Solder_Joint

Citizen
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  1. Well I am open to any suggestions, so far im level 15 still early, but I am liking the default build I am trying to level with, I love the energy melee attacks, so building using them in a pinch will be great. If anyone else has any sugestions please, dont hesitate. Thanks
  2. Thank you for your response, I was racking my brain, since its has been my first build.So the most viable would be range soft capped with one purple, I also saw perma dom and hasten has a 6.6 sec recharge, very nice. Again thank you, if anyone else would like to respond the more the merrier.
  3. Ok here goes, this is my first post on a build I have been working on. I worked on it for about 2 hours or so, with all the info I have seen or read on these boards. I need your help to tell me, should I go range soft cap Def, both meaning how I have my build now or if possible along with perma hasten and perma domination. Here is the build I have been working on please look at it and tell me if there is anything wrong. I know there is alot of threads about this, but I assure you im no troll, also im a 4 or so year vet. Thanks im sure I will enjoy your response.

    Villain Plan by Mids' Villain Designer 1.953
    http://www.cohplanner.com/

    Level 50 Magic Dominator
    Primary Power Set: Gravity Control
    Secondary Power Set: Energy Assault
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Flight
    Power Pool: Speed
    Ancillary Pool: Primal Forces Mastery

    Villain Profile:
    ------------
    Level 1: Lift Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
    Level 1: Power Bolt Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(11)
    Level 2: Gravity Distortion HO:Perox(A), HO:Perox(11), Dev'n-Hold%(13), Dev'n-Acc/Dmg/EndRdx/Rchg(13), Lock-%Hold(15), Lock-Acc/EndRdx/Rchg/Hold(15)
    Level 4: Bone Smasher KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19)
    Level 6: Combat Jumping LkGmblr-Rchg+(A)
    Level 8: Assault EndRdx-I(A)
    Level 10: Hover LkGmblr-Rchg+(A)
    Level 12: Hasten RechRdx-I(A), RechRdx-I(19)
    Level 14: Super Jump Winter-ResSlow(A)
    Level 16: Power Boost RechRdx-I(A)
    Level 18: Gravity Distortion Field BasGaze-Acc/Rchg(A), BasGaze-Rchg/Hold(23), BasGaze-EndRdx/Rchg/Hold(25), BasGaze-Acc/EndRdx/Rchg/Hold(25), RechRdx-I(27)
    Level 20: Whirling Hands Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(27), Oblit-%Dam(29)
    Level 22: Tactics GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(33), GSFC-Build%(34)
    Level 24: Maneuvers LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def/EndRdx(36)
    Level 26: Wormhole Empty(A)
    Level 28: Total Focus KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
    Level 30: Crushing Field Posi-Acc/Dmg(A), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(36), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(37), Posi-Dam%(37)
    Level 32: Singularity ExRmnt-Acc/Rchg(A), HO:Perox(40), ExRmnt-Acc/Dmg/Rchg(40), HO:Endo(40), ExRmnt-EndRdx/Dmg/Rchg(43), ExRmnt-+Res(Pets)(43)
    Level 35: Energy Transfer KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
    Level 38: Power Burst Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(39), Thundr-Dmg/EndRdx/Rchg(39), Thundr-Acc/Dmg/Rchg(39), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(50)
    Level 41: Temp Invulnerability S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResKB(42)
    Level 44: Explosive Blast Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(46)
    Level 47: Spring Attack Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
    Level 49: Vengeance LkGmblr-Rchg+(A)
    ------------
    Level 2: Swift Empty(A)
    Level 2: Health Numna-Regen/Rcvry+(A)
    Level 2: Hurdle Empty(A)
    Level 2: Stamina P'Shift-End%(A)
    Level 1: Brawl Empty(A)
    Level 1: Domination
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 4: Ninja Run



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  4. Hello, and thanks for a really good and informative guide Tundara. Just a heads up though, with the changes to the two powers in ice was wondering you thought and ideas of puting Frozen Aura back into the build. Ive played my tanker, have taken this power out and in, as much as you. Was wondering your thought on this is it at least usable now with the damage proc. I am assuming your gonna wait till it hits live. Again thanks for the guide, it really helped tons.