Sinclair_NA

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  1. [ QUOTE ]
    Yep - this is the AI change to "fix" herding...

    [/ QUOTE ]

    This is just absurd... You fixed herding already !! =P Caps on number of targets for AE attacks was to fix herding =P 5-mob cap on taunt was to fix herding =P

    This doesn't "fix" anything -- this BREAKS a tanker's ability to tank situations that regularly arise =P My JOB as a tanker is to keep aggro of however many mobs aggro... sometimes that number will be 2 or 3 groups at once... I mean, I get -- even though I don't agree with -- that my job is NOT to be able to single handlely survive that many mobs at once... I have a controller or defender to help me do that. But my job is most certainly to take the damage of whatever happens to be still moving =P

    I just can't believe how much y'all have gutted tankers in this game... Y'know -- I5, not a big deal in the long run. Made things harder -- but not so much as it wasn't impossible, just enough so it was actually fun & challenging... ED also not a big deal in the long run -- needed a respec, but in the end, anything I could take with I5, I could take with I5 + ED. But this is absurd =P
  2. Oh really...

    Wow. That is extremely interesting... That kind of puts a potential damper into my argument that they're all the same effect, and thus even if full XP didn't overpower Mass Confusion, it would overpower Deceive and Confuse...
  3. Any information on what fear powers will and will not be changed?
  4. Don't suppose there were any comments on the upcoming fear change...?