SpeakerJones

Apprentice
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  1. [ QUOTE ]
    For instance, WAR or WOW. What would you take from our(old or new) PvP to add to theirs; what would would you take from them to add to ours?

    [/ QUOTE ]

    Instanced games versus open-zone kill farming, quite simply. You'd trundle up to an arena terminal, pick the game you want to play, and when enough other people queue up, off it goes. Winning team gets X reward, losing team gets Y. Heck, you could "win" merit rewards, I suppose. Or some other kind of currency to use for recipes, salvage, whatever. That seems to be the direction they've been heading anyway, with arch tickets, vanguard merits.

    I'd also like to see genuine level brackets implemented, toss this auto-EX/SK business in the trash. Or maybe combine the two, 10 level brackets (like WoW's battlegrounds) but you're max level for that particular bracket by the power/stats math. I'd imagine you'd have three, or perhaps four in this game. Three being 21-30, 31-40, and 41-50. Or 20-29, 30-39, 40-49 and 50s in their own. This would curtail "new" people getting immediately roflstomped by someone with a 1.5billion purple setup, at least somewhat. You could still "twink" (to borrow from WoW's lingo, I think) your toons for a particular bracket I guess, but it wouldn't be nearly so drastic as it is now.

    Those are two things I would borrow from WoW. Just like WoW though, AT/Power imbalances will always be there, there's far too much for it to ever be truly even. Just guarantee me I'll be up against another team of roughly equal number, and I'll do the best I can.