Shimmer_Sniper

Apprentice
  • Posts

    8
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  1. Quote:
    Originally Posted by GMan3 View Post
    Uh . . . What? Where is the word "Malleus" a reference to the mass murder of women? I am assuming you are speaking of an event since the half a dozen dictionaries I checked only talk about the definition of "Malleus" as one of the three bones of the inner ear in mammals. Even the Latin origin only refers to a hammer.
    Basically they are upset over the Malleus Maleficarum, a codex on how to run witch trials. Since the media often protrays witches being only female, they are led to believe that the witch trials were only there to mass murder women.

    Ignoring of course the whole element of the other gender that was also killed. Cause you know, no one cares about the men who where killed as well. The book after all does say that women are more often witches than men. Mostly because it came around in a time where men had thought they were the ones in charge.

    However now we live in a time where we get offended over everything because it has some connection to this one time that this thing happened that was bad. Thus is the major reason people are upset over the title of the badge and the way it is earned. So they want to sweep the bad part of history under the rug, even though several people here have now been educated on it. (Though everyone already "knows" at least a little bit about the witch trials.)
  2. Shimmer_Sniper

    Kinetic/DP

    That would be lovely. Cause not only have I not played for a few months, but I was always villain side.. (I once tried to make a sniper character.. as per my outdated sig says)

    And yeah, I find it weird. Cause when I can play, no one is looking for groups. When I can't play for very long, everyone suddenly wants groups.
  3. Shimmer_Sniper

    Kinetic/DP

    Quote:
    Originally Posted by Psylenz View Post
    The steps to making your self a good kinetic offender will carry over to help teams you might get unless you totally skip speed boost.
    The problem seems to be there are very few people looking for members/teams in the going rogue content.


    Quote:
    Originally Posted by Nalrok_AthZim View Post
    You're on the right track.

    Unless you're slotting for slows, Here's all you need for Siphon Speed/Damage:

    3 slots. 1 Acc, 2 Rech.

    You can take those extra slots in both and move them into Piercing Rounds, and a third slot in Stamina. Personally, if you have SJ you don't need Hurdle or Inertial Reduction. Two generic Jump IO's in SJ will put you at the speed/height cap, IIRC. Swap out Inertial Reduction for Increase Density; teams will thank you, especially tank types and squishies.

    You can keep Hurdle, but I recommend Assault with one EndRdx. Also you've way overslotted Combat Jumping. Most you need is 3, and that's if you're slotting uniques.

    Also, same thing with Health: Doesn't need more than one slot unless you decide to use it for more Unique IO's. More slots in Transference will be good.
    Some powers are currently chosen as place holders. Everything fitness is suppose to go inherent And frankly I've got no idea what I should take. Since I have a healing power, I'll probably drop that extra slot on health, and pick up that density thing instead of the jump thing.

    Combat Jumping I'm using more for the defense bonuses than jumping. So I'm slotting with something like 2-3 defense bonuses and 1-2 end reductions. Reason being is that I'm probably going to be in melee more than optimal ranged distance.

    One of my goals is to never have to take a break from shooting my guns, and figure out the smooth combos. Of course I that won't prevent me from using kinetic powers as needed. So I figure I'm going to be running very quickly out of end, and want to make sure I do everything I can to prevent that.
  4. Shimmer_Sniper

    Kinetic/DP

    Quote:
    Originally Posted by Psylenz View Post
    I totally agree about fulcrum shift. When you hit level 32, it should be a knee jerk reaction to take fulcrum shift. It's the real deal, the game breaker. It's the shiznitz of being a kinetic defender. It turns tanks into scrappers, defenders into blasters, controllers into dominator-level damage.

    Your general slotting (in my opinion) is to jack up the accuracies and recharge so the siphons, your fulcrum, and transference are up ASAP. The really good thing about Hail of bullets is no end crash. It works fantastic on a defender.
    Well mostly I'm currently a little more focused on being an Offender rather than a Defender. For some reason I tend to have a hard time finding parties regardless of what I am.

    Fulcrum shift will probably move down to 32, especially since 3 powers I chose before it will become inherent. I'll make some adjustments.


    EDIT: Adjustments made.
  5. Shimmer_Sniper

    Kinetic/DP

    I'm still working on it, and I yes, i know the fitness pool is said to become inherent for 19. Just put it in there for slots right now and also cause I don't know what else to put in there.

    I haven't played for about 4 issues so I don't know slots at all.


    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Defender
    Primary Power Set: Kinetics
    Secondary Power Set: Dual Pistols
    Power Pool: Leaping
    Power Pool: Fitness
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: Transfusion -- Empty(A), Empty(9), Empty(36), Empty(37), Empty(37), Empty(37)
    Level 1: Pistols -- Empty(A), Empty(3), Empty(3), Empty(34), Empty(34), Empty(34)
    Level 2: Dual Wield -- Empty(A), Empty(5), Empty(5), Empty(31), Empty(33), Empty(33)
    Level 4: Empty Clips -- Empty(A), Empty(7), Empty(7), Empty(19), Empty(25), Empty(31)
    Level 6: Combat Jumping -- Empty(A), Empty(9), Empty(15), Empty(43)
    Level 8: Siphon Power -- Empty(A), Empty(11), Empty(11), Empty(25), Empty(43)
    Level 10: Swap Ammo
    Level 12: Siphon Speed -- Empty(A), Empty(13), Empty(13), Empty(46)
    Level 14: Super Jump -- Empty(A), Empty(15)
    Level 16: Bullet Rain -- Empty(A), Empty(17), Empty(17), Empty(39), Empty(40), Empty(40)
    Level 18: Inertial Reduction -- Empty(A), Empty(19), Empty(31), Empty(46)
    Level 20: Suppressive Fire -- Empty(A), Empty(21), Empty(21), Empty(48)
    Level 22: Acrobatics -- Empty(A), Empty(23), Empty(23)
    Level 24: Speed Boost -- Empty(A), Empty(45), Empty(48)
    Level 26: Transference -- Empty(A), Empty(27), Empty(27)
    Level 28: Executioner's Shot -- Empty(A), Empty(29), Empty(29), Empty(46)
    Level 30: Swift -- Empty(A)
    Level 32: Fulcrum Shift -- Empty(A), Empty(33), Empty(36), Empty(43)
    Level 35: Piercing Rounds -- Empty(A), Empty(36), Empty(50)
    Level 38: Hail of Bullets -- Empty(A), Empty(39), Empty(39), Empty(40), Empty(42), Empty(42)
    Level 41: Health -- Empty(A), Empty(42)
    Level 44: Conserve Power -- Empty(A), Empty(45), Empty(45)
    Level 47: Stamina -- Empty(A), Empty(48)
    Level 49: Temp Invulnerability -- Empty(A), Empty(50), Empty(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance
    Level 4: Ninja Run
    Level 10: Cryo Ammunition
    Level 10: Incendiary Ammunition
    Level 10: Chemical Ammunition
  6. I know its kinda old..

    But Empathy and Villains.

    Yes, Empathy by itself isn't a very villain like thing that one would just think off the top of their head..However, villains are tricky.

    "I'll be empathetic for your cause, so long as you fight for mine."

    There was at least one villain I can think of right now who was very very empathetic. His name was The Claw from GunxSword, and the only villain I know who is like an 80 year old frail man who killed people by hugging them. He always though was trying to think of a brighter future, and heal the world.
  7. Our Super group on the heroes side is called Anime Inc.

    Dispite our name seeming a little off, we are an RP SG.

    The story line of the sg is that the top rank, (animator) is actually the creator of the world. As such they do kinda break the forth wall, but only as if they are making a show.

    The show (sg) is broken down into ranks, in order to progress though the ranks, one must earn Air Time (pristige).

    The ranks are as follows

    Main character - These guys have the most Air Time as the story would revolve around them. As such they also have the most control over the sg (below animator still)

    Supporting Character - These guys have alot of Air time, but not as much as the Main characters. They are slightly less.

    Comic Relief - These guys have about the same air time as supporting, but tend to take a more comical route. as far as permissions, they have the same as supporting cast.

    Solider A - Little to no Air time, historicly a 'solider A' is a character who comes into the show, says one or two lines that inspire the main character. Before though they were going to be named Mooks (Much like macrone family, a mook is historicly a character who is a professional at what ever he does. Unfortantly they are easily beaten by 12 year old girls with machine guns)

    Still build the base, hoping to have that up and running shortly.

    And even though our name is Anime Inc, it does not mean that we only accept anime based heros. Just couldnt think of a better name.

    contact lupin6785, oya-san, or tlef to get in.