Soke Meh

Citizen
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  1. new respec, got 5 purple sets, still have 45% def and max HP



    Villain Plan by Mids' Villain Designer 1.951
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Soke Meh: Level 50 Natural Stalker
    Primary Power Set: Ninja Blade
    Secondary Power Set: Ninjitsu
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Weapon Mastery

    Villain Profile:
    Level 1: Sting of the Wasp
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (3) Mako's Bite - Damage/Endurance: Level 50
    • (3) Mako's Bite - Damage/Recharge: Level 50
    • (5) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (7) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 1: Hide
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (7) Kismet - Accuracy +6%: Level 10
    Level 2: Ninja Reflexes
    • (A) Luck of the Gambler - Defense/Endurance: Level 50
    • (9) Luck of the Gambler - Defense/Recharge: Level 50
    • (9) Luck of the Gambler - Defense: Level 50
    • (11) Luck of the Gambler - Recharge Speed: Level 50
    Level 4: Danger Sense
    • (A) Luck of the Gambler - Defense/Endurance: Level 50
    • (11) Luck of the Gambler - Defense/Recharge: Level 50
    • (13) Luck of the Gambler - Defense: Level 50
    • (13) Luck of the Gambler - Recharge Speed: Level 50
    Level 6: Assassin's Blade
    • (A) Hecatomb - Damage: Level 50
    • (15) Hecatomb - Damage/Recharge: Level 50
    • (15) Hecatomb - Accuracy/Damage/Recharge: Level 50
    • (17) Hecatomb - Accuracy/Recharge: Level 50
    • (17) Hecatomb - Damage/Endurance: Level 50
    • (19) Hecatomb - Chance of Damage(Negative): Level 50
    Level 8: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 10: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 14
    Level 12: Placate
    • (A) Recharge Reduction IO: Level 50
    Level 14: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 16: Kuji-In Rin
    • (A) Recharge Reduction IO: Level 50
    • (25) Recharge Reduction IO: Level 50
    Level 18: Divine Avalanche
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (25) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (27) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 20: Kuji-In Sha
    • (A) Numina's Convalescence - Heal: Level 50
    • (29) Numina's Convalescence - Heal/Recharge: Level 50
    • (29) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    • (31) Numina's Convalescence - Heal/Endurance: Level 50
    Level 22: Kick
    • (A) Accuracy IO: Level 50
    Level 24: Tough
    • (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
    • (31) Steadfast Protection - Resistance/+Def 3%: Level 30
    • (31) Steadfast Protection - Knockback Protection: Level 30
    • (33) Steadfast Protection - Resistance/Endurance: Level 30
    Level 26: Soaring Dragon
    • (A) Force Feedback - Damage/Knockback: Level 50
    • (33) Force Feedback - Accuracy/Knockback: Level 50
    • (33) Force Feedback - Recharge/Knockback: Level 50
    • (34) Force Feedback - Recharge/Endurance: Level 50
    • (34) Force Feedback - Damage/Endurance/Knockback: Level 50
    • (34) Force Feedback - Chance for +Recharge: Level 50
    Level 28: Weave
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 30: Caltrops
    • (A) Ragnarok - Damage: Level 50
    • (36) Ragnarok - Damage/Recharge: Level 50
    • (36) Ragnarok - Accuracy/Damage/Recharge: Level 50
    • (36) Ragnarok - Damage/Endurance: Level 50
    • (37) Ragnarok - Chance for Knockdown: Level 50
    Level 32: Golden Dragonfly
    • (A) Armageddon - Damage: Level 50
    • (37) Armageddon - Damage/Recharge: Level 50
    • (37) Armageddon - Accuracy/Damage/Recharge: Level 50
    • (39) Armageddon - Accuracy/Recharge: Level 50
    • (39) Armageddon - Damage/Endurance: Level 50
    • (39) Armageddon - Chance for Fire Damage: Level 50
    Level 35: Physical Perfection
    • (A) Performance Shifter - EndMod: Level 50
    • (40) Performance Shifter - EndMod/Recharge: Level 50
    • (40) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (40) Performance Shifter - EndMod/Accuracy: Level 50
    • (42) Performance Shifter - Chance for +End: Level 50
    Level 38: Kuji-In Retsu
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 38
    Level 41: Blinding Powder
    • (A) Coercive Persuasion - Confused: Level 50
    • (42) Coercive Persuasion - Confused/Recharge: Level 50
    • (42) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
    • (43) Coercive Persuasion - Accuracy/Recharge: Level 50
    • (43) Coercive Persuasion - Confused/Endurance: Level 50
    • (43) Coercive Persuasion - Contagious Confusion: Level 50
    Level 44: Web Grenade
    • (A) Gravitational Anchor - Immobilize: Level 50
    • (45) Gravitational Anchor - Immobilize/Recharge: Level 50
    • (45) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50
    • (45) Gravitational Anchor - Accuracy/Recharge: Level 50
    • (46) Gravitational Anchor - Immobilize/Endurance: Level 50
    Level 47: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (48) Recharge Reduction IO: Level 50
    Level 49: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    ------------
    Level 1: Brawl
    • (A) Accuracy IO: Level 50
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth: Level 50
    Level 2: Rest
    • (A) Recharge Reduction IO: Level 50
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration: Level 10
    • (46) Miracle - +Recovery: Level 20
    • (46) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (48) Performance Shifter - EndMod/Recharge: Level 50
    • (48) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (50) Performance Shifter - Accuracy/Recharge: Level 50
    • (50) Performance Shifter - EndMod/Accuracy: Level 50
    • (50) Performance Shifter - Chance for +End: Level 50
    Level 1: Assassination
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 20% DamageBuff(Smashing)
    • 20% DamageBuff(Lethal)
    • 20% DamageBuff(Fire)
    • 20% DamageBuff(Cold)
    • 20% DamageBuff(Energy)
    • 20% DamageBuff(Negative)
    • 20% DamageBuff(Toxic)
    • 20% DamageBuff(Psionic)
    • 7.25% Defense(Smashing)
    • 7.25% Defense(Lethal)
    • 10.38% Defense(Fire)
    • 10.38% Defense(Cold)
    • 11.63% Defense(Energy)
    • 11.63% Defense(Negative)
    • 6% Defense(Psionic)
    • 8.5% Defense(Melee)
    • 17.25% Defense(Ranged)
    • 14.75% Defense(AoE)
    • 6% Enhancement(Heal)
    • 4% Enhancement(Confused)
    • 78% Enhancement(Accuracy)
    • 87.5% Enhancement(RechargeTime)
    • 20% FlySpeed
    • 171.7 HP (14.26%) HitPoints
    • 20% JumpHeight
    • 20% JumpSpeed
    • Knockback (Mag -16)
    • Knockup (Mag -16)
    • MezResist(Held) 3.3%
    • MezResist(Immobilize) 6.6%
    • MezResist(Terrorized) 2.75%
    • 29% (0.48 End/sec) Recovery
    • 42% (2.11 HP/sec) Regeneration
    • 10.08% Resistance(Fire)
    • 10.08% Resistance(Cold)
    • 10% Resistance(Toxic)
    • 20% RunSpeed

    ------------
    Set Bonuses:
    Mako's Bite
    (Sting of the Wasp)
    • MezResist(Immobilize) 3.3%
    • 18.07 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Luck of the Gambler
    (Hide)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Ninja Reflexes)
    • 10% (0.5 HP/sec) Regeneration
    • 13.55 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Danger Sense)
    • 10% (0.5 HP/sec) Regeneration
    • 13.55 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Hecatomb
    (Assassin's Blade)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    • 5% Resistance(Toxic)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.59 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Blessing of the Zephyr
    (Super Jump)
    • Knockback (Mag -4), Knockup (Mag -4)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Mako's Bite
    (Divine Avalanche)
    • MezResist(Immobilize) 3.3%
    • 18.07 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    Numina's Convalescence
    (Kuji-In Sha)
    • 12% (0.6 HP/sec) Regeneration
    • 22.59 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    Gladiator's Armor
    (Tough)
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Steadfast Protection
    (Tough)
    • 1.5% (0.03 End/sec) Recovery
    • 18.07 HP (1.5%) HitPoints
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    • Knockback (Mag -4), Knockup (Mag -4)
    Force Feedback
    (Soaring Dragon)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • MezResist(Terrorized) 2.75%
    • 10% (0.5 HP/sec) Regeneration
    • 2.5% DamageBuff(All)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Luck of the Gambler
    (Weave)
    • 7.5% Enhancement(RechargeTime)
    Ragnarok
    (Caltrops)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Armageddon
    (Golden Dragonfly)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    • 5% Resistance(Toxic)
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.59 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Blessing of the Zephyr
    (Kuji-In Retsu)
    • Knockback (Mag -4), Knockup (Mag -4)
    Coercive Persuasion
    (Blinding Powder)
    • 4% (0.07 End/sec) Recovery
    • 4% Enhancement(Confused)
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    • 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
    Gravitational Anchor
    (Web Grenade)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Super Speed)
    • Knockback (Mag -4), Knockup (Mag -4)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.59 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)




    Code:
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  2. Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Soke Meh: Level 50 Natural Stalker
    Primary Power Set: Ninja Blade
    Secondary Power Set: Ninjitsu
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Teleportation
    Ancillary Pool: Weapon Mastery

    Villain Profile:
    Level 1: Sting of the Wasp
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (3) Mako's Bite - Damage/Endurance: Level 50
    • (3) Mako's Bite - Damage/Recharge: Level 50
    • (5) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (7) Mako's Bite - Chance of Damage(Lethal): Level 50
    Level 1: Hide
    • (A) Defense Buff IO: Level 50
    • (7) Luck of the Gambler - Recharge Speed: Level 50
    Level 2: Ninja Reflexes
    • (A) Defense Buff IO: Level 50
    • (9) Luck of the Gambler - Defense/Recharge: Level 50
    • (9) Luck of the Gambler - Endurance/Recharge: Level 50
    • (11) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (11) Luck of the Gambler - Defense: Level 50
    • (13) Luck of the Gambler - Recharge Speed: Level 50
    Level 4: Danger Sense
    • (A) Defense Buff IO: Level 50
    • (13) Defense Buff IO: Level 50
    • (15) Luck of the Gambler - Defense/Recharge: Level 50
    • (15) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (17) Luck of the Gambler - Defense: Level 50
    • (17) Luck of the Gambler - Recharge Speed: Level 50
    Level 6: Assassin's Blade
    • (A) Hecatomb - Damage: Level 50
    • (19) Hecatomb - Damage/Recharge: Level 50
    • (19) Hecatomb - Accuracy/Damage/Recharge: Level 50
    • (21) Hecatomb - Accuracy/Recharge: Level 50
    • (21) Hecatomb - Damage/Endurance: Level 50
    • (23) Hecatomb - Chance of Damage(Negative): Level 50
    Level 8: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 10: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (27) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 12: Placate
    • (A) Recharge Reduction IO: Level 50
    • (29) Recharge Reduction IO: Level 50
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 14
    Level 16: Kuji-In Rin
    • (A) Recharge Reduction IO: Level 50
    • (29) Recharge Reduction IO: Level 50
    Level 18: Divine Avalanche
    • (A) Mako's Bite - Accuracy/Damage: Level 50
    • (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (31) Mako's Bite - Chance of Damage(Lethal): Level 50
    • (31) Luck of the Gambler - Defense/Recharge: Level 50
    • (33) Luck of the Gambler - Endurance/Recharge: Level 50
    • (33) Luck of the Gambler - Recharge Speed: Level 50
    Level 20: Kuji-In Sha
    • (A) Numina's Convalescence - Heal/Endurance: Level 50
    • (33) Numina's Convalescence - Endurance/Recharge: Level 50
    • (34) Numina's Convalescence - Heal/Recharge: Level 50
    • (34) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    • (34) Numina's Convalescence - Heal: Level 50
    • (36) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    Level 22: Kick
    • (A) Accuracy IO: Level 50
    Level 24: Tough
    • (A) Steadfast Protection - Resistance/Endurance: Level 30
    • (36) Steadfast Protection - Resistance/+Def 3%: Level 30
    • (36) Steadfast Protection - Knockback Protection: Level 30
    Level 26: Soaring Dragon
    • (A) Force Feedback - Damage/Knockback: Level 50
    • (37) Force Feedback - Accuracy/Knockback: Level 50
    • (37) Force Feedback - Recharge/Knockback: Level 50
    • (37) Force Feedback - Recharge/Endurance: Level 50
    • (39) Force Feedback - Damage/Endurance/Knockback: Level 50
    • (39) Force Feedback - Chance for +Recharge: Level 50
    Level 28: Weave
    • (A) Defense Buff IO: Level 50
    • (39) Defense Buff IO: Level 50
    Level 30: Caltrops
    • (A) Positron's Blast - Chance of Damage(Energy): Level 50
    • (40) Ragnarok - Damage: Level 50
    • (40) Ragnarok - Damage/Recharge: Level 50
    • (40) Ragnarok - Accuracy/Damage/Recharge: Level 50
    • (42) Ragnarok - Damage/Endurance: Level 50
    • (42) Ragnarok - Chance for Knockdown: Level 50
    Level 32: Golden Dragonfly
    • (A) Armageddon - Damage: Level 50
    • (42) Armageddon - Damage/Recharge: Level 50
    • (43) Armageddon - Accuracy/Damage/Recharge: Level 50
    • (43) Armageddon - Accuracy/Recharge: Level 50
    • (43) Armageddon - Damage/Endurance: Level 50
    • (45) Armageddon - Chance for Fire Damage: Level 50
    Level 35: Blinding Powder
    • (A) Coercive Persuasion - Confused: Level 50
    • (45) Coercive Persuasion - Confused/Recharge: Level 50
    • (45) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
    • (46) Coercive Persuasion - Accuracy/Recharge: Level 50
    • (46) Coercive Persuasion - Confused/Endurance: Level 50
    • (46) Coercive Persuasion - Contagious Confusion: Level 50
    Level 38: Kuji-In Retsu
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 38
    Level 41: Physical Perfection
    • (A) Endurance Modification IO: Level 50
    Level 44: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (48) Recharge Reduction IO: Level 50
    Level 47: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    Level 49: Recall Friend
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    Level 0: Invader
    Level 0: High Pain Threshold
    Level 0: Born In Battle
    Level 0: Marshal
    Level 50: Reactive Radial Interface
    Level 50: Musculature Radial Boost
    Level 50: Pyronic Core Final Judgement
    Level 50: Warworks Core Ally
    ------------
    Level 1: Brawl
    • (A) Accuracy IO: Level 50
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth: Level 50
    Level 2: Rest
    • (A) Recharge Reduction IO: Level 50
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Health
    • (A) Healing IO: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (48) Performance Shifter - EndMod/Recharge: Level 50
    • (48) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (50) Performance Shifter - Accuracy/Recharge: Level 50
    • (50) Performance Shifter - EndMod/Accuracy: Level 50
    • (50) Performance Shifter - Chance for +End: Level 50
    Level 1: Assassination
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 14.5% DamageBuff(Smashing)
    • 14.5% DamageBuff(Lethal)
    • 14.5% DamageBuff(Fire)
    • 14.5% DamageBuff(Cold)
    • 14.5% DamageBuff(Energy)
    • 14.5% DamageBuff(Negative)
    • 14.5% DamageBuff(Toxic)
    • 14.5% DamageBuff(Psionic)
    • 4.25% Defense(Smashing)
    • 4.25% Defense(Lethal)
    • 7.38% Defense(Fire)
    • 7.38% Defense(Cold)
    • 10.5% Defense(Energy)
    • 10.5% Defense(Negative)
    • 3% Defense(Psionic)
    • 5.5% Defense(Melee)
    • 18% Defense(Ranged)
    • 11.8% Defense(AoE)
    • 6% Enhancement(Heal)
    • 4% Enhancement(Confused)
    • 63% Enhancement(Accuracy)
    • 77.5% Enhancement(RechargeTime)
    • 15% FlySpeed
    • 162.6 HP (13.5%) HitPoints
    • 15% JumpHeight
    • 15% JumpSpeed
    • Knockback (Mag -20)
    • Knockup (Mag -20)
    • MezResist(Held) 9.35%
    • MezResist(Immobilize) 6.6%
    • MezResist(Terrorized) 2.75%
    • 22.5% (0.38 End/sec) Recovery
    • 52% (2.61 HP/sec) Regeneration
    • 7.56% Resistance(Fire)
    • 7.56% Resistance(Cold)
    • 10% Resistance(Toxic)
    • 15% RunSpeed

    ------------
    Set Bonuses:
    Mako's Bite
    (Sting of the Wasp)
    • MezResist(Immobilize) 3.3%
    • 18.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Luck of the Gambler
    (Hide)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Ninja Reflexes)
    • 10% (0.5 HP/sec) Regeneration
    • 13.6 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • MezResist(Held) 2.75%
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Danger Sense)
    • 10% (0.5 HP/sec) Regeneration
    • 13.6 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Hecatomb
    (Assassin's Blade)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    • 5% Resistance(Toxic)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.6 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Blessing of the Zephyr
    (Super Jump)
    • Knockback (Mag -4), Knockup (Mag -4)
    Mako's Bite
    (Divine Avalanche)
    • MezResist(Immobilize) 3.3%
    • 18.1 HP (1.5%) HitPoints
    Luck of the Gambler
    (Divine Avalanche)
    • 10% (0.5 HP/sec) Regeneration
    • 13.6 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Numina's Convalescence
    (Kuji-In Sha)
    • 12% (0.6 HP/sec) Regeneration
    • 22.6 HP (1.88%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Steadfast Protection
    (Tough)
    • 1.5% (0.03 End/sec) Recovery
    • 18.1 HP (1.5%) HitPoints
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    • Knockback (Mag -4), Knockup (Mag -4)
    Force Feedback
    (Soaring Dragon)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • MezResist(Terrorized) 2.75%
    • 10% (0.5 HP/sec) Regeneration
    • 2.5% DamageBuff(All)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Ragnarok
    (Caltrops)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Armageddon
    (Golden Dragonfly)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    • 5% Resistance(Toxic)
    Coercive Persuasion
    (Blinding Powder)
    • 4% (0.07 End/sec) Recovery
    • 4% Enhancement(Confused)
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    • 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
    Blessing of the Zephyr
    (Kuji-In Retsu)
    • Knockback (Mag -4), Knockup (Mag -4)
    Blessing of the Zephyr
    (Super Speed)
    • Knockback (Mag -4), Knockup (Mag -4)
    Blessing of the Zephyr
    (Recall Friend)
    • Knockback (Mag -4), Knockup (Mag -4)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.6 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)



    total Defense (while fighting, hide suppresed) - Ranged 51.35 Melee 38.32(after DA 58.10) AoE 45.10 almost always softcapped 3 primaries
    HP 1606.3 almost maxed
    recall friend for stealth tp speed runs
    Barrier Core Epiphany team buff
    caltrops and blinding powder for limited control
    its a single target AT, but does boss killing damage, Def, and heal... can tank anything, just can't hold aggro to well
    (my best hit with team buff/debuffs on ITF's Romulus was for around 2900 or so


    Code:
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