hurl <ul type="square">[*] (A)
Thunderstrike - Accuracy/Damage[*] (27)
Thunderstrike - Accuracy/Damage/Endurance[*] (27)
Thunderstrike - Damage/Recharge[*] (31)
Thunderstrike - Accuracy/Damage/Recharge[/list]
Level 28: Tough <ul type="square">[*] (A)
Impervium Armor - Resistance[*] (29)
Impervium Armor - Resistance/Endurance[*] (29)
Titanium Coating - Resistance[*] (31)
Titanium Coating - Resistance/Endurance[*] (46)
Titanium Coating - Endurance[/list]
Level 30: Acrobatics <ul type="square">[*] (A)
Endurance Reduction IO[/list]
Level 32: Foot Stomp <ul type="square">[*] (A)
Force Feedback - Chance for +Recharge[*] (34)
Obliteration - Damage[*] (36)
Obliteration - Accuracy/Recharge[*] (36)
Obliteration - Damage/Recharge[*] (36)
Obliteration - Accuracy/Damage/Recharge[*] (37)
Obliteration - Accuracy/Damage/Endurance/Recharge[/list]
Level 35: Fiery Embrace <ul type="square">[*] (A)
Recharge Reduction IO[*] (37)
Recharge Reduction IO[/list]
Level 38: Consume <ul type="square">[*] (A)
Efficacy Adaptor - EndMod/Accuracy[*] (46)
Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (50)
Efficacy Adaptor - EndMod[/list]
Level 41: Hasten <ul type="square">[*] (A)
Recharge Reduction IO[*] (42)
Recharge Reduction IO[*] (42)
Recharge Reduction IO[/list]
Level 44: Web Envelope <ul type="square">[*] (A)
Enfeebled Operation - Accuracy/Recharge[*] (45)
Enfeebled Operation - Endurance/Immobilize[*] (45)
Enfeebled Operation - Accuracy/Endurance[*] (45)
Enfeebled Operation - Accuracy/Immobilize/Recharge[*] (46)
Enfeebled Operation - Accuracy/Immobilize[/list]
Level 47: Focused Accuracy <ul type="square">[*] (A)
Gaussian's Synchronized Fire-Control - To Hit Buff[*] (48)
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (48)
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (48)
Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (50)
Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[/list]
Level 49: Burn <ul type="square">[*] (A)
Cleaving Blow - Damage/Recharge[*] (50)
Cleaving Blow - Accuracy/Recharge[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Empty[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]8% DamageBuff(Smashing)[*]8% DamageBuff(Lethal)[*]8% DamageBuff(Fire)[*]8% DamageBuff(Cold)[*]8% DamageBuff(Energy)[*]8% DamageBuff(Negative)[*]8% DamageBuff(Toxic)[*]8% DamageBuff(Psionic)[*]2.5% Defense(Smashing)[*]2.5% Defense(Lethal)[*]2.5% Defense(Energy)[*]2.5% Defense(Negative)[*]1.25% Defense(Melee)[*]1.25% Defense(Ranged)[*]46% Enhancement(Accuracy)[*]4% Enhancement(Heal)[*]3% Enhancement(Immobilize)[*]36.3% Enhancement(RechargeTime)[*]15% FlySpeed[*]219.3 HP (14.6%) HitPoints[*]15% JumpHeight[*]15% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Immobilize) 6.6%[*]MezResist(Sleep) 6.6%[*]MezResist(Stun) 2.2%[*]MezResist(Terrorized) 2.2%[*]18% (0.3 End/sec) Recovery[*]20% (1.25 HP/sec) Regeneration[*]20% ResEffect(FlySpeed)[*]20% ResEffect(RechargeTime)[*]20% ResEffect(RunSpeed)[*]1.26% Resistance(Fire)[*]1.26% Resistance(Cold)[*]5% Resistance(Negative)[*]15% RunSpeed[/list]
------------
[u]Set Bonuses:[u]
[u]Crushing Impact[u]
(Punch)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Impervium Armor[u]
(Fire Shield)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list]
[u]Titanium Coating[u]
(Fire Shield)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[/list]
[u]Crushing Impact[u]
(Haymaker)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Doctored Wounds[u]
(Healing Flames)<ul type="square">[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 4% Enhancement(Heal)[*] 5% Enhancement(RechargeTime)[/list]
[u]Crushing Impact[u]
(Knockout Blow)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Karma[u]
(Combat Jumping)<ul type="square">[*]
Knockback Protection (Mag -4)[/list]
[u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Winter's Gift[u]
(Super Jump)<ul type="square">[*]
20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)[/list]
[u]Impervium Armor[u]
(Plasma Shield)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list]
[u]Titanium Coating[u]
(Plasma Shield)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[/list]
[u]Gaussian's Synchronized Fire-Control[u]
(Rage)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 28.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[/list]
[u]Performance Shifter[u]
(Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 28.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[/list]
[u]Scirocco's Dervish[u]
(Blazing Aura)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[/list]
[u]Cleaving Blow[u]
(Blazing Aura)<ul type="square">[*] 1% (0.02 End/sec) Recovery[/list]
[u]Thunderstrike[u]
(Hurl)<ul type="square">[*] 2% (0.03 End/sec) Recovery[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 7% Enhancement(Accuracy)[/list]
[u]Impervium Armor[u]
(Tough)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list]
[u]Titanium Coating[u]
(Tough)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[/list]
[u]Obliteration[u]
(Foot Stomp)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list]
[u]Efficacy Adaptor[u]
(Consume)<ul type="square">[*] 16.9 HP (1.13%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[/list]
[u]Enfeebled Operation[u]
(Web Envelope)<ul type="square">[*] 3% Enhancement(Immobilize)[*] 1.88% Resistance(Negative)[*] 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)[*] 3.75% Enhancement(RechargeTime)[/list]
[u]Gaussian's Synchronized Fire-Control[u]
(Focused Accuracy)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 28.1 HP (1.88%) HitPoints[*]
2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)[*] 2.5% DamageBuff(All)[/list]
[u]Cleaving Blow[u]
(Burn)<ul type="square">[*] 1% (0.02 End/sec) Recovery[/list]