SilentMethod

Renowned
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  1. [ QUOTE ]
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    Ohh and Rox who's that 4th sonic you mentioned?? I'm preety sure the only reason they used more than 2 sonics was because the blasters didn't show/couldn't make it :x...

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    IIRC, from the previous teams who have fought them, this team is notorious for running with 3-4 sonics. We have yet to fight them, so I dunno.

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    We've generally run 1-2 sonics. Running 3 last night was just us mixing up the lineups a bit to try something different, given the circumstances. We have the capacity to run more, but there'd generally be serious tradeoffs to damage or buffs in doing so.
  2. [ QUOTE ]
    Take the drama out of this thread and into a new thread or PM's please. Whats done is done. GG's to all. And next week bring on AJAX! Calling you out bish!

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    Indeed. Should be another good one

    EDIT: Foo, your SGmate's right on this one. We were all a bit frustrated because we knew things could've gone differently with the right team size, hence some of the cross-posting. But like W said, what's done is done. And if it's a matter of semantics, then replace "taunting our team" with "making personal attacks." They're not bothersome to me, but they're obviously not helping things in general.
  3. [ QUOTE ]
    oh and cuz we had a char named hannah montana in our matches

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    lol Nice
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    Kiri, W and Talent did a fine job on sonics, I couldn't have asked for more from them.

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    Silent says that since your blaster was lagged out, your support/damage was spread thin and your team wasn't fully in attendance, that is why you guys lost. No one is undefeated and it seems since now you guys aren't either, he is posting in multiple threads to let everyone know, "hey we lost and this is why". It's ok man, TPVPL is for fun! Ask Team Shocker. They didn't have enough last night, but fought with what they had and enjoyed it...and didn't say why they lost.

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    that stuff certainly contributed to our loss, but Lab's team played very very well.

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    QFT, was a good match nonetheless. My apologies for any cross-posting, but as I think Foo's post demonstrates, some of us are playing for the dual purpose of having fun and trying to do well. It'd be frustrating for anyone to have a good lineup lose a match as a result of missing players and lagouts; I'm sure Velocity can confirm that it was pretty significant when Arc had a crash in the middle of an official.

    No one's baiting anyone here, but given the complaints in the past regarding our team's use of sonics, I anticipated more of the same this week. "Essentially 5v5 or 6v6" couldn't be further from the truth. My own team can attest to several of us calling on Vent, repeatedly, "Why isn't <so and so> caged?" A few times this was Lab, saving a target we'd have otherwise had, and a few times this was a blaster, resulting in an otherwise escapable death. That's just how it goes, of course, but I'm sure anyone can understand the frustration of knowing that an extra player would've taken the pressure off the sonics to buff and debuff.

    Regarding Foo, the next time we'd like you to taunt our team in our roster thread or share your philosophy on winning and losing, we'll come to you first. Duly noted that a win is a win, and regardless of the issues we had, you guys won fair and square like Robo said. But to share my own philosophy, please bear in mind that the other half of gracious in defeat is gracious in victory.
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    Well, if you brought 2-3 cagers last night...I would call that a fair match. You had the ability to bring it down to an even fight.

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    This is exactly the response I'd been waiting to hear today, because it's completely wrong. As a result of being one or two players down, our sonics had to work overtime on buffs (including Clarity, with only one emp) as well as debuffs (with only one laggy blaster and one rad, neither of which had a mic). I tried to get involved in some spikes on kin -- anything to make up for the lack of damage -- but a large portion of those spikes failed because our sonics were too busy elsewhere and our main cage targets ended up uncaged. Hell, I saw Lab AP twice in a row when he was a cage target. Not to mention, with one emp, only one cager had Adrenalin Boost. Of course, when the caging was spot-on, our support suffered a bit. Quick example that comes to mind was when I got stunned with no CM/Clarity and died with Phase Shift available and about a 2-3 second window to hit it.

    I understand there's a fair share of people who think cages are the be-all and end-all, but you're deluding yourselves if you think 2-3 cagers knocks the opposing team down by 2-3 players, especially when it's on a team with one or two less players overall.

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    3 sonic siphons is pretty nasty and if you had all 3 cagers on target with whatever damage dealer you had on team, there shouldn't have been an issue to get a kill. 3 sonics 1 rad 1 blaster = a good offense...if you knew how to use it in that situation . You're team went -1 each match and easily could have made it 7v7 or 6v6, without utilizing the 3 cages and had a dedicated sonic for buffs/debuffs. Just sayin...

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    Okay, ignoring my post about how we were stretched too thin on both damage and support for our sonics to be able to cage as well as debuff and buff teammates probably wasn't the best way to respond.
  6. [ QUOTE ]
    Well, if you brought 2-3 cagers last night...I would call that a fair match. You had the ability to bring it down to an even fight.

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    This is exactly the response I'd been waiting to hear today, because it's completely wrong. As a result of being one or two players down, our sonics had to work overtime on buffs (including Clarity, with only one emp) as well as debuffs (with only one laggy blaster and one rad, neither of which had a mic). I tried to get involved in some spikes on kin -- anything to make up for the lack of damage -- but a large portion of those spikes failed because our sonics were too busy elsewhere and our main cage targets ended up uncaged. Hell, I saw Lab AP twice in a row when he was a cage target. Not to mention, with one emp, only one cager had Adrenalin Boost. Of course, when the caging was spot-on, our support suffered a bit. Quick example that comes to mind was when I got stunned with no CM/Clarity and died with Phase Shift available and about a 2-3 second window to hit it.

    I understand there's a fair share of people who think cages are the be-all and end-all, but you're deluding yourselves if you think 2-3 cagers knocks the opposing team down by 2-3 players, especially when it's on a team with one or two less players overall.
  7. [ QUOTE ]
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    You can reschedule..if you cannot make tuesday you can reschedule just contact the other team before tuesday..:P

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    Would It be possible to ask them to reschedule the matches that were last night? I figure no since they were played? And Silent if its allowed, lets reschedule all of our matches to a different night, I could come then :P. Preferably Monday night.

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    I have my suspicion that the team we played last night won't feel like relinquishing 3 close victories in the name of fighting a fair match... I don't think I can blame them, though.

    As far as rescheduling, I don't know, it's a different team every week and thus a new negotiation. One problem with non-Tuesday (for me) is that Sun, Mon, Weds, Thurs are all usually practice with JAL.
  8. [ QUOTE ]
    Sorry about that lost internet connection, it was down all last night after I came back from buying some food for my gf :x.

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    =\ Mark didn't show either.. soooo yeah... playing with 1 blaster ftw, and he kept d/c'ing. I'm still surprised how close the matches were, despite all that.
  9. [ QUOTE ]
    @Weak - Leader

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    hi5 Ego, best of luck
  10. I'm flattered

    Props on being able to fight melee vs melee for 55 minutes without dying of boredom, though. Either props or sympathy, I'm not sure which.
  11. At least I can almost guarantee all four of our posts will get a quoted response in four separate posts
  12. Wall of posts critical hit ftw

    But yeah, I agree with Thor. I'm sorry, two decent players on invuln/ss tankers going at it for 3 hours is not going to have a result. That's the most obvious example.
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    all the drama would be over if silent would lift that shirt

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    Agreed, then the drama would definitely be squashed....

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    No pics for you
  14. It works at least sometimes. Someone tell Avery so she can copy her stuff >.>
  15. Since this is our official mode of contact... just a reminder that we have a match tonight hopefully all 8 of ours can make it >.<

    If you guys can get in touch with anyone who doesn't browse the forums too often, that'd be great.
  16. gg tonight. From the filler thread Avery was added since Pyric likely cannot make most matches, and her rad/psy is one of the three toons. She hasn't listed or played any others yet but that will be coming soon.
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    Was Bitter the sonic/em named SHOUT? If so, sorry to see you go...there was potential there with all the fire resist everyone seems to have these days.

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    fo sho, especially if sonic blast animations get normalized to match fire or ice

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    I'd love to use my sonic/em....but the animations are too long and you would die within those animations easily

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    QFT, sonic for blasters needs a high damage attack like BIB/Blaze that doesn't root you for an hour, in order to be effective
  18. [ QUOTE ]
    i subscribe to the idea that good inspiration use is one of the hallmarks of a good pvper.

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    QFT, and I'd be willing to bet the vast majority of experienced PvPers would agree.

    I hate having to explain the futility of two melees fighting with no inspirations, or of someone expecting to beat a good troller/dom simply because they have 20 break frees. Inspiration management's a skill, and it's an accepted (and necessary, depending on what you're fighting) part of the game.
  19. Eh, my picture was a little grainy to begin with (lol gif), but yeah. Source is definitely easier on the eyes, but the gameplay of 1.6 is just too awesome.

    We're about to get a new scrim now :x
  20. [ QUOTE ]
    Pew Pew Pew

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    Nice. Reminded me how much I dislike Source though

    That 27-0 was just out of today's scrims, lol. We just do pugs any more.

    Best thing we did today though? 0-kill scrim. Buy guns, run strats, shoot them in the foot but get no kills. We were all 0-10 (and the other team was getting antsy) and then RonJon got a kill by accident. Next round we bought and won 16 out of the next 17 rounds to win the whole scrim. lolol