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Let me just say that if a power doesn't provide a noticeable ability to your character it just isn't a superpower. Nerfing the top end of powers is great, nerfing the base of powers makes you feel less Super. People hate feeling less Super. Second, if a power requires heavy slotting for it to be effective how will the player who doesn't read the boards know that?
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Very good way to sum it up, Concern. In many ways, this statment can cover a lot of the power changes in I5. Certainly, it reflects my thoughts on the matter and explains why I have heartache and sadness over what I see in Issue 5.
Someone said it before, but it's worth saying again:
Isn't it funny how Issue 5 (with the vast weakening of powers) is a lot like Issue 1 of the new Top Cow comic.
Maybe the CoV Lead designer has taken over Jack's mind via corporate hypnosis and has tricked him into crushing his own heroes. How diabolical would that be....
The (hopefully) bright spot of that analogy is that in Issue 3 of the Top Cow comic, the heroes got all their old powers back AND got more powerful in the bargin. Maybe it means in Update 7, all the powersets that were reduced from super to above average will be get boosted back up? *crosses fingers, but actually expects more reductions*