Ok here goes, this is my first post on a build I have been working on. I worked on it for about 2 hours or so, with all the info I have seen or read on these boards. I need your help to tell me, should I go range soft cap Def, both meaning how I have my build now or if possible along with perma hasten and perma domination. Here is the build I have been working on please look at it and tell me if there is anything wrong. I know there is alot of threads about this, but I assure you im no troll, also im a 4 or so year vet. Thanks im sure I will enjoy your response.
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Level 50 Magic Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Energy Assault
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Villain Profile:
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Level 1: Lift Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Power Bolt Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(11)
Level 2: Gravity Distortion HO:Perox(A), HO:Perox(11), Dev'n-Hold%(13), Dev'n-Acc/Dmg/EndRdx/Rchg(13), Lock-%Hold(15), Lock-Acc/EndRdx/Rchg/Hold(15)
Level 4: Bone Smasher KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 6: Combat Jumping LkGmblr-Rchg+(A)
Level 8: Assault EndRdx-I(A)
Level 10: Hover LkGmblr-Rchg+(A)
Level 12: Hasten RechRdx-I(A), RechRdx-I(19)
Level 14: Super Jump Winter-ResSlow(A)
Level 16: Power Boost RechRdx-I(A)
Level 18: Gravity Distortion Field BasGaze-Acc/Rchg(A), BasGaze-Rchg/Hold(23), BasGaze-EndRdx/Rchg/Hold(25), BasGaze-Acc/EndRdx/Rchg/Hold(25), RechRdx-I(27)
Level 20: Whirling Hands Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(27), Oblit-%Dam(29)
Level 22: Tactics GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(33), GSFC-Build%(34)
Level 24: Maneuvers LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def/EndRdx(36)
Level 26: Wormhole Empty(A)
Level 28: Total Focus KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 30: Crushing Field Posi-Acc/Dmg(A), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(36), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(37), Posi-Dam%(37)
Level 32: Singularity ExRmnt-Acc/Rchg(A), HO:Perox(40), ExRmnt-Acc/Dmg/Rchg(40), HO:Endo(40), ExRmnt-EndRdx/Dmg/Rchg(43), ExRmnt-+Res(Pets)(43)
Level 35: Energy Transfer KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 38: Power Burst Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(39), Thundr-Dmg/EndRdx/Rchg(39), Thundr-Acc/Dmg/Rchg(39), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(50)
Level 41: Temp Invulnerability S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResKB(42)
Level 44: Explosive Blast Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(46)
Level 47: Spring Attack Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
Level 49: Vengeance LkGmblr-Rchg+(A)
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Level 2: Swift Empty(A)
Level 2: Health Numna-Regen/Rcvry+(A)
Level 2: Hurdle Empty(A)
Level 2: Stamina P'Shift-End%(A)
Level 1: Brawl Empty(A)
Level 1: Domination
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
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