From what I've seen everyone hates wolf spiders, considers it a slog through a swamp of suckage and failure. I don't see why, I love my little wolf spider and his gun-toting glory, with each wolf spider who joins his team he gets far stronger and benefits everyone else.
Which is why I've decided to do something most people laugh at me for when I tell them:
I'm going to get a wolf spider to level 50, with some help from double XP weekend my journey that is more than halfway done, I'm level 26 I believe.
This is the build I'm using right now, I haven't included slots because honestly...I'm not sure what to use. Input would be appreciated.
This is going to be a very team centric build, hence the resuscitate
Villain Plan by Mids' Villain Designer 1.40
http://www.cohplanner.com/
Spider Sib: Level 48 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Villain Profile:
Level 1: Single Shot <ul type="square">[*] (A)
Empty[/list]
Level 1: Bane Spider Armor Upgrade <ul type="square">[*] (A)
Empty[/list]
Level 2: Pummel <ul type="square">[*] (A)
Empty[/list]
Level 4: Burst <ul type="square">[*] (A)
Empty[/list]
Level 6: Combat Training: Defensive <ul type="square">[*] (A)
Empty[/list]
Level 8: Combat Training: Offensive <ul type="square">[*] (A)
Empty[/list]
Level 10: Heavy Burst <ul type="square">[*] (A)
Empty[/list]
Level 12: Tactical Training: Maneuvers <ul type="square">[*] (A)
Empty[/list]
Level 14: Hurdle <ul type="square">[*] (A)
Empty[/list]
Level 16: Venom Grenade <ul type="square">[*] (A)
Empty[/list]
Level 18: Health <ul type="square">[*] (A)
Empty[/list]
Level 20: Stamina <ul type="square">[*] (A)
Empty[/list]
Level 22: Combat Jumping <ul type="square">[*] (A)
Empty[/list]
Level 24: Super Jump <ul type="square">[*] (A)
Empty[/list]
Level 26: Tactical Training: Assault <ul type="square">[*] (A)
Empty[/list]
Level 28: Mental Training <ul type="square">[*] (A)
Empty[/list]
Level 30: Wide Area Web Grenade <ul type="square">[*] (A)
Empty[/list]
Level 32: Surveillance <ul type="square">[*] (A)
Empty[/list]
Level 35: Build Up <ul type="square">[*] (A)
Empty[/list]
Level 38: Call Reinforcements <ul type="square">[*] (A)
Empty[/list]
Level 41: Frag Grenade <ul type="square">[*] (A)
Empty[/list]
Level 44: Aid Other <ul type="square">[*] (A)
Empty[/list]
Level 47: Aid Self <ul type="square">[*] (A)
Empty[/list]
Level 49: Resuscitate <ul type="square">[*] (A)
Empty[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Empty[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Conditioning
------------
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|</pre><hr />