Villain Plan by Mids' Villain Designer 1.942
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Soke Meh: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Weapon Mastery
Villain Profile:
Level 1: Sting of the Wasp - (A) Mako's Bite - Accuracy/Damage: Level 50
- (3) Mako's Bite - Damage/Endurance: Level 50
- (3) Mako's Bite - Damage/Recharge: Level 50
- (5) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (7) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 1: Hide - (A) Defense Buff IO: Level 50
- (7) Luck of the Gambler - Recharge Speed: Level 50
Level 2: Ninja Reflexes - (A) Defense Buff IO: Level 50
- (9) Luck of the Gambler - Defense/Recharge: Level 50
- (9) Luck of the Gambler - Endurance/Recharge: Level 50
- (11) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (11) Luck of the Gambler - Defense: Level 50
- (13) Luck of the Gambler - Recharge Speed: Level 50
Level 4: Danger Sense - (A) Defense Buff IO: Level 50
- (13) Defense Buff IO: Level 50
- (15) Luck of the Gambler - Defense/Recharge: Level 50
- (15) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (17) Luck of the Gambler - Defense: Level 50
- (17) Luck of the Gambler - Recharge Speed: Level 50
Level 6: Assassin's Blade - (A) Hecatomb - Damage: Level 50
- (19) Hecatomb - Damage/Recharge: Level 50
- (19) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (21) Hecatomb - Accuracy/Recharge: Level 50
- (21) Hecatomb - Damage/Endurance: Level 50
- (23) Hecatomb - Chance of Damage(Negative): Level 50
Level 8: Combat Jumping - (A) Luck of the Gambler - Recharge Speed: Level 50
Level 10: Build Up - (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (27) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 12: Placate - (A) Recharge Reduction IO: Level 50
- (29) Recharge Reduction IO: Level 50
Level 14: Super Jump - (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 14
Level 16: Kuji-In Rin - (A) Recharge Reduction IO: Level 50
- (29) Recharge Reduction IO: Level 50
Level 18: Divine Avalanche - (A) Mako's Bite - Accuracy/Damage: Level 50
- (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (31) Mako's Bite - Chance of Damage(Lethal): Level 50
- (31) Luck of the Gambler - Defense/Recharge: Level 50
- (33) Luck of the Gambler - Endurance/Recharge: Level 50
- (33) Luck of the Gambler - Recharge Speed: Level 50
Level 20: Kuji-In Sha - (A) Numina's Convalescence - Heal/Endurance: Level 50
- (33) Numina's Convalescence - Endurance/Recharge: Level 50
- (34) Numina's Convalescence - Heal/Recharge: Level 50
- (34) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (34) Numina's Convalescence - Heal: Level 50
- (36) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 22: Kick - (A) Accuracy IO: Level 50
Level 24: Tough - (A) Steadfast Protection - Resistance/Endurance: Level 30
- (36) Steadfast Protection - Resistance/+Def 3%: Level 30
- (36) Steadfast Protection - Knockback Protection: Level 30
Level 26: Soaring Dragon - (A) Force Feedback - Damage/Knockback: Level 50
- (37) Force Feedback - Accuracy/Knockback: Level 50
- (37) Force Feedback - Recharge/Knockback: Level 50
- (37) Force Feedback - Recharge/Endurance: Level 50
- (39) Force Feedback - Damage/Endurance/Knockback: Level 50
- (39) Force Feedback - Chance for +Recharge: Level 50
Level 28: Weave - (A) Defense Buff IO: Level 50
- (39) Defense Buff IO: Level 50
Level 30: Caltrops - (A) Positron's Blast - Chance of Damage(Energy): Level 50
- (40) Ragnarok - Damage: Level 50
- (40) Ragnarok - Damage/Recharge: Level 50
- (40) Ragnarok - Accuracy/Damage/Recharge: Level 50
- (42) Ragnarok - Damage/Endurance: Level 50
- (42) Ragnarok - Chance for Knockdown: Level 50
Level 32: Golden Dragonfly - (A) Armageddon - Damage: Level 50
- (42) Armageddon - Damage/Recharge: Level 50
- (43) Armageddon - Accuracy/Damage/Recharge: Level 50
- (43) Armageddon - Accuracy/Recharge: Level 50
- (43) Armageddon - Damage/Endurance: Level 50
- (45) Armageddon - Chance for Fire Damage: Level 50
Level 35: Blinding Powder - (A) Coercive Persuasion - Confused: Level 50
- (45) Coercive Persuasion - Confused/Recharge: Level 50
- (45) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
- (46) Coercive Persuasion - Accuracy/Recharge: Level 50
- (46) Coercive Persuasion - Confused/Endurance: Level 50
- (46) Coercive Persuasion - Contagious Confusion: Level 50
Level 38: Kuji-In Retsu - (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 38
Level 41: Physical Perfection - (A) Endurance Modification IO: Level 50
Level 44: Hasten - (A) Recharge Reduction IO: Level 50
- (48) Recharge Reduction IO: Level 50
Level 47: Super Speed - (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 49: Recall Friend - (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
Level 0: Marshal
Level 50: Reactive Radial Interface
Level 50: Musculature Radial Boost
Level 50: Pyronic Core Final Judgement
Level 50: Warworks Core Ally
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Level 1: Brawl - (A) Accuracy IO: Level 50
Level 1: Sprint - (A) Unbounded Leap - +Stealth: Level 50
Level 2: Rest - (A) Recharge Reduction IO: Level 50
Level 2: Swift - (A) Run Speed IO: Level 50
Level 2: Hurdle Level 2: Health Level 2: Stamina - (A) Performance Shifter - EndMod: Level 50
- (48) Performance Shifter - EndMod/Recharge: Level 50
- (48) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (50) Performance Shifter - Accuracy/Recharge: Level 50
- (50) Performance Shifter - EndMod/Accuracy: Level 50
- (50) Performance Shifter - Chance for +End: Level 50
Level 1: Assassination
Level 4: Ninja Run
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Set Bonus Totals:- 14.5% DamageBuff(Smashing)
- 14.5% DamageBuff(Lethal)
- 14.5% DamageBuff(Fire)
- 14.5% DamageBuff(Cold)
- 14.5% DamageBuff(Energy)
- 14.5% DamageBuff(Negative)
- 14.5% DamageBuff(Toxic)
- 14.5% DamageBuff(Psionic)
- 4.25% Defense(Smashing)
- 4.25% Defense(Lethal)
- 7.38% Defense(Fire)
- 7.38% Defense(Cold)
- 10.5% Defense(Energy)
- 10.5% Defense(Negative)
- 3% Defense(Psionic)
- 5.5% Defense(Melee)
- 18% Defense(Ranged)
- 11.8% Defense(AoE)
- 6% Enhancement(Heal)
- 4% Enhancement(Confused)
- 63% Enhancement(Accuracy)
- 77.5% Enhancement(RechargeTime)
- 15% FlySpeed
- 162.6 HP (13.5%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -20)
- Knockup (Mag -20)
- MezResist(Held) 9.35%
- MezResist(Immobilize) 6.6%
- MezResist(Terrorized) 2.75%
- 22.5% (0.38 End/sec) Recovery
- 52% (2.61 HP/sec) Regeneration
- 7.56% Resistance(Fire)
- 7.56% Resistance(Cold)
- 10% Resistance(Toxic)
- 15% RunSpeed
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Set Bonuses:
Mako's Bite
(Sting of the Wasp)- MezResist(Immobilize) 3.3%
- 18.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Luck of the Gambler
(Hide)- 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Ninja Reflexes)- 10% (0.5 HP/sec) Regeneration
- 13.6 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Danger Sense)- 10% (0.5 HP/sec) Regeneration
- 13.6 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Hecatomb
(Assassin's Blade)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Resistance(Toxic)
Luck of the Gambler
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Build Up)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 22.6 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Blessing of the Zephyr
(Super Jump)- Knockback (Mag -4), Knockup (Mag -4)
Mako's Bite
(Divine Avalanche)- MezResist(Immobilize) 3.3%
- 18.1 HP (1.5%) HitPoints
Luck of the Gambler
(Divine Avalanche)- 10% (0.5 HP/sec) Regeneration
- 13.6 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Numina's Convalescence
(Kuji-In Sha)- 12% (0.6 HP/sec) Regeneration
- 22.6 HP (1.88%) HitPoints
- 6% Enhancement(Heal)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Steadfast Protection
(Tough)- 1.5% (0.03 End/sec) Recovery
- 18.1 HP (1.5%) HitPoints
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
Force Feedback
(Soaring Dragon)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- MezResist(Terrorized) 2.75%
- 10% (0.5 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Ragnarok
(Caltrops)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Armageddon
(Golden Dragonfly)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Resistance(Toxic)
Coercive Persuasion
(Blinding Powder)- 4% (0.07 End/sec) Recovery
- 4% Enhancement(Confused)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
Blessing of the Zephyr
(Kuji-In Retsu)- Knockback (Mag -4), Knockup (Mag -4)
Blessing of the Zephyr
(Super Speed)- Knockback (Mag -4), Knockup (Mag -4)
Blessing of the Zephyr
(Recall Friend)- Knockback (Mag -4), Knockup (Mag -4)
Performance Shifter
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 22.6 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
total Defense (while fighting, hide suppresed) - Ranged 51.35 Melee 38.32(after DA 58.10) AoE 45.10 almost always softcapped 3 primaries
HP 1606.3 almost maxed
recall friend for stealth tp speed runs
Barrier Core Epiphany team buff
caltrops and blinding powder for limited control
its a single target AT, but does boss killing damage, Def, and heal... can tank anything, just can't hold aggro to well
(my best hit with team buff/debuffs on ITF's Romulus was for around 2900 or so
Code:
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