StarBorne

Citizen
  • Posts

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  1. I started this thread in the wrong forum....

    http://boards.cityofheroes.com/showthread.php?t=217746

    I would really appreciate any help with it...

    Thanks!
  2. I was able to jump on for a few minutes tonight with /netgraph on...

    i still had the rubberbanding, so nothing was different (IE, no miraculous fix from something that happened this past week). The netgraph showed mostly low-lying green with occasional yellow spikes.

    In the 8 minutes that I had to play tonight, I had 75 duplicated in packets, 20 retransmited, and 0 lost.

    My average ping was 160, send was around 700, and receive was 3700.

    Still stumped why this is having a problem Does this shed any light on anything?

    Thanks for the help...
  3. Sorry - I looked for the tech support forum, and totally missed it.

    Anyway - Thanks for the replies.

    - I will need to try netgraph. I will be away this weekend, but should be able to try it out next week if not tonight. Memory (4 gig)/ CPU (dual core 2.8Ghz 64bit)/Graphics card (ATI Mobility FireGL V5700) should not be an issue at all.
    - The laptop isn't updating or doing anything else major in the background.
    - Yes, I'm on a wireless network, but bandwidth isnt a problem. I've only ever played over wireless (this machine and others), and I can get speeds of several meg a second on this laptop. If I don't have bandwidth issues through my PHONE on this laptop, I can't imagine actual throughput being an issue.


    Thanks again, and I'll give updates if not tonight then next week.
  4. I have a strange issue with CoH...I just installed it on a laptop that I recently got (a Lenovo w500). For some reason, I am getting a LOT of rubberbanding, pretty much to the point of it being unplayable.

    I don't think its my network, as when I play it on another computer it is fine. I dont think its a real performance issue with the machine, but some odd networking issue, because when I installed a virtual machine and play the game through the vm (tethered on my cellphone), I don't have any issues. If I use the host network on the VM, I get the latency hiccups.

    I have ports mapped to this machine (as per NC soft support: All of these ports: TCP 2104, TCP 2106, UDP 7000-7100 and TCP 23094 ) , but that doesnt seem to help.

    I am playing the game on Win XP on the VM, and Win7 on the problem and my other laptop. The only time I have latency issues is when using the problem computers network.

    Ive never really had network issues with this computer before (that I have noticed), but I haven't really done any gaming (but downloading is not affected). Does anyone have any idea what I should be looking for to find the problem?


    Thanks!