My SG ran through Police Band missions in the new Faultline last Thursday and we ran through a number of tests to try to narrow down our performance issues. We tried only using certain powers...only using certain powers around certain environment textures (walls, reflections and such) and got nothing consistent. At one point, we thought we had it narrowed down to sound, of all things, and even that didn't pan out for everyone.
So after an evening of frustrating troubleshooting, the only thing that I found in common, and is the one thing that I'm seeing in these threads, is:
- The folks that were having issues are running GeForce 6xxx and older.
- The folks running GeForce 7800 or better had no issues.
Just my $0.02
-SF