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Posts
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Joined
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have her spec out of charged brawl and lightning field. Tell her to take buildup, havoc punch (if she wants to get in melee range), power sink, and shocking grasp. If she wants to go melee heavy thunder strike is also good. But the musthaves are buildup, power sink, and shocking grasp.
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Your electric electric will become insanely potent in a few more levels and given propper slotting. The best powers of the electric secondary are at the end , namely power sink and shocking grasp. Since you are electric primary, it basically means you can suck anything dry of end and the proceed to pound on it with no worries. Takes practice though. There are a lot of great elec/elec blasters on the boards that could attest to that and point you in the right direction.
I chose electric secondary because I was a noob and it was pretty much an accident I didn't realize until level 10. But I stuck with it anyway.I'm starting to really like electric secondary nowadays though.
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I joined this weekend. Name's Radikal and I'm really looking forward to this.
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So Basically 6 slotting Aim and Build up would be overkill.. Optimally 4 recharge SO's seems to be the best balance from what I see.
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definate overkill. 4 should be the max as with that and perma-hasten you can cycle through pretty much non stop between aim and build up. -
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I've been planning my next respec to sync the recharges on my buffs, so I created a template in Excel. Thought I'd share the results in case anyone else was wondering. 1st column is the # of SO enhancements, and all other numbers in seconds.
# SO US CP Nova BU PB/BR
0 780 600 360 90 60
1 585 450 270 68 45
2 468 360 216 54 36
3 390 300 180 45 30
4 334 257 154 39 26
5 293 225 135 34 23
6 260 200 120 30 20
With 6-slotted Hasten
0 780 600 360 90 60
1 384 295 177 44 30
2 330 254 152 38 25
3 289 222 133 33 22
4 257 198 119 30 20
5 232 178 107 27 18
6 211 162 97 24 16
Notes:
1st row across is base recharge (no SO enhancements)
US = Blaster EPP version of Unstoppable
CP = Conserver Power
Aim and Build Up have the same recharge and duration
PB = Power Boost
BR = Boost Range
The formatting got hosed when I pasted into here, this is the best I could to in the time frame I have.
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Hey folks just needed a question answered if you guys can.
If I have Aim 6 slotted what would the recharge be?
Thanks...
As always..
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Ryker MsKnight has a post on page 2 of this thread with all of the sets recharges and what not. According to his diagram if you have permahasten with 6 recharges both buildup and aim will have a 24 second recharge. meaning on 10 seconds down 14. -
I just want to thank everyone who has made this guide a positive area for energy blasters to sound off about our AT. Thank you for accepting this guide and providing so much positive feedback.
When I hit 50 I will try and update the guide with my feelings on the journey and what else can be brought to the table.
My post is on FIRE baby! Fire Fire fire fire heeheeheehehe! -
Hey Razorbane. What I have tried to do is make a guide where I don't tell people what to do and to not give them a cookie cutter guide to energy blasters. I tried to give an overall view of each power and some of the pool powers. I don't know much about the jumping pool so I really didn't have much to comment on it with, but many of the postewrs in this thread have.
I maintain that the most important is to have fun and get in to your own groove. So if the leaping pool works for you then by all means it is a great way to go. I personally love hover and have a lot of experience with it so that is what I commented on.
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looks like a good build chess. You ought to have a lot of fun with it.
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Airhammer it may help if you provide what you like/dislike in your playstyle and what you wish to accomplish with your build. I'll try and chime in too.
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When SnipeFu says he's out of debt, run away. Fast.
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Hey! I resemble that remark.
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N O V A the end all and be all of the Energy set.
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At L36 I'm not sure I'm still considered a noob, but this surely must be a noob question so please bear with me. I took Nova at 32 and still seem to have a basic misunderstanding on how it works with Conserve Energy+Aim+BU. My strike is executed in this order: CE+BU+Aim then Nova, however each time Nova goes off it still drains my Endurance completely and flips off all my toggles. Can someone please let me know what Im doing wrong?
Thanks.
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Hi Torchholder, Nova is supposed to have that effect. Most of the blaster 32 powers drain all your end and leave you very vulnerable. Most of us carry around a blue inspiration if anyone is leftover to get back on our feet. -
Unfortunately I can't comment on the ice secondary. But all blaster secondaries are melee focused. When you get to the higher levels and learn your hero better and better going in and out of melee becomes easier and more deadly. It just requires some time and experience in the game.
Yes, this should be the official energy board and so discussing different secondaries is welcome.
Hopefully someone with a high level Ice secondary will be able to comment on the set. -
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Wow--i'd not heard before that Snipe is at the cap with only 4 slotted damage. Is it capped before you use BU+Aim or after? So essentially, if I 5-slot it with Damage and once with Aim, do I even need to use BU+Aim before using snipe?
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JuryDuty, to clarify, BU+Aim + 4 SO damage enhancers = just under the damage cap.
100% - what you start with
add 100% from BU
add 60-62.5% (depends who you ask) for Aim
add 132% (4*33) for four damage SOsso that makes over 390% damage and the cap is 400%. All damage is capped at 400%. -
my most damaging single target alpha strike is BU+Aim the Snipe, Power Burst, and Blast. it's where stealth+SS comes in really handy. That combo can cream just about anything not a boss. I can fire 2 shoys after snipe and the BU+Aim combo.
edit: If you que your attacks before the previous one finishes you can reliably get off 2 attacks after a snipe. I almost always do unless I screw up on my timing. -
my most damaging single target alpha strike is BU+Aim the Snipe, Power Burst, and Blast. it's where stealth+SS comes in really handy. That combo can cream just about anything not a boss.
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bolt is 4 seconds and blast is 8 seconds so with perma hasten you're looking at about 2 and 4 seconds. No need to really speed that up as you can chain them pretty well as each has a 2 second animation time.
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did you miss the post directly above yours? Knight's build is as solid as they come for energy/energy.
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Knight you pwn. I think it's time for you to write the Energy/Energy guide.
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Nevermind gravito I will do you the favor:
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Good guide, but I have a different take on Snipe.... I've got my Energy/Dev up to 35 now, and when I solo missions I use Snipe on at least 50% of the mobs. Maybe it's because I have Cloak and Smoke, but I walk through missions as fast as Snipe will recharge. No risk, unless you miss or draw, which happens rarely....
My point- I easily use Snipe quicker than Aim recharges. No Buildup, but I imagine the same would be true.... I 6-slotted it for damage, and it takes out most +2 minions, some +3. Even cons are a joke.... You may hit the cap with 4 SO + BU + Aim, but if you put those extra damages in you won't need BU or Aim.... I could put recharge enhances into Snipe, but it comes up quickly enough for me to decide on a target and get my timing w/o waiting very often.
Don't be afraid to make use of Power Burst- It'll get you through a lot of fights. Slotted, it's almost enough to take out even minions without Aim or Buildup. If you're uncomfortable with the shorter range, practice drive-by blasts with Hurdle/CJ/SS- They only expose you for a split second, effectively increasing the range of the Burst to wherever you land.
Keep in mind that Nova has a ridiculously long recharge time when you're trying to grind out experience. On top of that, it's situational for large groups of minions.... If you've got other powers that you use multiple times in every fight, 6-slot those before you even look at puting damage into Nova. You'll have BU or Aim or both, so Nova will either hit/kill or miss completely.... Extra damage doesn't help too much til you can 4-6-slot it and kill LTs.
One thing I wish I'd realized- Better to 6-slot 2 powers than to 3-slot 5 powers. Concentrate on a core attack sequence, get a solid cycle going, make it powerful, and build from it. Energy is _awesome_ when used well.... The best bet is to find your own playing style, suited to your secondary, and let the rampage flow.
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And the second one:
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My snipe has gone into the crapper since I posted my previous reponse.... I can't reliably kill even-con DevEarth. I'm Science lvl36, so that's who I want to be hunting right now for the 35+ drops.... Between my slight enhancement downgrade (35++ at 36 is only +1, when I'm used to +3) and some of their resistances, I'm a little slower....
So, as a counterpoint to my above- Definitely get recharges into Aim or Buildup by the time you hit 35, so you can reliably hunt 36-38. If you want to start hitting DevEarths, you'll need Snipe because they don't sit still waiting for you to line up Energy Torrent at those levels....
Of course, I can still go smack the hell out of other +3 spawns if I just want the exp. This is a special case for late-ish game....
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better? -
Bandito, I will try as I did in this thread to only update this one rather than start a new one so if you like we'd all appreciate your comments
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Man I've been away for two weeks and I gotta say there is some amazing info going up here. Thanks to all who are particpating.
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unfortunately baddy it only reduces interrupt time, but that is still pretty sweet considering how easy it is to be interrupted within the 6 second time frame and that you're free to move around after 2 seconds for the rest of the animation.
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but i already gave you five stars knight! heh thanks for getting the info on nova