SpectralLight

Citizen
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  1. Hey,

    my actual build is probably "cheap" for your purse, so you can easily swap all my cheap IOs for the purple ones to get even more defense/recharge/damage set bonuses and whatnot out of this build.
    The order of the powers is random! I did not get them in that order, this was just to get the slotting right.
    Also... I am AlphaSlotting Nerve Radial. So you should calculate this into the build.

    I play this build with my SG-mates and this combination has shown itself as being very useful and versatile for TFs in our team. As most of us have leadership since legacy fitness was introduced, I never felt the need for taking the leadership pool on top of what I have.

    Usually I stand right in the middle of trouble throwing my melees and AoEs around
    and any who run away are targets for confusion/hold/stun.

    Just a few explanations in case somebody (who might not know the Fortunata all too well) reads this and wonders about a few choices:

    Darkest Night is really nice for a defense-heavy build. (thus why I haven't bothered to further increase my defense yet).
    Stimulant is to protect my Corruptor Friends before we tacle a Mob with too many stunners/holders/sleeper/...
    I use Psychic Tornado to Aid Self reliably without being interrupted.
    Don't overlook the usefulness of Poison Dart against AV... it has -regen.

    Stun has the nice little perk of being mag 4 which helps against some more reluctant targets.
    AoE Confusion is just an oh-crap power (it's base accuracy is higher than the AoE hold).
    You can drop both if you don't think you'll need them. If you like Haste, I guess those are good candidates.

    Soul Tentactes and Gloom is a toss, really... I like the tentacles take whatever you prefer.

    Villain Plan by Mids' Villain Designer 1,90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Fortunata Selene: Level 50 Natural Arachnos Widow
    Primary Power Set: Fortunata Training
    Secondary Power Set: Fortunata Teamwork
    Power Pool: Medicine
    Power Pool: Flight
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Poison Dart
    • (A) Thunderstrike - Accuracy/Damage/Recharge
    Level 1: Combat Training: Defensive
    • (A) Defense Buff IO
    • (3) Defense Buff IO
    Level 2: Subdue
    • (A) Thunderstrike - Accuracy/Damage/Recharge
    • (3) Thunderstrike - Damage/Recharge
    • (7) Devastation - Damage/Recharge
    • (11) Enfeebled Operation - Endurance/Immobilize
    • (27) Trap of the Hunter - Endurance/Immobilize
    Level 4: Tactical Training: Maneuvers
    • (A) Luck of the Gambler - Defense/Endurance
    • (5) Red Fortune - Defense/Endurance
    • (5) Defense Buff IO
    • (7) Endurance Reduction IO
    Level 6: Stimulant
    • (A) Endurance Reduction IO
    Level 8: Hover
    • (A) Flight Speed IO
    • (9) Soaring - Endurance/FlySpeed
    • (9) Luck of the Gambler - Defense/Endurance
    • (40) Defense Buff IO
    Level 10: Indomitable Will
    • (A) Endurance Reduction IO
    • (11) Endurance Reduction IO
    Level 12: Follow Up
    • (A) Mako's Bite - Accuracy/Damage
    • (13) Mako's Bite - Damage/Endurance
    • (13) Mako's Bite - Damage/Recharge
    • (23) Mako's Bite - Accuracy/Endurance/Recharge
    • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 14: Dominate
    • (A) Essence of Curare - Endurance/Hold
    • (15) Lockdown - Recharge/Hold
    • (15) Thunderstrike - Accuracy/Damage/Recharge
    • (19) Thunderstrike - Damage/Endurance
    • (19) Thunderstrike - Damage/Recharge
    Level 16: Spin
    • (A) Obliteration - Accuracy/Recharge
    • (17) Obliteration - Damage/Recharge
    • (17) Obliteration - Accuracy/Damage/Recharge
    • (21) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (21) Obliteration - Damage
    Level 18: Lunge
    • (A) Gladiator's Strike - Accuracy/Damage
    • (34) Gladiator's Strike - Damage/Recharge
    • (40) Gladiator's Strike - Accuracy/Damage/End/Rech
    • (43) Gladiator's Strike - Damage/Endurance/Recharge
    • (46) Gladiator's Strike - Accuracy/Endurance/Recharge
    Level 20: Tactical Training: Assault
    • (A) Endurance Reduction IO
    • (46) Endurance Reduction IO
    Level 22: Aid Self
    • (A) Interrupt Reduction IO
    • (36) Miracle - Heal/Recharge
    • (46) Miracle - Heal/Endurance/Recharge
    • (50) Miracle - Heal/Endurance
    Level 24: Mind Link
    • (A) HamiO:Membrane Exposure
    • (25) HamiO:Membrane Exposure
    • (33) HamiO:Membrane Exposure
    Level 26: Foresight
    • (A) Defense Buff IO
    • (27) Defense Buff IO
    • (31) Steadfast Protection - Resistance/+Def 3%
    • (43) Gladiator's Armor - TP Protection +3% Def (All)
    Level 28: Confuse
    • (A) Malaise's Illusions - Accuracy/Recharge
    • (29) Malaise's Illusions - Accuracy/Confused/Recharge
    • (29) Malaise's Illusions - Endurance/Confused
    • (33) Perplex - Accuracy/Confused/Recharge
    Level 30: Mask Presence
    • (A) Luck of the Gambler - Defense/Endurance
    • (31) Red Fortune - Defense/Endurance
    • (31) Defense Buff IO
    Level 32: Psychic Wail
    • (A) Stupefy - Endurance/Stun
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (34) Obliteration - Damage
    • (34) Obliteration - Accuracy/Recharge
    • (37) Obliteration - Accuracy/Damage/Recharge
    • (37) Obliteration - Damage/Recharge
    Level 35: Psionic Tornado
    • (A) Javelin Volley - Accuracy/Damage
    • (36) Javelin Volley - Damage/Endurance/Recharge
    • (36) Javelin Volley - Damage/Recharge
    • (40) Javelin Volley - Accuracy/Damage/End/Rech
    • (48) Javelin Volley - Accuracy/Endurance/Recharge
    Level 38: Scramble Thoughts
    • (A) Rope A Dope - Accuracy/Stun
    • (39) Stupefy - Accuracy/Stun/Recharge
    • (39) Rope A Dope - Accuracy/Stun/Recharge
    • (39) Endurance Reduction IO
    Level 41: Aura of Confusion
    • (A) Perplex - Accuracy/Confused/Recharge
    • (42) Perplex - Recharge/Confused
    • (42) Malaise's Illusions - Accuracy/Confused/Recharge
    • (42) Malaise's Illusions - Accuracy/Recharge
    Level 44: Soul Tentacles
    • (A) Endurance Reduction IO
    • (45) Recharge Reduction IO
    • (45) Enfeebled Operation - Accuracy/Immobilize
    • (45) Enfeebled Operation - Endurance/Immobilize
    Level 47: Darkest Night
    • (A) HamiO:Enzyme Exposure
    • (48) HamiO:Enzyme Exposure
    • (48) HamiO:Enzyme Exposure
    Level 49: Tactical Training: Leadership
    • (A) Adjusted Targeting - To Hit Buff/Endurance
    • (50) Adjusted Targeting - To Hit Buff
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Conditioning
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Flight Speed IO
    • (43) Flight Speed IO
    Level 2: Hurdle
    • (A) Empty
    Level 2: Health
    • (A) Healing IO
    Level 2: Stamina
    • (A) Endurance Modification IO
    • (23) Endurance Modification IO
    • (25) Endurance Modification IO
    ------------