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Or you could just.. I don't know, ask in your global channel instead of acting Rikti raids are a big event.
Also aren't you the same guy who's 6-slotted moonbeam on an unenhanced DW/Regen? -
Quote:Yeah, I'm really not great at effective builds. Still a rough draft.I can't say I'm a fan of your attack slotting, or rather, the lack of it in SB and CS. But, I'll leave that alone.
The comment above jumped out at me, and after looking, I feel obliged to point out that those numbers are only accurate just over 1/3 of the time. In particular, you had SoW checked and it can only be up 120 seconds every 300 seconds. -
Took a few pointers and messed around with mine further. Its at ~38% defense to most things, 70% smashing/lethal res (20% everything else save 44% psionic), 524% regen etc while still keeping 105% haste.
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Artifact Terror: Level 50 Science Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Body Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(17)
Level 1: High Pain Tolerance -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(33), RctvArm-ResDam/EndRdx/Rchg(33), RctvArm-ResDam/Rchg(43)
Level 2: Smashing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(13)
Level 4: Mind Over Body -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(17), TtmC'tng-EndRdx/Rchg(19), TtmC'tng-EndRdx(36), TtmC'tng-ResDam/Rchg(37), TtmC'tng-ResDam/EndRdx/Rchg(40)
Level 6: Power Siphon -- GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(19)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Indomitable Will -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(11), RedFtn-EndRdx(11), LkGmblr-Def/EndRdx/Rchg(43)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(21), Numna-Heal/Rchg(25), Numna-Heal/EndRdx/Rchg(25), Numna-Heal(36), Numna-Regen/Rcvry+(43)
Level 18: Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(42), P'Shift-EndMod/Rchg(42), P'Shift-EndMod/Acc/Rchg(46), P'Shift-Acc/Rchg(46)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def(23), LkGmblr-Def/EndRdx/Rchg(42)
Level 24: Super Speed -- Run-I(A)
Level 26: Focused Burst -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg(27), Thundr-Dmg/EndRdx(27), Thundr-Dmg/EndRdx/Rchg(36), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(46)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(37)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 32: Concentrated Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 35: Fast Healing -- Mrcl-Rcvry+(A)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Focused Accuracy -- GSFC-ToHit/Rchg(A), GSFC-ToHit(45), GSFC-ToHit/EndRdx(45), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(50), GSFC-Build%(50)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(50)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- EndMod-I(A)
Level 1: Critical Hit
Level 4: Ninja Run -
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Umm on its own that's pretty useless since we can't see slotting choices, you're going to need to post a mids.
Also.. The game puts an orange circle around the next part of a combo O_O Shouldn't be too hard to figure it out from there. -
Someone shoot holes through it please! For me?
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I'm no pro build planner, need some tips on this.
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Artifact Terror: Level 50 Science Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Body Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(17)
Level 1: High Pain Tolerance -- S'fstPrt-ResKB(A)
Level 2: Smashing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(13)
Level 4: Mind Over Body -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(17), TtmC'tng-EndRdx(36), TtmC'tng-ResDam/Rchg(37), TtmC'tng-EndRdx/Rchg(40), TtmC'tng-ResDam/EndRdx/Rchg(46)
Level 6: Power Siphon -- GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(19), GSFC-ToHit/EndRdx(19), GSFC-Build%(37)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Indomitable Will -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(11), RedFtn-EndRdx(11), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(43), LkGmblr-Rchg+(43)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 14: Tough -- ResDam-I(A)
Level 16: Rise to the Challenge -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(25), Dct'dW-EndRdx/Rchg(25), Dct'dW-Heal/Rchg(36)
Level 18: Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(21)
Level 22: Weave -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(23), RedFtn-Def(23), RedFtn-EndRdx(42), RedFtn-Def/Rchg(42), RedFtn-Def/EndRdx/Rchg(42)
Level 24: Super Speed -- Run-I(A)
Level 26: Focused Burst -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg(27), Thundr-Dmg/EndRdx(27), Thundr-Dmg/EndRdx/Rchg(36), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(46)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), RedFtn-EndRdx(29), RedFtn-Def/EndRdx/Rchg(29), RedFtn-Def/Rchg(37), RedFtn-Def/EndRdx(46), RedFtn-Def(50)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(31), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx/Rchg(31), RedFtn-Def(33), RedFtn-EndRdx(33)
Level 32: Concentrated Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34), C'ngImp-Acc/Dmg/EndRdx(34)
Level 35: Fast Healing -- Heal-I(A)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Focused Accuracy -- ToHit-I(A)
Level 44: Physical Perfection -- EndMod-I(A)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(48), RedFtn-Def/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(50), RedFtn-EndRdx(50)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- EndMod-I(A)
Level 1: Critical Hit
Level 4: Ninja Run