Storax

Recruit
  • Posts

    3
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  1. if they're going to put stuff like this in, they ought to make it dynamic and unpredictable. Otherwise, no matter how complex the unlocking procedure is, it will be found out and posted. If the unlocking procedure itself is different for everyone, then the content will simply be ignored.
  2. I have actually noticed a slight increase in damage a few times with Defiance, but it was minor and I was on the run. When you compare Critical Hits with Defiance, there just is no comparison. You never know when Critical Hits are going to happen, but when they do go off they can be substantial, sometimes one shoting an enemy. Defiance on the other hand, only comes into play when you're on your deathbed, a place nobody wants to be. And the fact that Defiance starts to have an effect at that point isn't really useful, unless you are on a suicide mission. If the effect kicked in at 50% instead of 10% health, it might be worth something. As it is now, I simply ignore it.
  3. I'm a total newbie when it comes to mines. I like this guide, it answers a few burning questions, but it raised a few too. What is the relative strength of a trip mine? 3-slotted with damage, I sort of assumed would take out a group of white minions. Are clusters a sort of insurance against missing an enemy here and there or do the explosions stack such that the they get hit with damage from every mine?

    What about stealthing in, planting the mines, then executing a PBAoE attack? Is that suicide or would it do enough damage to blow out the whole group?