SoulSpark

Apprentice
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  1. Quote:
    Originally Posted by TRTerror2 View Post
    You are skimping on endurance too much in my opinion in order to achieve your defense. Also assault on kin is pointless.
    The way I see it, as long as I'm recovering more End than I'm using with my toggles (albeit it's a tiny one in this case), I'll be okay with Transference in hand. And a couple blues in my tray for emergencies.
    As for Assault, it's only there for emergencies I suppose. It can easily be replaced with Increase Density to make this toon even better for PvE purposes. But the thing is (for me at least), you don't always get a good Fulcrum Shift..It's the only reason I have Siphon Power and Assault in there. No?
  2. Quote:
    Originally Posted by Thunderwolf View Post
    Its also important to note the hp caps, its different for every AT and some it almost makes hp buffs near useless on some ATs, here is the % from the cap each AT is at at lvl 50 with no buffs:

    blaster\stalker 25%
    Corruptor 33%
    controller\defender\dominator 36%
    Tanker 41%
    Scrapper 44%
    Mastermind 50%
    Brute 53%
    Epic ATs 55%

    Everybody can get a free +20% hp from accolades, so with that blasters and stalkers are only 5% away from the cap, making hp buffs pretty much useless as you could easily and cheaply get the last 5% from IOs. Its a similar issue with other ATs, though not all have access to +HP powers. I see this as a huge problem for stalkers though.
    Uhm, are you sure the information here is correct? Or am I missing something obvious?

    Because according to Paragon Wiki, for example. Controllers have a base HP of 1017 at level 50, while their max is 1606. That makes for a ~60% buff to reach the cap. Blasters have a base of 1204 HP and cap at 1606..making for a ~33% boost to hit cap. Just a couple examples. So am I missing something obvious?
  3. Hehe.
    I'm not grinding because I enjoy farming, nor because I'm grinding for "purples". I'm going to dump lots of (bought) inf in this toon so it can fund the rest of my villains for the rest of my CoV career. And hopefully get good drops for their sets. Of all my completed builds and the ones I have planned only two ever use Purples in them..my Earth/Rad controller, because I want him to have Perma Hasten (which translates to Perma AM, Perma Earth Embrace, Perma Lingering Radiation, and super quick Holds and Heals). And my Arch/MM because I want him to be my blueside farmer and after capping his S/L defence I want as much recharge as possible. I don't use purples unless it's the only thing that gets me the recharge% I need. For me, they're most often not worth the price to get them. Only in a few cases like the mentioned above. But then again, that's just me.

    And Another_Fan, while I appreciate your advice, if I go in the middle of a mob of say..Nemesis and/or Freaks their Flamethrowers/Energy Attacks will have me dead before my RoA kills them even if I have capped S/L defence. That's why I was asking about mobs that use S/L exclusively =/



    EDIT: Err, that's me, Wanted_NA. Finally got a second CoH account which I can use on the boards with my proper handle. My Original account was gotten from a friend who quit the game and the board handle on the account is his.
  4. Quote:
    Originally Posted by Nemu_ View Post
    And then there are a lot of folks out there that just have the wrong idea about empathy.

    In general it's a safe bet to just assume everyone you meet can't play until you actually see them play ^_^
    Amen.
  5. Okay..so I managed to finish up reading this.

    All I have to say is two words: Wow. Epic.

    I've read a LOT of fan fiction, and I mean a LOT of it. This is one of the two that has captivated me to read it this fast and just wanting to know "Damn, what happens next?". The work was pure awesome, and as others has put it I could literally SEE the story going in my mind as I read through your chapters.

    I agree it was a very great point to end the arc at, and I really can't wait for the next one.

    Very nicely done. *salute*

    *off to read other bits of your work on fanficition.net*
  6. I would much rather have more end game content than new power sets. That's one of the things that are killing the game; very little end-game content. I know the AE could partially remedy that. But it's not the same as dev provided content